RogueJack: Roguelike BlackJack
Rogue-like blackjack adventure
免費Offers In-App Purchases
1.2.1for iPhone, iPad and more
Age Rating
RogueJack: Roguelike BlackJack 螢幕截圖
About RogueJack: Roguelike BlackJack
Explore endless dungeons, discover monsters and beat them all in a game of 21. Collect weapons, defenses and the carcasses of your enemies while playing a fresh and interesting take on Blackjack.
RogueJack is a blend of old school adventuring that utilizes Blackjack (or 21) as its battle system. As you level your character, new rules come into play—like multiple cards to choose from and chances those cards will will be face up or face down.
Each monster in the dungeon has its own play style, when they hit, when they stop and if they keep their hole card hidden. Also, rogues will discover endless combinations of items, buffs, skills and attributes that will play out in unique and interesting ways.
Brought to you by Ponywolf, the studio behind the Apple Game of the Day, Knights of the Card Table. This game is easy to learn, hard to master and has countless hours of old school dungeoning in your pocket.
RogueJack is a blend of old school adventuring that utilizes Blackjack (or 21) as its battle system. As you level your character, new rules come into play—like multiple cards to choose from and chances those cards will will be face up or face down.
Each monster in the dungeon has its own play style, when they hit, when they stop and if they keep their hole card hidden. Also, rogues will discover endless combinations of items, buffs, skills and attributes that will play out in unique and interesting ways.
Brought to you by Ponywolf, the studio behind the Apple Game of the Day, Knights of the Card Table. This game is easy to learn, hard to master and has countless hours of old school dungeoning in your pocket.
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最新版本1.2.1更新日誌
Last updated on 2020年09月15日
歷史版本
21st Update-a-versary!!! New control scheme, bug fixes and user requested "worthless junk" is now 15% more worthwhile!
New stuff
~~~~~~~
Rapid Play, buttons repeat when held down
MFi Gampad Controller Support Added
"Reset Switch" to pull 50% of your gold and XP forward if you are caught too deep
Deepest floor, gold and XP autosave, even on app suspend
Hidden coins in 15% of "Worthless Junk"
Map generation improvements
Vending machine hints at whats inside (Thanks Tyler!)
Screen flash on burnt, frozen or poisoned
Indonesian translations updated
Fixes
~~~~
HOTFIX for possible lock on End Game
Fight after curing poison/fire issue fixed
Monsters won't fight for 1 turn after you level up
Possible lockup on quickly exiting level after Critical Hit
Keep exit out of hallways
Skeleton pushes back to floor 5
Make sure dialogs are always on top
5% more XP on Tombstone
Music volume wouldn't save if gamepad was used to set
Fix Killed By... bug
New stuff
~~~~~~~
Rapid Play, buttons repeat when held down
MFi Gampad Controller Support Added
"Reset Switch" to pull 50% of your gold and XP forward if you are caught too deep
Deepest floor, gold and XP autosave, even on app suspend
Hidden coins in 15% of "Worthless Junk"
Map generation improvements
Vending machine hints at whats inside (Thanks Tyler!)
Screen flash on burnt, frozen or poisoned
Indonesian translations updated
Fixes
~~~~
HOTFIX for possible lock on End Game
Fight after curing poison/fire issue fixed
Monsters won't fight for 1 turn after you level up
Possible lockup on quickly exiting level after Critical Hit
Keep exit out of hallways
Skeleton pushes back to floor 5
Make sure dialogs are always on top
5% more XP on Tombstone
Music volume wouldn't save if gamepad was used to set
Fix Killed By... bug
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Version History
1.2.1
2020年09月15日
21st Update-a-versary!!! New control scheme, bug fixes and user requested "worthless junk" is now 15% more worthwhile!
New stuff
~~~~~~~
Rapid Play, buttons repeat when held down
MFi Gampad Controller Support Added
"Reset Switch" to pull 50% of your gold and XP forward if you are caught too deep
Deepest floor, gold and XP autosave, even on app suspend
Hidden coins in 15% of "Worthless Junk"
Map generation improvements
Vending machine hints at whats inside (Thanks Tyler!)
