Collision Calculator Lite

Collision Calculator Lite



Free

1.02for iPhone
Mineo Yamauchi
Developer
2016年11月28日
Update Date
Education
Category
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
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About Collision Calculator Lite

Collision Calculator is a software that solves one dimensional collision problem of two objects. It performs the following calculations. When two initial velocities are known, get two final velocities after collision. When two final velocities are known, get two initial velocities before collision. When two initial velocities and one final velocity are known, get another final velocity and coefficient of restitution (COR).
It's possible to change one of input data one after another. Thus it's possible to get output data which correspond to changed input data.
 Collision Calculator Lite is a Lite version of the Collision Calculator software. This can operate the P button up to 2 times. When 10 minutes pass and the software is resumed, the P button can be used again.


(Example)
A first ball of mass 1 Kg is moving with the velocity 1 m/s, and second ball of mass 2 Kg is stationary. Calculate the velocities of both ball after collision.
When the first ball velocity is changed to 0.9, 0.8, and 0.7 m/s, calculate the velocities of both ball after collision.
Assume that coefficient of restitution is 0.5.

(Answer)
Enter as follows,
e = 0.5
M1 = 1, V1 = 1
M2 = 2. V2 = 0

Touch out P button that corresponds to the data which is planning to be changed.
We are planning to change the velocity of the first ball.
Touch out V1_P button.

We obtain 0.0 m/s and 0.5 m/s as the final velocities.

Delta data is attached to the V1 data as an increment.
Enter as follows.
Delta = 0.1

Touch out - button of the V1 data. V1 data is decremented.

We obtain 0.0 m/s and 0.45 m/s as the final velocities that correspond to the first ball velocity 0.9 m/s.
Next touch out - button. We obtain the next output data.
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最新版本1.02更新日誌

Last updated on 2016年11月28日
歷史版本
Updated for iOS10 and the new SDK of Xcode8. Added example-3 Super elastic collision Added example-4 Required bat speed change for COR change.
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Version History
1.02
2015年11月15日
Updated for iOS10 and the new SDK of Xcode8. Added example-3 Super elastic collision Added example-4 Required bat speed change for COR change.

Collision Calculator Lite FAQ

點擊此處瞭解如何在受限國家或地區下載Collision Calculator Lite。
以下為Collision Calculator Lite的最低配置要求。
iPhone
Collision Calculator Lite支持English

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