Squiggle Park

Squiggle Park



Free

5.1.0for iPhone, iPad and more
6.1
32 Ratings
DreamBox Learning, Inc.
Developer
412.6 MB
Size
Jan 7, 2022
Update Date
Education
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Squiggle Park Screenshots
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About Squiggle Park

Welcome to Squiggle Park where you will find bite-sized games that support learning to read in English, all housed in one place. Early readers can work on letter identification, blending, and spelling. Teacher tested and approved.

Features:
• Designed to be easy to use for kids ages 3-7
• Learn through play using sight, sound, and touch
• Explore sounds used in everyday language
• Practice spelling and learning words
• Fun characters that teach motor skills, letter matching, and focus
• Icon-based passwords so children can access their accounts and start playing
• Developed in partnership with award-winning researchers and educators
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What's New in the Latest Version 5.1.0

Last updated on Jan 7, 2022
Old Versions
• Animation improvements
• Bug fixes
• This is a required update for all application users
Show More
Version History
5.1.0
Jan 7, 2022
• Animation improvements
• Bug fixes
• This is a required update for all application users
5.0.0
Sep 27, 2021
• Performance improvements, bug fixes, and server-side changes
• This is a required update for all application users
4.5.7
May 1, 2020
- Bug Fixes with loading sound across game
4.4.0
Nov 7, 2018
- New animations for each world
- Parent Guard for purchasing
- Parent referral code field upon registration
4.3.5
Sep 11, 2018
Parent Registration flow improvements.
Persistent login bug fixes.
Add PDF book rewards for completing world 1 - 5
Various bug fixes and performance improvements.
4.3.0
Jun 29, 2018
Placement tests and the ability to Register and add children directly in the app.


Parent Subscription (1 Parent & 3 Children):

Purchase a yearly license for your family at home play allowing parents to monitor the learning progress of up to 3 child accounts.

• Unlocks all 25 worlds for a Yearly/ Annual subscription.
• Payment will be charged to iTunes Account at confirmation of purchase.
• Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period.
• Account will be charged for renewal within 24-hours prior to the end of the current period, and identify the cost of the renewal.
• Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase.
• Any unused portion of a free trial period, if offered, will be forfeited when the user purchases a subscription to that publication.

Please visit our Privacy Policy and Terms of Service for more information:
• Privacy Policy : https://squigglepark.com/privacy-policy/
• Terms & Conditions : https://squigglepark.com/terms-and-conditions/
4.2.0
May 24, 2018
Students can now earn Squiggle Bits! When a student completes a Stage, they will collect currency from the Squaggle Box that they can spend on in-game items!

Students can buy Food items which restore hearts while practicing skills in Stages, and Storage items which increase the amount of items a student can carry.

Food items include everything from tasty treats like cotton candy and ice cream, to healthy foods like kale and broccoli (healthy items give more hearts!)
4.0.5
May 4, 2018
Bug Fixes

Add unlock animation to current world map when the next world is unlocked
Add prompt to move on to next world when unlocked
Scroll to the last unlocked world when the game starts
Integrate Sentry/ Raven sdk for Unity/ C#
Rename World 1 to ABC World
Create Adaptive algorithm in World 1
Next world unlocks notification
4.0.4
Feb 8, 2018
- Improved performance
- Crash issue resolved for older iPads
4.0.3
Dec 22, 2017
- Optimizations leading to shorter load times after stages.
- New background art on World Select and world maps.
- Updated stage icons.
- Stage progress is now stored on the device, until it can be sent to the server.
- If you lose internet or our server goes down, your device will hold the information until next time, so that you don’t lose your progress.
- Other minor bug fixes.
4.0.2
Dec 11, 2017
- Optimizations leading to shorter load times for stages.
- Stage loading screen progress bar.
- Fix for bug in BubblePop stages that made getting stars almost impossible.
4.0.1
Nov 30, 2017
- New art for Pairing game.
- Animation added for newly unlocked worlds.
- Fixed bug that prevented recently earned stars from appearing on the world maps.
- Other minor bug fixes.
4.0.0
Nov 28, 2017
All 25 Worlds!
-That’s right, the game now contains all 25 worlds, covering the 26 letters (world 1), 100 high frequency words, and 58 grapheme-to-phoneme correspondences (worlds 2-25).
-There are over 300 stages to play.
-The content covers critical kindergarten through grade 2 early reading skills.

New Games!
-Fill in the Blank:
- In this game, players are either presented with a word missing one or more graphemes, or a sentence missing one or more high frequency words. They must complete the word/sentence by using the graphemes/high frequency words from the world.
-Pairing:
- Think memory, but with all the cards face up. This game is used to have students match phonemes to graphemes, words to their audio, and identify phoneme sounds within words. It’s the shortest of the games, but provides a great overview of the content in the worlds.
-Note, the earlier worlds (1-15) have been reworked to include these new games. Because of this, some worlds have new stages, and some old stages have disappeared. All player progress has been maintained, but this may mean that there are new stages and stars to collect in worlds previously mastered. A great chance to revisit earlier content and confirm mastery.

Smaller App Size
-We’ve moved the audio and image content out of the app, in order to decrease the app size and memory usage, making it more friendly to older hardware. Note, this does mean there are some new loading screens, as content is fetched from the servers, but it should only take a few seconds.

New Art!
-Each world is represented by one of 25 very cool Squiggle Park monsters. You’ll have to unlock each world to see them all.
-The game art is in transition. There’s lots of new art to be seen, but this is a sneak peak of the final reveal, coming soon.

