INMOST

INMOST


Erkunde die Finsternis


Free

2.5for iPhone, iPad and more
9.1
216 Ratings
Chucklefish Limited
Developer
1,2 GB
Size
Dec 2, 2021
Update Date
Adventure
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
INMOST Screenshots
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About INMOST

"Ein Ritter, der sich den Mächten der Finsternis verschrieben hat. Eine Kreatur, die sich von Schmerz ernährt. Ein junges Mädchen, ganz auf sich allein gestellt. Eine Geschichte über Leid, Opferbereitschaft und Familie.

INMOST ist ein atmosphärisches, storygetriebenes Puzzle-Jump'n'Run, in dem du drei spielbaren Charakteren folgst, deren Geschichten in einer düsteren Welt miteinander verwoben sind. In einer alten, verlassenen Burg musst du jeden Winkel erkunden, ohne entdeckt zu werden, finstere Gegner bezwingen und tödliche Fallen überwinden, um dem Bösen zu entkommen ...

**Gewinner des Best Indie Game - Minsk Dev Gamm Award**

--

BESONDERE MERKMALE:
■ Wähle aus drei Hauptcharakteren, die sich jeweils einzigartig spielen.
■ Erlebe eine verwobene Geschichte, die sich über zwei Welten erstreckt.
■ Meistere die Level, indem du an Gegnern vorbeischleichst, sie in tödliche Fallen lockst, Puzzles löst und Gegner besiegst.
■ Erkunde jeden Winkel der Spielwelt und finde Geheimgänge.
■ Jedes Pixel ist liebevoll gesetzt!
■ Erlebe 3 Stunden grausig-schönes Gameplay!
■ Spielbar in 15 Sprachen, darunter Englisch, Französisch, Deutsch, Russisch, Spanisch und viele mehr!
■ Mit den Stimmen von Andrew Dennis und Cassandra Lee Morris.
■ Mit gesprochenen Zwischensequenzen!

--

""Ein beängstigend perfektes Horror-Jump'n'Run."" EDGE Magazine
""Wunderschön detaillierte Architektur, turmhohe Monster und faszinierende Licht- und Partikeleffekte."" Rock Paper Shotgun
""Es ist verblüffend, was talentierte Grafiker heutzutage mit Pixeln alles erschaffen können, und INMOST ist ein ideales Beispiel dafür."" PCGamesN
""INMOST ist wunderschön gemacht und besitzt einen emotional bewegenden Soundtrack."" Game Informer"
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Was ist neu in der neuesten Version 2.5

