Age Rating
Afterplace Screenshots
About Afterplace
An open world adventure game filled with silly characters and terrible secrets.
Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.
Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, or use two thumbs like a traditional controller. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket.
About the Author:
Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!
Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.
Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, or use two thumbs like a traditional controller. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket.
About the Author:
Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!
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What's New in the Latest Version 1.2.14
Last updated on Nov 26, 2024
Old Versions
Afterplace now has Spanish localization! You can choose your language from the settings menu.
Fixed coins in the mushroom woods sometimes not being collective.
Text descriptions now stay on the screen a little better.
Fixed how and when the troll becomes a cashier.
Fixed the infinite train area sometimes breaking.
Fixed librarian occasionally dropping player off the stone pedestal.
Dialog visuals (like maps) now always center on the camera.
Fixed sword head repeating himself during the tiny golem scene.
Fixed a bunch of English typos our translator found while translating.
Fixed player being able to pause during name select screen.
Fixed coins in the mushroom woods sometimes not being collective.
Text descriptions now stay on the screen a little better.
Fixed how and when the troll becomes a cashier.
Fixed the infinite train area sometimes breaking.
Fixed librarian occasionally dropping player off the stone pedestal.
Dialog visuals (like maps) now always center on the camera.
Fixed sword head repeating himself during the tiny golem scene.
Fixed a bunch of English typos our translator found while translating.
Fixed player being able to pause during name select screen.
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Version History
1.2.14
Nov 26, 2024
Afterplace now has Spanish localization! You can choose your language from the settings menu.
Fixed coins in the mushroom woods sometimes not being collective.
Text descriptions now stay on the screen a little better.
Fixed how and when the troll becomes a cashier.
Fixed the infinite train area sometimes breaking.
Fixed librarian occasionally dropping player off the stone pedestal.
Dialog visuals (like maps) now always center on the camera.
Fixed sword head repeating himself during the tiny golem scene.
Fixed a bunch of English typos our translator found while translating.
Fixed player being able to pause during name select screen.
Fixed coins in the mushroom woods sometimes not being collective.
Text descriptions now stay on the screen a little better.
Fixed how and when the troll becomes a cashier.
Fixed the infinite train area sometimes breaking.
Fixed librarian occasionally dropping player off the stone pedestal.
Dialog visuals (like maps) now always center on the camera.
Fixed sword head repeating himself during the tiny golem scene.
Fixed a bunch of English typos our translator found while translating.
Fixed player being able to pause during name select screen.
1.2.13
Oct 4, 2024
Remapped keyboard controls to be WASD by default (this can be changed in settings)
Can now map multiple keyboard movement keys
Fixed ui and in-game rebindings sometimes getting out of synch
Made the "Roll" action act as the "cancel" action in menus
Fixed large text sometimes cutting off the price of things in shops
Fixed the big sword elevator being incredibly slow at the end
Fixed some missing walls
Fixed several dialog typos
Accelerated wheat cutting repercussions
Can now map multiple keyboard movement keys
Fixed ui and in-game rebindings sometimes getting out of synch
Made the "Roll" action act as the "cancel" action in menus
Fixed large text sometimes cutting off the price of things in shops
Fixed the big sword elevator being incredibly slow at the end
Fixed some missing walls
Fixed several dialog typos
Accelerated wheat cutting repercussions
1.2.12
Sep 6, 2024
Made intro talk sound slightly less grating
Added dialogs for the library denizen if you came from the surreal
Changed what keyboard controls are shown for the tutorial
Player no longer swings sword when using item with controller
Fixed touch control tutorial appearing when using mouse and keyboard
Fixed some broken gradients in the ruins
Added dialogs for the library denizen if you came from the surreal
Changed what keyboard controls are shown for the tutorial
Player no longer swings sword when using item with controller
Fixed touch control tutorial appearing when using mouse and keyboard
Fixed some broken gradients in the ruins
1.2.11
Aug 10, 2024
Can now toggle mouse visibility in settings
Made settings music and sfx sliders more precise when sliding with a controller
Fixed the relic area foreground trees sometimes disappearing
Fixed Joxxi talking over an item gain in the library
Fixed Clover doubling up on dialog when talking about the axe
Fixed nightmare entrance crow not talking
Removed machine behind elevator in postgame
Made sister talk sound less abrasive
Made settings music and sfx sliders more precise when sliding with a controller
Fixed the relic area foreground trees sometimes disappearing
Fixed Joxxi talking over an item gain in the library
Fixed Clover doubling up on dialog when talking about the axe
Fixed nightmare entrance crow not talking
Removed machine behind elevator in postgame
Made sister talk sound less abrasive
1.2.10
Jul 30, 2024
Fixed merchant glimpses in blue woods
Fixed Minno disappearing at nightmare woods entrance if you say no during the scene
Fixed Joxxi's hint in the shattered triggering even if you've visited the broken machine
Fixed Minno disappearing at nightmare woods entrance if you say no during the scene
Fixed Joxxi's hint in the shattered triggering even if you've visited the broken machine
1.2.9
Jul 26, 2024
- Fixed train area leaking into ship area
- Ensured Joxxi playground scene can't break the whole game if player quits in the middle of it
- Added a feature to disable screen flash
- Fixed dialog options tutorial not fading away if player walks away from options
- Ensured Joxxi playground scene can't break the whole game if player quits in the middle of it
- Added a feature to disable screen flash
- Fixed dialog options tutorial not fading away if player walks away from options
1.2.8
Jul 25, 2024
By popular demand, switched which face buttons Attack and which Roll
Fixed Dodge Roll sometimes not going in the correct direction on controllers.
