7.9
7 Ratings
Pascal Bestebroer
Developer
92,1 Mo
Size
Oct 2, 2019
Update Date
Role Playing
Category
12+
Age Rating
Age Rating
Gunslugs:Rogue Tactics Captures d'écran
About Gunslugs:Rogue Tactics
Hi I’m Pascal from Orangepixel, the guy responsible for this game!
What can you expect from the game: A mix between action-platformer and stealth (sneaking around). With procedurally generated environments and missions, no two games will be the same! (+ does have an option to disable randomness if you prefer in settings)
The idea is that you are free to tackle this game in the way you like: Sneak around and take your time to take down the enemies? you can do that! Prefer to rush through the game guns blazing? You’re THAT good? Well go for it!
My tip? Try a little bit of both, and be more tactical about your approach. Often it’s smarter to not engage with a large group of enemies, and rather take them out one by one or with a well placed sticky bomb, or land mine. In other situations going full on Rambo-mode is probably the best chance of survival and get to the chopper!
The game uses procedurally generated environments, making every game a different experience, and failing your mission is just an excuse to try again as your starting team will always be different, and the world will come with new challenges and different building layouts to sneak your way through.
Key features:
Objectives – complete missions to progress in the game
Stealth – Avoid security cameras, hide from enemies and distract them with rocks, tennis-balls or other throwable objects.
Loot – A variation of items is there to help you on your missions, shields, helmets, different shoe types, EMP’s, weapons, and more. Learn how to use each item in the most optimal way to help you survive missions
Procedural generation – Every game will be generated differently, increasing the replay value.
What can you expect from the game: A mix between action-platformer and stealth (sneaking around). With procedurally generated environments and missions, no two games will be the same! (+ does have an option to disable randomness if you prefer in settings)
The idea is that you are free to tackle this game in the way you like: Sneak around and take your time to take down the enemies? you can do that! Prefer to rush through the game guns blazing? You’re THAT good? Well go for it!
My tip? Try a little bit of both, and be more tactical about your approach. Often it’s smarter to not engage with a large group of enemies, and rather take them out one by one or with a well placed sticky bomb, or land mine. In other situations going full on Rambo-mode is probably the best chance of survival and get to the chopper!
The game uses procedurally generated environments, making every game a different experience, and failing your mission is just an excuse to try again as your starting team will always be different, and the world will come with new challenges and different building layouts to sneak your way through.
Key features:
Objectives – complete missions to progress in the game
Stealth – Avoid security cameras, hide from enemies and distract them with rocks, tennis-balls or other throwable objects.
Loot – A variation of items is there to help you on your missions, shields, helmets, different shoe types, EMP’s, weapons, and more. Learn how to use each item in the most optimal way to help you survive missions
Procedural generation – Every game will be generated differently, increasing the replay value.
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Quoi de neuf dans la dernière version 1.0.10
Last updated on Oct 2, 2019
Vieilles Versions
- added: few new building-layout blocks
- fixed: rare bug in one of the tower levels - with start area not having room to climb
- fixed: rare bug in one of the tower levels - with start area not having room to climb
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Version History
1.0.10
Oct 2, 2019
- added: few new building-layout blocks
- fixed: rare bug in one of the tower levels - with start area not having room to climb
- fixed: rare bug in one of the tower levels - with start area not having room to climb
1.0.7
Aug 21, 2019
- added more building variations
- fixed minor bugs
- fixed minor bugs
1.0.6
Aug 2, 2019
- fixed rare bugs with shop-items
- fixed C4-spot bugs
- fixed crate missions not spawning enough crates
- fixed some minor gamepad settings
- fixed C4-spot bugs
- fixed crate missions not spawning enough crates
- fixed some minor gamepad settings
1.0.4
Jul 18, 2019
- fixed: renamed description of Adrenaline
- fixed: Continue game now correctly restores your inventory
- fixed: correctly display the costs of shop items
- fixed: made "health" drink drop-able (so can be shared between characters)
- fixed: falling in an overworld pit with a briefcase, won't keep triggering the briefcase mission
- fixed: coin-amount rendering bug in statusbar
- fixed: shooting plasma from Mech suit now correctly targets enemies
- fixed: Continue game now correctly restores your inventory
- fixed: correctly display the costs of shop items
- fixed: made "health" drink drop-able (so can be shared between characters)
- fixed: falling in an overworld pit with a briefcase, won't keep triggering the briefcase mission
- fixed: coin-amount rendering bug in statusbar
- fixed: shooting plasma from Mech suit now correctly targets enemies
1.0.3
Jul 2, 2019
- improved button sizes on inventory screen
- fixed a few rare bugs (tiny ones!)
- fixed a few rare bugs (tiny ones!)
1.0.2
Jun 27, 2019
- added new (more mobile friendly) interface to menu
- fixed: "select" and "Back" interface navigation options now have bigger (touch)area
- fixed: various options in settings not correctly responding
- fixed: slightly increased font-size
- fixed: increased pause button (and better positioned)
- fixed: "select" and "Back" interface navigation options now have bigger (touch)area
- fixed: various options in settings not correctly responding
- fixed: slightly increased font-size
- fixed: increased pause button (and better positioned)
1.0.1
Jun 21, 2019
- new world-animations
- new enemies for final world
- added 3 difficulty settings
- fixed MFI bugs
- fixed Unlockable character not saving state
- new enemies for final world
- added 3 difficulty settings
- fixed MFI bugs
- fixed Unlockable character not saving state
1.0.0
Jun 20, 2019
- new world-animations
- new enemies for final world
- added 3 difficulty settings
- new enemies for final world
- added 3 difficulty settings
0.9.2
Jun 19, 2019
- improved MFI controller support
- various interface fixes for different screen resolutions
- improved touch responsiveness in interface areas
- various interface fixes for different screen resolutions
- improved touch responsiveness in interface areas
0.9
Jun 4, 2019
Gunslugs:Rogue Tactics Prix
Aujourd'hui:
2,99 €
Le plus bas:
1,99 €
Le plus élevé:
3,49 €
Gunslugs:Rogue Tactics FAQ
Gunslugs:Rogue Tactics est disponible dans des régions autres que les pays restreints suivants:
China
Gunslugs:Rogue Tactics prend en charge Anglais
Cliquez ici pour savoir comment télécharger Gunslugs:Rogue Tactics dans un pays ou une région restreints.
Consultez la liste suivante pour voir les exigences minimales de Gunslugs:Rogue Tactics.
iPhone
Nécessite iOS 7.0 ou version ultérieure.
iPad
Nécessite iPadOS 7.0 ou version ultérieure.
iPod touch
Nécessite iOS 7.0 ou version ultérieure.
Vidéos connexes
Latest introduction video of Gunslugs:Rogue Tactics on iPhone