Frame Data V (FDV)

Frame Data V (FDV)


Most accurate SFV frame data


FreeOffers In-App Purchases

3.0.2for iPhone, iPad and more
7.9
27 Ratings
Dana Sami
Developer
51.3 MB
Size
Jul 17, 2018
Update Date
Reference
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Frame Data V (FDV) Screenshots
Frame Data V (FDV) posterFrame Data V (FDV) posterFrame Data V (FDV) posterFrame Data V (FDV) posterFrame Data V (FDV) poster
Frame Data V (FDV) posterFrame Data V (FDV) posterFrame Data V (FDV) posterFrame Data V (FDV) posterFrame Data V (FDV) poster

About Frame Data V (FDV)

Frame Data V is the cleanest, fastest and most accurate frame data companion app for Street Fighter V.

​FDV is now available in Japanese! Tap the flag icon to change between English and Japanese. You only need to do this once, because your settings are saved for next time!

My mission with FDV is to provide a lightning fast experience by giving you all the data you need in one view. No click-throughs, just one tap to see a character’s frame data, including the damage and stun every move does, move cancel properties of all moves, and extra information like invincibility/airborne/armor frames and V-Trigger cancel frame (dis)advantages. Scrolling is possible both horizontally and vertically!

All new original art by Bgflegz made specifically for FDV! A minimalistic yet detailed approach with beautiful uniform front-facing art. For more beautiful art by Bgflegz, visit https://bgflegz.deviantart.com.

Follow @FrameDataV on Twitter and Facebook for updates, tech and Fun Frame Facts!

In my efforts to provide the most seamless and error-free experience, I make use of the latest technologies and security features in iOS app development. That’s why FDV supports iOS 9.0 and above. Please note that all devices with iOS 8 support also support iOS 9.

One last thing: FDV will ALWAYS be free, and will NEVER have ads.
Show More

What's New in the Latest Version 3.0.2

Last updated on Jul 17, 2018
Old Versions
This app has been updated by Apple to display the Apple Watch app icon.

• Season 3.5 balance changes
• Full iPhone X support, no more issues in landscape
• Fixed a bug that crashed the iPad version

Blanka, Falke and Cody will be added in their own weekly updates, starting next week with Blanka.
Show More
Version History
3.0.2
Jul 17, 2018
This app has been updated by Apple to display the Apple Watch app icon.

• Season 3.5 balance changes
• Full iPhone X support, no more issues in landscape
• Fixed a bug that crashed the iPad version

Blanka, Falke and Cody will be added in their own weekly updates, starting next week with Blanka.
3.0.1
Feb 7, 2018
Frame data fixes and Ryu's new special move.
3.0
Feb 1, 2018
Frame Data V is now ready for Arcade Edition!

New features
• Sakura's frame data.
• All season 3 balance changes, including undocumented and indirect ones.
• V-Trigger 2 cancel frame (dis)advantage.
• Knockdown advantage for all knockdown, launch and crumple moves.
• Dashes, walk speeds and jumps.
• Choose between move names, move inputs or both.

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*". Thanks!
2.7.2
Dec 13, 2017
New data:

• Cammy’s Cannon Strike variations (including Hooligan variations, with frame advantage ranges).
• Laura’s three V-Skills when you hold MP+MK.
• Menat’s Soul Sphere projectile frame data.
• Rashid’s V-Trigger enhanced special moves.

In addition to new data, some early preparation has been made for Street Fighter V: Arcade Edition.
2.7.1
Dec 2, 2017
All moves have been revisited and corrected where needed. For a list of frame data fixes, please review the errata for version 2.7. In addition, lots of invincibility frames have been fixed or added. The next update will add Laura's V-Skill hold variations, Menat's Soul Sphere projectile (crystal ball) and Rashid's special move variations with his V-Trigger. Thank you for your continued support!
2.7
Nov 12, 2017
Zeku's frame data and full support for iOS 11.

This update contains some optimization for iPhone X, and will be further optimized in the next update.
2.6.1
Sep 25, 2017
Frame data fixes:

Chun-Li
• VT Kakurakukyaku (df+HK) is +4/+8, not +3/+7

Menat
• Soul Sphere EX (Low) is +7 on hit, not +6
• Instant Khamun Kick HK can be +7/+10 (current max values are +6/+9)
• V-Trigger invincibility displays a different character’s data (it should be “Full: 1”)
2.6
Aug 30, 2017
Menat's frame data!