Screen flash on burnt, frozen or poisoned
Indonesian translations updated
Fixes
~~~~
HOTFIX for possible lock on End Game
Fight after curing poison/fire issue fixed
Monsters won't fight for 1 turn after you level up
Possible lockup on quickly exiting level after Critical Hit
Keep exit out of hallways
Skeleton pushes back to floor 5
Make sure dialogs are always on top
5% more XP on Tombstone
Music volume wouldn't save if gamepad was used to set
Fix Killed By... bug
New stuff
~~~~~~~
Rapid Play, buttons repeat when held down
MFi Gampad Controller Support Added
"Reset Switch" to pull 50% of your gold and XP forward if you are caught too deep
Deepest floor, gold and XP autosave, even on app suspend
Hidden coins in 15% of "Worthless Junk"
Map generation improvements
Vending machine hints at whats inside (Thanks Tyler!)
Screen flash on burnt, frozen or poisoned
Indonesian translations updated
Fixes
~~~~
HOTFIX for possible lock on End Game
Fight after curing poison/fire issue fixed
Monsters won't fight for 1 turn after you level up
Possible lockup on quickly exiting level after Critical Hit
Keep exit out of hallways
Skeleton pushes back to floor 5
Make sure dialogs are always on top
5% more XP on Tombstone
Music volume wouldn't save if gamepad was used to set
Fix Killed By... bug
1.2.0
2020年09月14日
Massive update! New control scheme, bug fixes and user requested "worthless junk" is now 15% more worthwhile!
New stuff
~~~~~~~
Rapid Play, buttons repeat when held down
MFi Gampad Controller Support
Added "Reset Switch" to pull 50% of your gold and XP forward if you are caught too deep
Deepest floor, gold and XP autosave, even on app suspend
Hidden coins in 15% of "Worthless Junk"
Map generation improvements
Vending machine hints at whats inside (Thanks Tyler!)
Screen flash on burnt, frozen or poisoned
Indonesian translations updated
Fixes
~~~~
Fight after curing poison/fire issue fixed
Monsters won't fight for 1 turn after you level up
Possible lockup on quickly exiting level after Critical Hit
Keep exit out of hallways
Skeleton pushes back to floor 5
Make sure dialogs are always on top
5% more XP on Tombstone
Music volume wouldn't save if gamepad was used to set
Fix Killed By... bug
New stuff
~~~~~~~
Rapid Play, buttons repeat when held down
MFi Gampad Controller Support
Added "Reset Switch" to pull 50% of your gold and XP forward if you are caught too deep
Deepest floor, gold and XP autosave, even on app suspend
Hidden coins in 15% of "Worthless Junk"
Map generation improvements
Vending machine hints at whats inside (Thanks Tyler!)
Screen flash on burnt, frozen or poisoned
Indonesian translations updated
Fixes
~~~~
Fight after curing poison/fire issue fixed
Monsters won't fight for 1 turn after you level up
Possible lockup on quickly exiting level after Critical Hit
Keep exit out of hallways
Skeleton pushes back to floor 5
Make sure dialogs are always on top
5% more XP on Tombstone
Music volume wouldn't save if gamepad was used to set
Fix Killed By... bug
1.1.9
2020年07月15日
"Get Your Learn On" release. Added items and a Librarian class that give XP bonuses. Plus new fan-translated languages and various improvements!
Updates
~~~~~~
Added Librarian class and XP bonus sword & shield
Auto resize for text to keep it within visual bounds (mainly for translations)
Some junk are now water jars that can put out fires
Font updates for readability and extra characters
Added Hungarian language
Added Russian language
Testing machine translated Indonesian
Updated to Solar2D for builds
Fixes
~~~~
Potions may have healed before curing poisons
Fixed Floor "space" and room for all stats
Possible Fix for late level XP
Updates
~~~~~~
Added Librarian class and XP bonus sword & shield
Auto resize for text to keep it within visual bounds (mainly for translations)
Some junk are now water jars that can put out fires
Font updates for readability and extra characters
Added Hungarian language
Added Russian language
Testing machine translated Indonesian
Updated to Solar2D for builds
Fixes
~~~~
Potions may have healed before curing poisons
Fixed Floor "space" and room for all stats
Possible Fix for late level XP
1.1.8
2020年06月12日
The "Let's Get Critical" release. Hit your way to 21 to do double damage in battle. Also added a few new items and bears (oh my!) Plus the usual amount of fixes and features.
