Seedship

Seedship


Text-based colony ship game


Free

1.3.3for iPhone, iPad and more
9.3
655 Ratings
John Ayliff
Developer
6.4 MB
Size
May 11, 2019
Update Date
Strategy
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Seedship Screenshots
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About Seedship

An AI ship full of frozen colonists must find the best planet to be the new home of the human race. A randomly-generated text-based strategy game.

Push your luck: do you settle here, on this not-quite-ideal planet, or keep searching and risk your ship being damaged in the journey? The planets you encounter are randomly generated, and as you travel you encounter random events, so each playthrough is different. See the stories of the colonies you found, and keep trying for a higher score.
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What's New in the Latest Version 1.3.3

Last updated on May 11, 2019
Old Versions
v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%.
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Version History
1.3.3
May 11, 2019
v1.3.3:
* Fixed several typos.
* Alien Mining Drones no longer destroy 2 surface probes when the text says they destroy 1.
* Planet-spanning civilisations now correctly reduce Construction phase deaths based on their tech level.
* The dictator from the Dictator event will no longer vanish without a mention if you settle a planet with a planet-spanning civ, instead they will slightly damage initial human-alien relations.
* When settling a planet with a planet-spanning civ, it will no longer say parts of the cultural database are missing when you have exactly 100%.
1.3.2
Jan 6, 2019
1.3.2:
Bug fixes
1.3.0
Dec 19, 2018
Native civilisations expansion:
* Native civilisations have their own culture, from the same range as possible human cultures. Native relations are now based on the average of your cultural database and the aliens' culture score, rather than just your culture database. (The result is still modified by the difference in human and native tech level.)
* Neolithic and higher native civilisations can be planet-spanning, which leads to a modified colony founding sequence in which the humans become immigrants in alien society rather than set up their own settlements.

Other changes:
* 5 new rare travel events
* Many new random planet names
* New red-yellow-cyan colour scheme option
* The Black Hole event now kills fewer colonists

Bug fixes:
* Removed extra 'that' from end-game summary description of high-gravity ocean planets.
* Number of deaths on colonist memorial now takes into account extra colonists from the stowaways event.
* Revised construction phase to avoid ungrammatical text for toxic/corrosive atmosphere and moderate temperature.
* Added missing word to Comet event.
* Loading an old save after changing the colour scheme should no longer cause problems.
1.2.9
Apr 26, 2018
* Fixed bug where Edible Plants weren't correctly offsetting lack of water in the Construction phase.
* Fixed "nth moon of gas giant" typo.
* Corrected text when a construction failure kills exactly 1 colonist.
1.2.7
Mar 31, 2018
v1.2.7:
* Fixed bug where high score dates were not displaying correctly.
* Removed Ko-fi link.
1.2.5
Mar 29, 2018
v1.2.5
* Fixed bugs with the new high score system
* You can now delete individual high scores from the high score details page
1.2.4
Mar 28, 2018
v1.2.4:
* Changed how high scores are stored to make them more efficient and reduce slow-down
* Capped high scores at 100 again
* Various other efficiency improvements
* Planet names with full stops no longer break the share function
1.2.1
Mar 24, 2018
v1.2.1
* Made background starfield less resource-intensive
* Fixed typos
* Fixed error message when viewing Destroyed in Space high scores
* Fixed error message on share page
1.2.0
Mar 17, 2018
* 10 new random events
* Added direct link share button so you can more easily share on platforms other than Twitter and Facebook
* Added number of planets visited to high score details page and share links (will not appear for scores saved before version 1.2.0)
* Added share links to high score details page
* Increased the number of high scores that can be saved to from 100 to 1000
* Planet names with spaces no longer break the share function
* Fixed some capitalisation and wording inconsistencies
* Added new backers to credits page
1.1.6
Feb 28, 2018
Fixed several typos.
Added Ko-fi and Teespring links.
1.1.4
Jan 29, 2018

Seedship FAQ

Click here to learn how to download Seedship in restricted country or region.
Check the following list to see the minimum requirements of Seedship.
iPhone
Requires iOS 8.0 or later.
iPad
Requires iPadOS 8.0 or later.
iPod touch
Requires iOS 8.0 or later.
Seedship supports English

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