Frame data fixes:

Chun-Li
• Spinning Bird Kick EX is -20 on block, not -12
2.5.2
Aug 22, 2017
M. Bison
• Devil Reverse is +2 on block.
• VT Devil Reverse is +8 on block, not +5.

Vega
• Matador Flash does 182 damage, not 206.
• Matador Flash does 286 stun, not 303.
• Matador Blitz (2) does 154 damage, not 178.
2.5.1
Aug 17, 2017
Abigail’s frame data!

Donators can now configure their Hall of Fame privacy settings and submit a name (optional) before donating. The default setting is completely anonymous.

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*". Thanks!
2.5
Aug 14, 2017
Abigail’s frame data!

Donators can now configure their Hall of Fame privacy settings and submit a name (optional) before donating. The default setting is completely anonymous.

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*". Thanks!
2.4
Jul 18, 2017
Parts of the app have been rewritten for an enhanced user experience. This update also introduces the FDV Hall of Fame for donators!

Frame data fixes:

Cammy
• Spiral Arrow HK is -12 on block, not -11

F.A.N.G
• V-Reversal is projectile and strike invincible on frames 1-30, not 1-26

Nash
• Neutral jump HK has been added

Zangief
• Siberian Express EX armor frames are 3-14 & 15-59, not 3-58

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*". Thanks!
2.3.1
Jun 6, 2017
Frame data fixes and updated character portraits for Balrog (Boxer) and Ed!
On iPads, you can now view 3 columns instead of 2 on the character select screen!

Frame data fixes:

Ed
• Psycho Knuckle frame advantage is -2/7, not -2/4
• Psycho Shot EX frame advantage is 8/L, not -4/4

Guile
• Sonic Boom EX is +4 on block, not +2
• Sonic Boom EX canceled into V-Trigger is +25 on block, not +23

Ryu
• Axe Kick (b+HK) first hit canceled into V-Trigger is 17/13, not 14/16

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*". Thanks!
2.3
May 31, 2017
This update adds Ed's frame data and contains all new balance changes. In addition to this, every move has once again been revisited, but this time to find all the invincibility frames, airborne frames, armor frames, et cetera. There is a whole lot of new data! Enjoy!

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.2.3
Apr 21, 2017
You can now go back to the character select menu when you're in landscape mode, by swiping either down or left!

This update contains minor fixes and/or new data for Juri, Karin, Ken, Kolin, M. Bison (Dictator) and Ryu. For a complete breakdown of all changes, please visit the errata page for version 2.2.2.

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.2.2
Apr 11, 2017
Every move in the game has been revisited, thoroughly tested and verified. This update contains fixes and/or new data for all characters. For a complete breakdown of all changes, please visit the errata page for version 2.2.1. Unless there is a critical bug in the app, this will be the last update before the balance patch later this month.

If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.2.1
Apr 1, 2017
Many fixes!

Here is a list of errors in version 2.2:

Akuma
• Throws have 18 recovery frames, not 17

Alex
• Many of his moves have an additional frame of recovery
• Crouch HK canceled into V-Trigger is +4 on block, not +3
• Throws have 18 recovery frames, not 17
• Sledge Hammer (normal canceled) is +5 on hit, not -2

Balrog (Boxer)
• VTX values for Screw Smash and Turn Punch haven’t been updated properly
• Unlike what Capcom’s change notes said, Turn Punch is throw invincible from the very first frame for all versions

Birdie
• Bull Horn is projectile invincible on frames 3-20
• VT Bull Horn has armor on frames 1-11 and is projectile invincible on frames 3-21
• VT Bull Head LP/MP/HP have one less frame of armor at the end
• VT Bull Head EX has five extra frames of armor at the end

Cammy
• Crouch LP is +2 on block, not +1 (this also means that VTX is 2/4, not 1/4)
• Spiral Arrow MK is -15 on block, not -11
• Crouch HK has 22 recovery frames, not 20

Chun-Li
• Some moves have an additional frame of recovery
• Crouch MK canceled into V-Trigger is +6/+8, not +5/+7
• Jump HK S/A/R is 9/6/-, not 5/5/-
• Kakurakukyaku (df+HK) has 10 recovery frames, not 5
• V-Reversal is -2 on block, not 0

Guile
• Critical Arts have 7 startup frames, not 6

Karin
• Senha Kusabi is -9 on block, not -12
• Ressenha active frames are wrong
- LP: 2(8)3
- MP: 2(7)4
- HP: 2(8)3

Kolin
• Avalanche Lock (air throw) has 5 startup frames, not 10

Zangief
• Stand HP has 12 startup frames, not 16


If you’ve found a mistake, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.2
Mar 27, 2017
​FDV is now available in Japanese! Tap the flag icon to change between English and Japanese. You only need to do this once, because your settings are saved for next time!