Last updated on Dec 2, 2021
Alte Versionen
* General quality of life improvements
* Fixed several minor bugs
* Improved UI
* Performance optimization
* Improved control scheme and gamepad support
* Fixed visual glitches and textures corruption in cutscenes
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Version History
2.5
Dec 2, 2021
* General quality of life improvements
* Fixed several minor bugs
* Improved UI
* Performance optimization
* Improved control scheme and gamepad support
* Fixed visual glitches and textures corruption in cutscenes
2.41
Aug 25, 2021
Fixed ladder crash bug
2.4
Aug 16, 2021
* General quality of life improvements
* Fixed several minor bugs
* Fixed potentially incorrect behavior of some achievements
* Improved UI
* Improved control scheme and gamepad support
* Fixed some visual glitches and graphic corruption
* Performance optimization
2.3
Mar 24, 2021
* General quality of life improvements
* Huge performance improvements
* Added save slots
* Fixed sprites disappearing for one frame in some animations
* Fixed animations of ballista and cranes, they're no longer trembling
* Added new attacks for the Knight, including strong combo attack
* Revealing hidden locations is easier
* Improved visibility of gear mechanism in hunter chase scene
* Cartographer now paths to his house correctly
* Rabbit pickup dialogue now has an autoskip
* Entrance to the mines can no longer be opened until girl's cutscene ends
* Knight's hook behaviour is improved
* Fixed bug when latest save screenshot shows the loading menu
* Fixed wrong room revealing when hide-and-seek scene starts
* Girl now autoclimbs up the stove
* Fixed lighting in the storage room after crowbar is picked up
* Fixed main hero’s landing animations and ability to flip after it
* Fixed color correction during loading menu
* Fixed possible visual bug with gear mechanic
* Fixed Cartographer’s rope fix animation
* Fixed another few background decorations and particles disappearing in particular places
* Improved ballista shooting animation
* Enemy’s attack at start of third Knight scene can be avoided easier
* Fixed various minor UI glitches
* Improved Girl’s ladder climb animations
* Fixed fire animation bug on second Knight scene
* Fixed Knight’s hook animation on short distances
* Fixed Hero’s sprite shaking for few frames after defeating the Hunter first time
* Added attack sound to new common Knight’s attack
* Improved Girl’s animation in cookie scene
* Added protection from bird enemy being stuck and locking slime doors
* Fixed wrong camera behaviour after save loading in a few particular situations
* Interaction with hand lift now has higher behaviour than ringing bell
2.2
Nov 3, 2020
* General quality of life improvements
* Arrow puzzle nows work as intended
* Collectable notes now carry over from save to save
* Cave monster now considers the player edible
* Moving objects near the cave monster will no longer cause the player to become stuck in webs
* Ladders now have reinforced rungs and are easier to climb and dismount
* Bird monster no longer ignores game pause and respects the players intention to take a break
* Charcters regained memories and missing dialogs have been restored
* Caged monster can now be more easily released
* Enemies can no longer penetrate slime barriers
* Enemies are now more aggressive towards the player
* Boar monster is slightly easier to matador
* Boar monster no longer trembles
* Slime barriers despawn correctly on Knight levels
* Main hero no longer stuck perpetually cartwheeling after dying in specific locations
* Decreased amount of enemies on some locations
* Hidden zones are now revealed after entering them
* Adjusted Knight's attack animations
* Dodge tutorial implemented for the Knight
* Camera behavior tweaked when enemies appear on screen
* Saves are now sorted correctly
* Fixed some objects being incompatible with saves made in previous versions of the game
* Improved controller scheme. E.g. some actions are no longer locked in specific situations
* Implemented Game Center access point
* Changed splash screen
* Cutscenes can now be skipped
* General geometry and hitbox improvements
* Fixed a bug where collected collectibles sometimes disappear from menu
* Fixed a bug where the player would get stuck on the elevator when dropping down
* Several small fixes in the knight's snow level cut-scene
* Static enemy triggers have been tweaked and they now act more hostile towards the player
* Moved fountain achievement trigger from before the cutscene starts, to after
* Fixed ability to skip the treehouse scene
* Floor is lava: fixed bug locking character in place while climbing on table
* Boar no longer gets stuck if he falls on the platform below
* Checkpoints are no longer triggered whilst the player is jumping/ falling/ dying/ breakdancing
* Knight no longer takes damage during specific animations/mini-cutscenes (mainly affects achievements)
* Knight no longer falls through the lift in his first scene
* Fixed bug with hand elevator not working
* Travelling through ventilation is now more simple
* Added shortcut between Cartographer’s location and entrance to the mines
* Improved Pain Crystal hitbox and behavior
* Girl no longer teleports during the bunny chauffeur scene
* Access to several locations have been tweaked to make travelling smoother
2.0
Aug 20, 2020
* New locations and puzzles which help to bring out the story
* New NPCs with additional dialogue, quests and story
* New enemies
* New intro sequence and in-game cutscenes
* New music tracks
* New sound effects (including for hidden gems)
* New attacks and behaviours for existing enemies
* New visual and sound weather effects depending on the state of the world
* Around hundred of new lines of dialogue
* Improved design of existing locations
* Optimized in-game physics and improved overall performance
* Improved localization
* Additional animation effects for the knight's attacks
* Improved gamepad support, especially in UI navigation. Added in-game hints for gamepad buttons
* Improved touch control scheme
* Fixed general small bugs and issues
1.09
Mar 26, 2020
* Fixed missing collectable items
* Fixed potential crash on some languages
* Fixed some bugs related to achievements
1.08
Mar 4, 2020
* Added an ability to change subtitles language in the settings
* Volume of dialogs, sounds and music now can be adjusted
* New touch control scheme with on-screen buttons added. Player can choose between two control schemes
* Lots of small improvements of locations geometry and level design
* New saving system based on lanterns
* Additional story checkpoints implemented
* Added dynamic save slot to keep player's progress between story checkpoints
* New dialogs between the girl and the rabbit
* Balance changes of knight's fighting system
* Fixed obtaining of a couple of achievements
* Minor optimization improvements
* Fixed multiple crashes
* Additional minor bug fixes
1.01
Oct 14, 2019
* Fixed 'new game' button not responding on some devices via touch control
* Fixed crashing related to loading saves and transition between scenes. Problems with saves no longer corrupt game progress.
* Added indicators (lanterns) near save points
* Added new dialog, mainly for girl and rabbit
* Simplified some unclear sequences, like the girl crawling in the ventilation pipe
* Fixed minor bugs and issues based on player feedback
1.0
Oct 11, 2019

INMOST FAQ

Klicken Sie hier, um zu erfahren, wie Sie INMOST in eingeschränkten Ländern oder Regionen herunterladen können.
Überprüfen Sie die folgende Liste, um die Mindestanforderungen von INMOST zu sehen.
iPhone
Erfordert iOS 13.0 oder neuer.
iPad
Erfordert iPadOS 13.0 oder neuer.
Apple TV
Erfordert tvOS 13.0 oder neuer.
iPod touch
Erfordert iOS 13.0 oder neuer.
INMOST unterstützt Deutsch, Arabisch, Englisch, Französisch, Italienisch, Japanisch, Koreanisch, Niederländisch, Portugiesisch, Russisch, Spanisch, Tradit. Chinesisch, Türkisch, Vereinf. Chinesisch

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