Artemis Spaceship Bridge Simulator

Artemis Spaceship Bridge Simulator



$2.99

2.4.0for iPhone, iPad and more
6.7
40 Ratings
Incandescent Workshop LLC
Developer
177.4 MB
Size
Jun 1, 2016
Update Date
Action
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Artemis Spaceship Bridge Simulator Screenshots
Artemis Spaceship Bridge Simulator posterArtemis Spaceship Bridge Simulator posterArtemis Spaceship Bridge Simulator poster
Artemis Spaceship Bridge Simulator posterArtemis Spaceship Bridge Simulator posterArtemis Spaceship Bridge Simulator poster

About Artemis Spaceship Bridge Simulator

Report to the Bridge!

Artemis is a multi-player, multi-device networked game for IOS devices. IT IS NOT A SINGLE-PLAYER GAME; IT'S FOR FRIENDS IN THE SAME ROOM TOGETHER.

Artemis simulates a spaceship bridge by networking several computing devices together. One device runs the simulation and the "main screen", while the others serve as workstations for the normal jobs a bridge officer might do, like Helm, Communication, Engineering, and Weapon Control.

Artemis is a social game where several players are together in one room ("bridge") , and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and tells everyone what to do.
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What's New in the Latest Version 2.4.0

Last updated on Jun 1, 2016
Old Versions
This app has been updated by Apple to display the Apple Watch app icon.

Loads of new ships, including all the Ximni ships, plus new TSN Juggernaut and TSN Mine Layer.

Big changes to the GM console, and GM script options.

New Customize Ship screen, gives you a better way to choose your ship, name it, and change its accent color.
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Version History
2.4.0
Jun 1, 2016
This app has been updated by Apple to display the Apple Watch app icon.

Loads of new ships, including all the Ximni ships, plus new TSN Juggernaut and TSN Mine Layer.

Big changes to the GM console, and GM script options.

New Customize Ship screen, gives you a better way to choose your ship, name it, and change its accent color.
2.3.0
May 2, 2016
Many small bug fixes prompted by you, the awesome player.

Gun camera indicators have been fixed.

Fighters and carriers have been implemented, as a first pass. The Medium carrier holds 5 fighters; the dreadnought now has 2.

Changed the overall difficulty of the game in several ways, including:
--Making the enemy ships at higher levels hit a bit harder
--Making the enemy ships at higher levels faster and more maneuverable
--Making enemy fleets move as a group more intelligently
--Making the enemy skaraan ships more troublesome, with a new shield-vampire ability (IF they also have shield drain, the drain reinforces their own shields)

anomalies are now scanned on Science like ships and monsters. Science can now identify the type of anomaly.

The game master console now cannot be shared; only one client (connected to a server) may be the Game Master.

Made a completely internal change that affected many parts of the code. I was using a variable improperly (from a code-safe POV) and fixing it required many small
changes throughout the code.

Fixed a problem causing crashes when monsters were killed. This problem would leave extra derelicts lying around, and turn piranhas into classic monsters.

Accepted the vesselData.xml changes suggested (and produced) by ryleyra.
2.1.1
Feb 4, 2015
Bug fix that kept the game from starting properly on some IOS 8 tablets.
2.1.0
Jun 11, 2014
Artemis now has a deeper game experience, with several new player and enemy bases, and new game modes like Deep Strike and Border War. Many bugs have also been stomped.
2.0.1
Feb 17, 2014
Fixed the data so the game works for ipad 1 and iphone 3gs. Other ios devices should also experience more stable play.
2.00
Dec 5, 2013
The UI art has been completely replaced, new crisper fonts, custom screen controls torpedo controls, and significant changes to every game screen.

Artemis 1 had distinct enemies and friendlies. This was inflexible, especially for multi-ship games (which are much more popular than we originally assumed). So a lot of underlying structure was changed, so that any ship could take on any role for any side.

Artemis 2.0 can now support up to eight simultaneous bridges (48 players). Multi-ship games got special attention, with lots of bug fixing and UI changes.

Science scanning now has much more data displayed about NPC ships, and this information has more mission ramifications.

By popular request, there is now a full-fledged PVP mode, where any number of sides and teams can battle each other in arena sectors that can be tuned to limit torpedo and ship types, as well as the number of NPC ships on each side.

four new NPC non-combatant ships now ply the spacelanes, offering many new scenarios for Artemis crews. These ships can be broken down, hijacked, blinded, held hostage, and more.

Pathing AI has been added to all NPC ships. No longer can players rely on the stupidity of enemies that blunder into black holes and minefields.

Artemis ships play in real 3D now, with climb/dive controls. Players can fly OVER a black hole, and come up underneath enemies.

The Skaraan enemy race has always bedeviled Artemis players with cloaking, warping, and other special abilities. Now these abilities have doubled, including tractor beams and drone launchers.

As with any major release, there are also many, many bug fixes, corrections, and adjustments, thanks to the feedback of our awesome fans.
1.701
Jan 24, 2013
All references to USFP have been changed to TSN.

Engineering damcon systems have been adjusted, so they (hopefully) don't fall out of sync with the server.

Collisions have changed, from a soft bounce to a hard bounce. This changes how space objects bump against each other, in a subtle but
significant way.

Vector normalizing code was changed to trap a zero-normal condition

Removed "invisible to sci" from Skaraan abilities

Changed the way torpedo unloading is handled. "tube lock" should no longer exist.

Enemy fighters often showed up with USFP textures and science details. This has been fixed.

The ship option controls on the Helm and Main Screen consoles (when NOT playing) have been changed. there's no longer a "submit"
button; changes are automatically submitted.

Show/hide arcs in weapons now also has the option to show player arcs only.

Made drones fall into black holes.

fixed problem with comms text color over time.

DAMCON Team Replenish message always poped up when docking, even if no teams took casualties. Fixed.

The warp slider has been recalibrated, so you have to drag it all the way up to reach warp 4.

Clients and servers both now have a toggle button called "3d Chase Camera" that lets you choose a chase cam OR an "out-the-window" view.

On the client login screen, there's now a bit more information about the status of the login attempt.
1.66
Dec 11, 2012

Artemis Spaceship Bridge Simulator FAQ

Artemis Spaceship Bridge Simulator is available in regions other than the following restricted countries:
Gabon,Cote Divoire,Cameroon,Georgia,Morocco,China,Libya,Nauru,Tonga,Maldives,Zambia,Serbia,Congo, Democratic Republic,Vanuatu,Afghanistan,Montenegro,Rwanda,Bosnia & Herzegovina,Kosovo,Myanmar,Iraq
Artemis Spaceship Bridge Simulator supports English
Click here to learn how to download Artemis Spaceship Bridge Simulator in restricted country or region.
Check the following list to see the minimum requirements of Artemis Spaceship Bridge Simulator.
iPhone
Requires iOS 6.0 or later.
iPad
Requires iPadOS 6.0 or later.
iPod touch
Requires iOS 6.0 or later.

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