Fixes:

Birdie
• Bull Horn EX still has armor from frame 1 during V-Trigger

Chun-Li
• Damage values for many moves weren't updated to Season 2, but now they are!

Kolin
• Vanity Step MK followups Brinicle (d+LK>d+HP) and Snow Grain (d+MP>HP) are cancelable on hit only

Nash
• Side Knee Attack (b+MK) has 4 active frames, not 5
• Moonsault Slash EX is +2 on block, not +1

Vega
• Clawless crouch HP on hit value is +1, not 0.
- This also means that when canceled into Switch Claw, the on hit value is -1, not -2


If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.1.2
Mar 7, 2017
A lot more Kolin data!

Fixes:

Birdie
• Damage values and some stun values didn’t update when switching to V-Trigger
• Throws do 200 stun, not 150
• Hanging Chain EX does 220 stun, not 200

F.A.N.G
• Jump HK does 80 damage / 150 stun, not 96/180 (those are counter hit values)

Ken
• Hadoken LP/MP/HP VTX values are 14/20, not 13/19
• Hadoken EX has 1 more recovery frame, so it’s 1/3 instead of 2/4

Nash
• Sonic Scythe EX is no longer throw invincible

If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.1
Mar 2, 2017
Kolin frame data!

Fixes:

Ken
• Hadoken LP/MP/HP VTX values are 14/20, not 13/19
• Hadoken EX has 1 more recovery frame, so it’s 1/3 instead of 2/4

Laura
• Thunder Clap LV2 and LV3 during V-Trigger have shorter startup
- LV2: 26 startup frames
- LV3: 40 startup frames

Necalli
• Stand MP active/recovery frames were mixed up
- Normal: 6/2/14
- V-Trigger: 6/3/13

Urien
• Stand HK and charged stand HK frame data depends on opponent's height
• Charged stand HK does 150 stun, not 180

And the most important fix of all is that Laura’s color is now less lime and more bonita.


If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.0.4
Feb 10, 2017
Big change for iPad users: landscape mode is now like the iPhone version's landscape mode, with more columns visible at the same time! Other than that, some fixes in frame data, different color for "safe" minus on block/hit (-1 or -2), and some preparatory work for Kolin!

Balrog (Boxer)
• Turn Around Punch can have 26, 27 or 30 startup frames depending on the distance to the opponent

Birdie
• Bull Head EX during V-Trigger is -2 on block, not -7

Cammy
• VTX values for stand HP are 5/9, not 7/11 (accidentally used values for stand HK)
• VTX values for crouch HK are 0/KD, not -2/KD

Vega (Claw)
• Added crouch HP (clawless) xx Switch Claw: -4/-2
• Stand HP (with claw) is -2 on block, not -3
• Crimson Terror MK is +2 on hit, not -2
• Matador Blitz 1 (clawless MP>HK) is special cancelable on hit only
Indirect changes for Switch Claw:
• Stand HP (with claw) xx SC is now -2/6
• Stand LP (clawless) xx SC is now -11/-8
• Stand MP (clawless) xx SC is now -4/-1

If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.0.3
Jan 31, 2017
Some changes in frame data, including Capcom’s mistakes in their Season 2 change list:

FDV fixes
• Birdie’s Bull Horn EX typo: -19 (-17 during V-Trigger) on block, not -2
• Birdie’s Bull Horn EX canceled into V-Trigger: -5 on block, not -4
• Juri’s Kyoretsushu (MP>f/b+HP) typo: 25 frames of recovery, not 25 on block
• Zangief’s stand MP: 13 recovery frames, not 12

Capcom fixes
• Alex’ Power Drop (EX): 6 startup frames, not 5
• Birdie’s Bull Head EX: 23 recovery frames, not 28
• Ken’s Shoryuken LP (both normal and V-Trigger): throw invincibility was NOT removed


If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.0.2
Jan 19, 2017
Some changes in frame data:

Akuma
• Added on block values for his divekick, and explained theoretical vs practical values (first 4 active frames are too high to hit even tall characters like F.A.N.G).
• Added VTX values for his V-Skill followups.