* Hitting to 21 gives a critical hit
* Added "cooler" monster portraits
* The "Hands Tied" achievement fixed
* Swaps achievements renamed
* Made banner at bottom of cards also act as "stay"
* Added heat shield
* Shields now cure effects when swapped for
* Monsters freeze, burn, poison better
* Monsters move when you are frozen
* Monsters attack while hero is frozen
* Fixed face-up spiders
* Hitting to 21 gives a critical hit
* Added "cooler" monster portraits
* The "Hands Tied" achievement fixed
* Swaps achievements renamed
* Made banner at bottom of cards also act as "stay"
* Added heat shield
* Shields now cure effects when swapped for
* Monsters freeze, burn, poison better
* Monsters move when you are frozen
* Monsters attack while hero is frozen
* Fixed face-up spiders
1.1.7
2020年06月09日
The "Pardon our Dust" release. We swept up some dust and debris from adding more languages. Now that we're getting back to stable, we can start adding more requested features!
1.1.6
2020年06月07日
Let's get local release! Added Español and Simplified Chinese languages translated by fans of the game. Hope to release more languages with each content release.
Updates
~~~~~~
Localization database of game text
Spanish
Chinese
Fixes
~~~~
'Error' text on +1 HP potion
Spelling issues crept back in English text
Updates
~~~~~~
Localization database of game text
Spanish
Chinese
Fixes
~~~~
'Error' text on +1 HP potion
Spelling issues crept back in English text
1.1.5
2020年05月30日
Achievements! There's no better way to feel good about your self than a game telling you that your the best! You are the best, BTW.
We've also improved the UI, updated some of the code in the purchase flow and starting prepping the game for community sourced translations (more on that to come, but reach out if you'd like RogueJack in your native language.)
Updates
~~~~~~~
Achievements
Various UI Improvements
Code improvements in the purchase flow
Translations Prepped (none added)
We've also improved the UI, updated some of the code in the purchase flow and starting prepping the game for community sourced translations (more on that to come, but reach out if you'd like RogueJack in your native language.)
Updates
~~~~~~~
Achievements
Various UI Improvements
Code improvements in the purchase flow
Translations Prepped (none added)
1.1.4
2020年05月14日
Legend of Phil release! A helpful player pointed out some little fixes that we thought would be wise to drop before our next big content release. Way to go Phil!
Fixes:
~~~~
"Big" Monsters not dropping enough XP
Key disappears too quickly
Possible lock up on death
Updates:
~~~~~~
Tap help improvements
Fixes:
~~~~
"Big" Monsters not dropping enough XP
Key disappears too quickly
Possible lock up on death
Updates:
~~~~~~
Tap help improvements
1.1.3
2020年05月12日
Legend of Phil release! A helpful player pointed out some little fixes that we thought would be wise to drop before our next big content release. Way to go Phil!
Fixes:
~~~~
"Big" Monsters not dropping enough XP
Key disappears too quickly
Updates:
~~~~~~
Tap help improvements
Fixes:
~~~~
"Big" Monsters not dropping enough XP
Key disappears too quickly
Updates:
~~~~~~
Tap help improvements
1.1.2
2020年04月15日
Hide-a-Key and Seek Update! Hidden keys to unlock certain level exits awaits you. Other improvements abound!
Updates:
~~~~~~~
Visual stay/draw help
Possible locked exits
Fixes:
~~~~
Button focus improvements
Swipe improvements
Updates:
~~~~~~~
Visual stay/draw help
Possible locked exits
Fixes:
~~~~
Button focus improvements
Swipe improvements
1.1.1
2020年03月22日
Housekeeping Update! More improvements to the swipe controls and we "slowed the roll" on monster movements when new monsters are discovered. You also get a little more XP from a tombstone than before. You're welcome.
Updates:
~~~~~~~
Keep monsters from moving on a "discover"
More delay between opening chests and monsters attacking
5% more XP on tombstone
Smaller swipe distance needed
Swipes start farther from the bottom of the screen allowing for a swipe for the OS
Updates:
~~~~~~~
Keep monsters from moving on a "discover"
More delay between opening chests and monsters attacking
5% more XP on tombstone
Smaller swipe distance needed
Swipes start farther from the bottom of the screen allowing for a swipe for the OS
1.1.0
2020年03月16日
Here Be Dragons Update! We listened and added some of our most requested features in this update.
Updates:
~~~~~~~
New items and monsters (Dragons? I'll never tell...)
Option for swipe control
Bigger rooms, earlier on
Cutting edge lighting particles
Skip logo on touch
Skip intro animation after 2 views
Bigger, better gold piles
Better disarming sequence
Open extra chests via ad watch on free version
Fixes:
~~~~
Card visibility fix
Clean up monster outlines on cards
Stats fix
Possible fix for floating cards on restart
Updates:
~~~~~~~
New items and monsters (Dragons? I'll never tell...)
