4.4.6
2026-06-07
* Favorite Expression feature
* Loaded vrm files list feature
* Props lock feature
* Added some background presets
4.4.5
2026-05-29
* Added some background presets
* Updated the developer info
4.4.4
2026-05-28
* Added several pose presets
* Enabled VRMA export with facial expressions
* Disabled wind effect on the Chest
* Added visibility toggle for individual characters
* Added credits section
* Disabled SpringBone when "All Bone" is selected
* Added post-processing effects (Depth of Field and Ambient Occlusion)
* Added a setting to toggle camera pan movement between 1-finger and 2-finger operations
* Improved the two-finger zoom and pan detection logic
4.4.3
2026-05-06
* FK visivility toggle feature
* Pan camera movement with two fingers
* Added a button for vrma exporting
4.4.2
2025-11-11
* Fixed an issue where exported images did not have transparent backgrounds
* Rolled back post-effects implementation
4.4.1
2025-11-08
Removed some post-processing effects that may have caused performance issues based on a user report
4.4.0
2025-11-05
* Updated code for Unity IAP version5
4.3.8
2025-10-29
* Addresses Unity vulnerabilities
* Updated UniVRM to the latest version (v0.130.0)
4.3.7
2025-07-29
Updated:
* IK logic
* Camera Zoom Slider
* Prevent CameraMovement from UI Touch Start
4.3.6
2025-04-18
Fixed dependence on legacy IAP components.
4.3.5
2025-01-27
Updated privacy policy url
4.3.4
2024-07-05
Upgrade IAP library version
4.3.3
2024-04-30
* Fixed problem with poses being hard to edit in gizmos
* Adjusted VRM Animation playback feature
4.3.2
2024-02-16
Favorite Post-processing / UniVRM v0.119.0
4.2.3
2023-11-17
Fixed a problem that transparent images could not be exported.
4.2.0
2023-10-22
feature to change the aspect of exported images
4.1.9
2023-10-12
As a solution to the bug where RimLight excessively shines in the mobile version of UniVRM, I added a button to the MToon panel to disable RimLight.
Also, I restored Kasumi Mitama as a preset character.
4.1.8
2023-09-04
Support for vrm1.0.
* VRoid SDK: v0.3.0
* UniVRM: 0.114.0
Due to changes in the VRoid SDK, the implementation to reacquire 3D models at startup if they were previously loaded from the VRoid SDK has been removed.
New MToon10 specifications may cause changes in appearance on some models.
4.1.7
2023-07-14
* Updates to background image presets
* Changed logic for background image to fit camera width
The background images added this time were purchased from the Unity Asset Store. Please feel free to use them for your own purposes as they have a very old release date or are described as hand-drawn in the description.
4.1.5
2023-06-09
Fixed a bug that caused the pause to rewind when operating the hand slider / Reduced memory usage
4.1.2
2023-03-30
Shadow function / Stylish post-effects / Background projection of camera image / Improved camera operation
4.1.0
2023-01-19
* Two-finger camera zoom and pan movement
* Pause effect props
* Orthographic Switcher
* Slightly larger UI adjustment
4.0.8
2022-08-25
Fix the Reset Button of Post Processing
4.0.6
2022-07-28
Adding Presets
4.0.4
2022-07-09
Functional improvements (camera operation, small objects function, etc.)
4.0.3
2022-06-25
Regarding UI Safe Areas
3.0.3
2022-06-08
Uploading Artwork to VroidHub
3.0.1
2022-05-26
Pose customization bug fixes
2.0.5
2022-04-15
Transparency of dots at joints
2.0.4
2022-03-31
Added the ability to change hand presets
2.0.3
2022-03-25
Added ability to directly edit blendshapes in SkinnedMeshRenderer
2.0.2
2022-03-23
Fixed the issue that the license confirmation is hidden under the modal in Vroid Hub integration
1.0.4
2022-03-12
Facial expressions can be changed with a slider.
1.0.3
2022-03-04
Reload from VroidHub at app startup. Anti-aliasing enhancement.
1.0.1
2022-02-10
Added Kasumi Mitama