Balrog (Boxer)
• Turn Around Punch is not always -2/1, but changes with the charge levels.

Ken
• First active frame’s hit box of Thunder Kick doesn’t hit crouching opponents, effectively making the attack +3 on hit (instead of +2) against crouchers. Exceptions: Birdie, Urien, Zangief.


If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.0.1
Jan 18, 2017
Health/stun values updated to Season 2. Sorry about that! This little update also contains a small fix for the clarifications page. :)

What's new in version 2.0:

GET READY FOR SEASON 2

All data has been updated for Season 2, but this update includes much more!

New data
• Akuma's frame data
• Season 2 V-Trigger cancel on block/hit for all cancelable moves for Akuma, Alex, Balrog (Boxer), Birdie, Cammy, Chun-Li, F.A.N.G, Guile, Ibuki, Juri, Karin, Ken, Laura, M. Bison (Dictator), Nash (ground teleport), Necalli, R. Mika, Rashid, Ryu, and Urien (far Aegis)
• This update also includes changes that weren’t specified, like the new durations of all V-Triggers

User requests
• When tapping a character's icon, their name is now displayed to avoid confusion (both English and Japanese)
• The command list button is now always visible on the top (native offline command lists will be added later)
• A Twitter button to follow @FrameDataV for status updates (this particular app update was delayed because of the holiday season)
• The “Invincibility” and “Notes” categories are now wider
• No more "Select Character" title, so you can get to your character faster!

Improvements
• When switching to V-Trigger frame data, the header row now stays in position
• Projectile durations are now more elegantly displayed and easier to find
• V-Trigger durations are now displayed in seconds and easier to find
• Removed damage/stun distributions to make the data easier to read
• More uniform character select screen with a simplified color scheme
• Many missing values added (and adjusted for Season 2)


If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!
2.0
Jan 16, 2017
GET READY FOR SEASON 2

All data has been updated for Season 2, but this update includes much more!

New data
• Akuma's frame data
• Season 2 V-Trigger cancel on block/hit for all cancelable moves for Akuma, Alex, Balrog (Boxer), Birdie, Cammy, Chun-Li, F.A.N.G, Guile, Ibuki, Juri, Karin, Ken, Laura, M. Bison (Dictator), Nash (ground teleport), Necalli, R. Mika, Rashid, Ryu, and Urien (far Aegis)
• This update also includes changes that weren’t specified, like the new durations of all V-Triggers

User requests
• When tapping a character's icon, their name is now displayed to avoid confusion (both English and Japanese)
• The command list button is now always visible on the top (native offline command lists will be added later)
• A Twitter button to follow @FrameDataV for status updates (this particular app update was delayed because of the holiday season)
• The “Invincibility” and “Notes” categories are now wider
• No more "Select Character" title, so you can get to your character faster!

Improvements
• When switching to V-Trigger frame data, the header row now stays in position
• Projectile durations are now more elegantly displayed and easier to find
• V-Trigger durations are now displayed in seconds and easier to find
• Removed damage/stun distributions to make the data easier to read
• More uniform character select screen with a simplified color scheme
• Many missing values added (and adjusted for Season 2)


If you’ve found a mistake in the app, you may submit it by scrolling down on a character’s frame data page and selecting “Tap here to report a mistake for *character*”. Thanks!

Frame Data V (FDV) FAQ

Click here to learn how to download Frame Data V (FDV) in restricted country or region.
Check the following list to see the minimum requirements of Frame Data V (FDV).
iPhone
Requires iOS 9.0 or later.
iPad
Requires iPadOS 9.0 or later.
iPod touch
Requires iOS 9.0 or later.
Frame Data V (FDV) supports English
Frame Data V (FDV) contains in-app purchases. Please check the pricing plan as below:
FDV Donation Tier 06
$5.99
FDV Donation Tier 11
$9.99
FDV Donation Tier 20
$44.99
FDV Donation Tier 19
$35.99
FDV Donation Tier 18
$26.99
FDV Donation Tier 17
$22.99
FDV Donation Tier 16
$17.99
FDV Donation Tier 15
$13.99
FDV Donation Tier 14
$12.99
FDV Donation Tier 13
$11.99

Frame Data V (FDV) Alternative

You May Also Like

Get more from Dana Sami