Core Defense

Core Defense


A roguelike tower defense game


FreeOffers In-App Purchases

2.3.2for iPhone, iPad and more
9.3
416 Ratings
Sonderland Games UG haftungsbeschrankt
Developer
45.3 MB
Size
Jan 13, 2022
Update Date
Casual
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Core Defense Screenshots
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About Core Defense

Core Defense takes the best out of the tower defense genre and infuses it with roguelike mechanics and adds a dash of deckbuilding to create a simple, yet enticing gameplay experience which will have you craving for just one more wave, one more reward and just one ... more ... run!

- Easy to learn – needs no tutorial
- Hard to master due to high difficulty
- Play in short sessions, pause any time
- Unlock and discover different rewards with every run
- Explore many playstyles and strategies
- Unlock dozens of elusive achievements
- Save and share infographics about your runs

Unlock the premium version to ...

- Blissfully despair at 20+ difficulty levels
- Try how far you can make it in endless mode

Unlock the mastery expansion to ...

- Collect mastery points to spend on various bonuses
- Beat 10 more difficulty levels
- Spice things up with 10 supercharge modes
Show More

What's New in the Latest Version 2.3.2

Last updated on Jan 13, 2022
Old Versions
- Fixed caching for purchases for offline play
- The restart button is now disabled for daily challenge games
- Restarting a game will now keep the selected supercharge
- The score bonus for unused mastery points is now tied to the amount of waves played so creating and immediately abandoning games can no longer be exploited to gain infinite XP
- You can no longer abandon an already abandoned game for infinite XP
Show More
Version History
2.3.2
Jan 13, 2022
- Fixed caching for purchases for offline play
- The restart button is now disabled for daily challenge games
- Restarting a game will now keep the selected supercharge
- The score bonus for unused mastery points is now tied to the amount of waves played so creating and immediately abandoning games can no longer be exploited to gain infinite XP
- You can no longer abandon an already abandoned game for infinite XP
2.3.1
Nov 1, 2021
Fixed an error in the score calculation bonus introduced with the last patch.
2.3.0
Oct 11, 2021
Added

- new supercharge *Tanky*, in which mobs have more health but move more slowly
- new supercharge *BadaBoom*, in which only Powder Kegs are spawned

Changed

- All run scores now have a bonus for every mastery point NOT used to level the playing field in the daily challenge
- Supercharges in normal games are no longer random and can manually be selected
- Updated several translations

Fixed

- Fixed an issue where a corrupted profile would prevent you from starting games
- In case of a late (invalid) submission to the daily challenge you're no longer locked out of the next one
- The compendium now shows the proper amount of unlocked mastery points
- The level up notification no longer shows once you reached the maximum level
2.2.0
Jul 2, 2021
Over the past couple of months I've been fiddling with the mobile ads and have finally decided to remove them; I wanted for you to be able to use rewarded ads to get a little help here and there but ultimately, they didn't do that job properly.

That's why I've decided to remove all ads from the game and replace them with a consumable ingame currency that you can buy. As premium user, you can disable this just like you could disable the ads, but if you like these little bonuses here and there, you can now use them consistently.

Changed

- Reworked the mastery selection when starting a new game: now has previous and next buttons to work around the buggy iOS select dialog

Fixed

- You can now scroll to reach the highscore graphic's download button on small screens
2.1.2
Jun 25, 2021
Added
- Added simple export / import for profiles
- Even though the mobile version has thousands of players, the game has only a handful of reviews so I had to add a rating prompt ;-)

Changed
- Endless rewards now always appear in the same order
- The keyboard shortcut to cycle the game speed can now also be used to reroll rewards

Fixed
- Removed deprecated range stat from ability details
- Fixed color picker bug which would sometimes lead to a missing primary color
- Fixed the infinite mastery point exploit
- You can no longer submit scores to the daily challenge abusing the infinite mastery point exploit
2.1.1
Jun 2, 2021
Added

- Added brightness slider to the settings
- New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies.
- New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave
- New rare upgrade *Status Immune* for *Sunbeam*
- Added option to skip details while choosing rewards
- New players can now get a prebuilt maze to start with
- Purchases on mobile are now cached for a week, enabling offline access
- Added increase and decrease buttons for the difficulty selection

Changed

- All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies instead of spawning zones, *Explosive* only deals half the damage.
- You can now see the daily highscores (but not the details) before playing
- Reduced spawn rate for *Kamikaze* by 20%
- *Executioner Damage* upgrade stacks 15 >> 25, damage 12 >> 10
- Reduced XP necessary for level up by ~ 25%
- Increased settings slider size for easier interaction on mobile
- The game speed button is now visible during the build phase
- New games now have the last used mastery page preselected
- Rewards to choose from are now sorted by type
- Reworked M7: the angry mobs button was removed, instead the effect is active all the time when using this mastery

Fixed

- Fixed mastery point notification appearing after level 25
- Fixed an exploit where you could immediately finish the wave
- Overlays now close properly when you click below the close button
- Fixed description and details for *Less is More*
- The second core in *Duality* supercharge now properly has vision
- Damage dealt now is properly displayed again
- Daily challenge submissions no longer fail when using the *Rocket Pod*
- Daily challenge highscore cache is now purged upon submitting your run
2.1.0
Jun 1, 2021
Added

- Added brightness slider to the settings
- New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies.
- New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave
- New rare upgrade *Status Immune* for *Sunbeam*
- Added option to skip details while choosing rewards
- New players can now get a prebuilt maze to start with
- Purchases on mobile are now cached for a week, enabling offline access
- Added increase and decrease buttons for the difficulty selection

Changed

- All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies instead of spawning zones, *Explosive* only deals half the damage.
- You can now see the daily highscores (but not the details) before playing
- Reduced spawn rate for *Kamikaze* by 20%
- *Executioner Damage* upgrade stacks 15 >> 25, damage 12 >> 10
- Reduced XP necessary for level up by ~ 25%
- Increased settings slider size for easier interaction on mobile
- The game speed button is now visible during the build phase
- New games now have the last used mastery page preselected
- Rewards to choose from are now sorted by type
- Reworked M7: the angry mobs button was removed, instead the effect is active all the time when using this mastery

Fixed

- Fixed mastery point notification appearing after level 25
- Fixed an exploit where you could immediately finish the wave
- Overlays now close properly when you click below the close button
- Fixed description and details for *Less is More*
- The second core in *Duality* supercharge now properly has vision
- Damage dealt now is properly displayed again
2.0.7
Apr 28, 2021
Fixed a crash reason.
2.0.6
Apr 27, 2021
Fixed yet another issue with the ads not loading.
2.0.5
Apr 26, 2021
Fixed an issue with ads not loading.
2.0.4
Apr 20, 2021

Core Defense FAQ

Click here to learn how to download Core Defense in restricted country or region.
Check the following list to see the minimum requirements of Core Defense.
iPhone
Requires iOS 11.0 or later.
iPad
Requires iPadOS 11.0 or later.
iPod touch
Requires iOS 11.0 or later.
Core Defense supports English
Core Defense contains in-app purchases. Please check the pricing plan as below:
Complete Bundle
$5.99
Premium Package
$4.99
Mastery Expansion
$2.99
100x PowerPack
$1.99
25x PowerPack
$0.99

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