Ludo - Parcheesi Game
Classic Ludo Game
Gratis
1.6.1for iPhone, iPad and more
Age Rating
Ludo - Parcheesi Game Screenshots
About Ludo - Parcheesi Game
Ludo is a strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi, but simpler. The game and its variations are popular in many countries and under various names.
Two to four players each try to get all their own plane pieces from their hangars, located at the corners of the board, into the base of their own color in the center of the board. Each player takes a turn by rolling the dice. On a turn a player may do the following:
1.Taxi a piece out of the hangar onto the board. This can only be done by rolling an even number.
2.Move a piece that's on the board clockwise around the track, the number of spaces indicated by the dice.
Additional rules are:
1.A roll of 6, whether it's used to enter or move a piece, gives that player another roll. A second 6 gives the player a third roll. If the player rolls a third 6, any pieces moved by the first two 6's must return to their hangar and play passes to the next player.
2.When a player lands on an opponent's piece, the opponent returns that piece to its hangar.
3.When a plane lands on a space of its own color, it immediately jumps to the next space of its own color. Any opposing planes sitting on these squares are sent back to their hangars.
4.There are additional "shortcut" squares. When a plane lands on one of these of its own color, it may take the shortcut, and any opposing planes in the path of the shortcut are sent back to their hangars.This may also by done in succession with the previous rule, with a jump leading to shortcut. Some also play that a direct land on a shortcut may be followed by a jump.
5.When a plane lands on another plane in its own fleet, the player may "stack" the pieces and move them as one piece until they reach the center or are landed on by an opponent. When stacked pieces are sent back to their hangar by an opponent landing on them, they are no longer stacked.
Ending the game
Plane must fly into the center base on an exact roll. When a plane does so, it is placed facedown back in its own hangar, indicating that it is done for the game. The first player to get all of four of their planes to the center of the board wins. The rest play until there is only one loser.
Two to four players each try to get all their own plane pieces from their hangars, located at the corners of the board, into the base of their own color in the center of the board. Each player takes a turn by rolling the dice. On a turn a player may do the following:
1.Taxi a piece out of the hangar onto the board. This can only be done by rolling an even number.
2.Move a piece that's on the board clockwise around the track, the number of spaces indicated by the dice.
Additional rules are:
1.A roll of 6, whether it's used to enter or move a piece, gives that player another roll. A second 6 gives the player a third roll. If the player rolls a third 6, any pieces moved by the first two 6's must return to their hangar and play passes to the next player.
2.When a player lands on an opponent's piece, the opponent returns that piece to its hangar.
3.When a plane lands on a space of its own color, it immediately jumps to the next space of its own color. Any opposing planes sitting on these squares are sent back to their hangars.
4.There are additional "shortcut" squares. When a plane lands on one of these of its own color, it may take the shortcut, and any opposing planes in the path of the shortcut are sent back to their hangars.This may also by done in succession with the previous rule, with a jump leading to shortcut. Some also play that a direct land on a shortcut may be followed by a jump.
5.When a plane lands on another plane in its own fleet, the player may "stack" the pieces and move them as one piece until they reach the center or are landed on by an opponent. When stacked pieces are sent back to their hangar by an opponent landing on them, they are no longer stacked.
Ending the game
Plane must fly into the center base on an exact roll. When a plane does so, it is placed facedown back in its own hangar, indicating that it is done for the game. The first player to get all of four of their planes to the center of the board wins. The rest play until there is only one loser.
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Was ist neu in der neuesten Version 1.6.1
Last updated on May 2, 2023
Alte Versionen
game optimizations
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Version History
1.6.1
May 2, 2023
game optimizations
1.6
Dec 7, 2020
improve for new devices and fix bug
1.5.3
Nov 13, 2020
update for new devices
1.5.2
Aug 31, 2020
fix bug
1.5.1
Jul 1, 2020
add app previews
fix bug for iPad supported orientations
fix bug for iPad supported orientations
1.5
Apr 29, 2020
add free magic dices
support iPhone X
support iOS 13
support iPhone X
support iOS 13
1.3.1
Sep 14, 2017
improve compatibility with iOS 11
1.3.0
Aug 2, 2017
improve performance and compatibility
1.2.0
Dec 16, 2016
improve compatibility
1.1.1
Mar 27, 2015
fix bug
1.0.4
Mar 10, 2015
fix bug
1.0.3
Dec 11, 2014
improve performance
1.0.2
Jun 27, 2014
improve performance
1.0.1
Nov 21, 2013
fix bug
1.0.0
Nov 12, 2013
Ludo - Parcheesi Game FAQ
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Überprüfen Sie die folgende Liste, um die Mindestanforderungen von Ludo - Parcheesi Game zu sehen.
iPhone
Erfordert iOS 11.0 oder neuer.
iPad
Erfordert iPadOS 11.0 oder neuer.
iPod touch
Erfordert iOS 11.0 oder neuer.
Ludo - Parcheesi Game unterstützt Englisch, Vereinf. Chinesisch
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Latest introduction video of Ludo - Parcheesi Game on iPhone