Improved Internet Connectivity check
-If the internet cuts out, you’ll see a popup on the screen until the internet connection resumes.
3.8.4
Oct 11, 2017
- Improvements to internet availability detection.
- Changed play button to be more intuitive.
3.8.2
Jun 14, 2017
-Save your access codes (formerly called group codes)! - This shortens the login process for students, by allowing them to only have to remember their player code. They will simply press play as always, choose their correct class, choose their player button and enter their player code; reducing the codes they need to enter from 2 codes to 1.
-Added instructional voice-overs for the welcome page and sign-in process.
3.8.1
May 17, 2017
- Fix for 7-13 (text now shows up on the baskets)
- The demo scenes have been moved to be integrated into the games, which speeds up loading and also allows for the instruction audio to be heard while the demo plays. (Note: you can no longer skip the demo by tapping on the screen.)
3.8.0
Apr 25, 2017
- Two more worlds - 14 and 15 focusing on digraphs. World 14 - wh, ch, and sh. World 15 - th and th (voiced and not voiced).
- Sorting - a new game! Test your skills by sorting the phonemes to their corresponding graphemes, lowercase letters to their matching uppercase letter, and audio words to their text form.
- All the worlds have been reworked! That’s right, every world has been reworked to include the new game. They’ve also been looked at to continue to work on balancing frustration with progress and making sure there’s a pathway to success for all students. But be assured that students have *not* lost their progress. They should continue to have access to worlds they had unlocked before and the stars they had already collected. However, this means that some of the worlds might look a little… odd. While corresponding stages between the old worlds and new worlds have been kept as much as possible, the re-ordering and layout of some worlds may mean you have some unlocked stages after locked ones!
- Earning 1 star unlocks stages now. Before, students needed to earn 2 or 3 stars in order to unlock the following stages. We’ve made it a bit easier to move forward, by allowing 1 star to unlock roads. This is designed to reduce the frustration of students being blocked by a particularly challenging stage. But be aware, students still need to collect 2/3s of the available stars in a world to unlock the next one. So collecting 1 star per stage is not going to be enough…
- Colours on Class and Player codes have been inverted. It was pointed out that the codes your students are given, have the icons coloured in and yet our login buttons were reversed - white icons on coloured backgrounds. We’ve inverted these, so they are now whitish buttons with coloured icons, to more closely resemble the class and player codes.
3.7.2
Apr 13, 2017
Quick fix for the bug with Internet Reachability Verifier to work with the new iOS changes.
3.7.1
Mar 27, 2017
-Improved the ability to place the letters/sounds into the target slots in the building games without them jumping out again.
-Bug fixes and performance improvements.
3.7.0
Mar 21, 2017
-Two new worlds - 12 and 13!
-World 12 introduces four new GPCs (Qu, X, Y and Z) and four high frequency words (next, little, into, you).
-World 13 focuses on 5 new high frequency words (be, down, go, we, out).
-Once students complete world 12, they will have covered a curriculum set similar to what is taught in most Kindergarten classes!
-Games have been refactored and have a smoother play feel.
-Easily tell what stage your students are playing, as it now displays that info on the game screen.
-Player cards on player select screen are smaller, requiring less scrolling.
-Bug fixes and performance improvements.
3.6.0
Feb 14, 2017
- Two new worlds - 10 and 11!
- World 10 focuses on 6 new high frequency words (his, up, saw, do, are, me).
- World 11 introduces two new GPCs (J and O) and four high frequency words (on, got, from, not).
- Bubble games have reduced bubbles… so they’re not quite as long as before.
- Bug fixes and performance improvements.
3.5.1
Jan 17, 2017
- Letter ordering in world 1 has been updated to match the introduction of GPCs in worlds 2-13. Instead of the group a, b, c, d, e in 1-1 it’s now m, s, r, f, and i.
- The audio feedback when completing a stage is now tied to the number of stars earned.
- Instruction audio is played during game play after errors to help keep players on task.
- Worlds are zoomed into provide larger buttons for accessing individual stages. Sizing is consistent between all worlds.
- Bug fixes and performance improvements.
3.5.0
Dec 20, 2016
- New Game - True or False - In this game players are presented with two pieces of information (such as two words or two pictures) and they must decide if they meet specific criteria. For example, do they rhyme, or, do they start with the same sound?

- New Worlds - 8 & 9 - These new worlds bring with them two more vowels - u and e, along with additional consonants (b and w in world 8, and h and v in world 9). By the time a player masters world 9, they will have mastered 20 of the 26 basic GPCs (one phoneme per letter), and 34 of the top 100 high frequency words. They'll also be able to spell over 265 decodable spelling words!

- More Learning opportunities - sounding out words in the spelling game

- Navigation improvements

- Bug fixes and performance improvements.
3.4.1
Dec 8, 2016
Bug fix on bubble pop - The game would sometimes play indefinitely, even when all the bubbles had passed. This fixes the issue and improves game performance.
3.4.0
Nov 30, 2016
- More learning opportunities! - we’ve improved how we handle incorrect answers, limiting it to three in a row and presenting the right answer so the connection is made to the question being asked.
- Updated font - Andika is a sans serif Unicode font designed especially for literacy use and the needs of beginning readers. The focus is on clear letterforms that will not be easily confused with one another.
- Bug fixes and performance improvements.

Squiggle Park FAQ

Click here to learn how to download Squiggle Park in restricted country or region.
Check the following list to see the minimum requirements of Squiggle Park.
iPhone
Requires iOS 11.0 or later.
iPad
Requires iPadOS 11.0 or later.
iPod touch
Requires iOS 11.0 or later.
Squiggle Park supports English

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