Option for swipe control
Bigger rooms, earlier on
Cutting edge lighting particles
Skip logo on touch
Skip intro animation after 2 views
Bigger, better gold piles
Better disarming sequence
Open extra chests via ad watch on free version
Fixes:
~~~~
Card visibility fix
Clean up monster outlines on cards
Stats fix
Possible fix for floating cards on restart
1.0.9
2020年03月07日
Thanks to some helpful gamers we've squished the last of the bugs!
Bug fixes for post-kill freeze up
No more gold from vending machines
Bug fixes for post-kill freeze up
No more gold from vending machines
1.0.8
2020年02月26日
Spaceman Update!
Updates:
~~~~~~
New Spaceman class (level 13)
New Android monster (floor 20)
New Blaster weapon
Fixes:
~~~~
Refactored monster death sequence
Mage class fix
Check for canceled hitStand()
Updates:
~~~~~~
New Spaceman class (level 13)
New Android monster (floor 20)
New Blaster weapon
Fixes:
~~~~
Refactored monster death sequence
Mage class fix
Check for canceled hitStand()
1.0.7
2020年02月22日
HOTFIX:
~~~~~~
Endgame could not trigger under certain circumstances
Updates:
~~~~~~
Blackjack insta-kill
Full heath potions
Cards on new layer above map
Move decor to bottom layer
Clean up wall gfx at later levels
Fixes:
~~~~
Finish on correct floor (not -2)
Make sure the max() XP is left on the deepest level
Check all transition.cancel() calls
Staff of blindness redoing its negative visibility effect
Hero looses poison color on hit
"Shield is broken" is broken on +2 shields
Any health dropped from vending machines goes off-screen
~~~~~~
Endgame could not trigger under certain circumstances
Updates:
~~~~~~
Blackjack insta-kill
Full heath potions
Cards on new layer above map
Move decor to bottom layer
Clean up wall gfx at later levels
Fixes:
~~~~
Finish on correct floor (not -2)
Make sure the max() XP is left on the deepest level
Check all transition.cancel() calls
Staff of blindness redoing its negative visibility effect
Hero looses poison color on hit
"Shield is broken" is broken on +2 shields
Any health dropped from vending machines goes off-screen
1.0.6
2020年02月20日
Updates:
~~~~~~
Blackjack insta-kill
Full heath potions
Cards on new layer above map
Move decor to bottom layer
Clean up wall gfx at later levels
Fixes:
~~~~
Fix exit floor
Make sure the max() XP is left on the deepest level
Check all transition.cancel() calls
Staff of blindness redoing its negative visibility effect
Hero looses poison color on hit
"Shield is broken" is broken on +2 shields
Any health dropped from vending machines goes off-screen
~~~~~~
Blackjack insta-kill
Full heath potions
Cards on new layer above map
Move decor to bottom layer
Clean up wall gfx at later levels
Fixes:
~~~~
Fix exit floor
Make sure the max() XP is left on the deepest level
Check all transition.cancel() calls
Staff of blindness redoing its negative visibility effect
Hero looses poison color on hit
"Shield is broken" is broken on +2 shields
Any health dropped from vending machines goes off-screen
1.0.5
2020年02月17日
Some minor bug fixes from launch feedback, plus:
* Vending machines won't sell junk
* Cure potions drop instead of waste
* Dialog could have be cancelling all transitions
* Home button fix
* Vending machines won't sell junk
* Cure potions drop instead of waste
* Dialog could have be cancelling all transitions
* Home button fix
1.0.4
2020年02月13日
Some last minute bug fixes before release!
1.0.3
2020年01月18日
Full release! Intro animation explaining what's going on and hopefully the last of the bug fixes.
1.0.1
2020年01月07日
Added more feedback to the purchase/restore screen
Added App Preview for iPhone 6.5" and 5.5"
Minor bug fixes
Added App Preview for iPhone 6.5" and 5.5"
Minor bug fixes
1.0
2020年01月06日
RogueJack: Roguelike BlackJack FAQ
點擊此處瞭解如何在受限國家或地區下載RogueJack: Roguelike BlackJack。
以下為RogueJack: Roguelike BlackJack的最低配置要求。
iPhone
須使用 iOS 8.0 或以上版本。
iPad
須使用 iPadOS 8.0 或以上版本。
iPod touch
須使用 iOS 8.0 或以上版本。
RogueJack: Roguelike BlackJack支持俄文, 匈牙利文, 印尼文, 簡體中文, 西班牙文
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