The inventory and dialog tutorial now show the easier button to use
Fixed connection issues with the Send Error Report feature in settings.
Fixed Dodge Roll sometimes not going in the correct direction on controllers.
The inventory and dialog tutorial now show the easier button to use
Fixed connection issues with the Send Error Report feature in settings.
1.2.7
Jul 23, 2024
- Fixed some slightly off backgrounds in forest area
- Fixed some image artifacts on text at certain resolutions
- All crates now give one health pack, with a small chance of giving two
- Fixed Id thrown squirrels running off into the void
- Fixed some image artifacts on text at certain resolutions
- All crates now give one health pack, with a small chance of giving two
- Fixed Id thrown squirrels running off into the void
1.2.6
Jul 17, 2024
- Game now pauses if focus is lost, or a controller is disconnected
- Fixed settings menu not scaling in landscape
- Fixed inventory being openable during some cutscenes
- Fixed some dialog breaking on dialog deck player
- Fixed final door partner scene not running sometimes
- Joxxi can now be de-playgrounded in the shattered world
- Made Gorgax give up in less runs
- Reworked perspective dialog bubbles to be much less buggy and scale correctly
- Fixed setting menu breaking cutscenes
- Made dark mode Id a tad slower
- Buff squirrel now gives acorn even if player already has armor
- Fixed sword head scenes during wheat lockdown
- Fixed pause menu quit to title breaking inventory
- Fixed player slashing at some interactive objects
- Fixed name select screen joystick navigation
- Fixed how touch works on some touch devices
- Fixed settings menu not scaling in landscape
- Fixed inventory being openable during some cutscenes
- Fixed some dialog breaking on dialog deck player
- Fixed final door partner scene not running sometimes
- Joxxi can now be de-playgrounded in the shattered world
- Made Gorgax give up in less runs
- Reworked perspective dialog bubbles to be much less buggy and scale correctly
- Fixed setting menu breaking cutscenes
- Made dark mode Id a tad slower
- Buff squirrel now gives acorn even if player already has armor
- Fixed sword head scenes during wheat lockdown
- Fixed pause menu quit to title breaking inventory
- Fixed player slashing at some interactive objects
- Fixed name select screen joystick navigation
- Fixed how touch works on some touch devices
1.2.5
Jun 18, 2024
- Added full controller support with button remapping
- Added gamepad rumble to supported platforms
- Added a pause menu for controllers
- Reworked Title screen to be controller friendly when using a controller
- Added hud scaling as a setting
- Fixed inventory resizing during screen orientation changes
- Can now exit Settings with the pause button
- Added 17 secret partner conversations (hint: they have to do with inputs)
- Added gamepad rumble to supported platforms
- Added a pause menu for controllers
- Reworked Title screen to be controller friendly when using a controller
- Added hud scaling as a setting
- Fixed inventory resizing during screen orientation changes
- Can now exit Settings with the pause button
- Added 17 secret partner conversations (hint: they have to do with inputs)
1.2.4
May 23, 2024
- Fixed Player not healing after death in postgame
- Added a fast run animation to Minno
- Fixed when wheat signs show up
- Removed "upside down" orientation option on ios
- Inventory now reorganizes items when screen reorients
- Added postgame bear dialogs
- Fixed armor stands not working during tiny golem invasion
- Fixed when Joxxi comes to visit Gorgax
- Added alternate dialogs for if Player skips final big machine scene
- Merchant now stops player in house if not talked about armor
- Fixed how Alice walks around during flashback
- Fixed a treeline disappearing if you loop through cave system
- Fixed heart shards not falling off cliff correctly
- Added text sparkle to very helpful beta testers
- Fixed Minno not properly resetting on first bridge encounter is player leaves
- Added a fast run animation to Minno
- Fixed when wheat signs show up
- Removed "upside down" orientation option on ios
- Inventory now reorganizes items when screen reorients
- Added postgame bear dialogs
- Fixed armor stands not working during tiny golem invasion
- Fixed when Joxxi comes to visit Gorgax
- Added alternate dialogs for if Player skips final big machine scene
- Merchant now stops player in house if not talked about armor
- Fixed how Alice walks around during flashback
- Fixed a treeline disappearing if you loop through cave system
- Fixed heart shards not falling off cliff correctly
- Added text sparkle to very helpful beta testers
- Fixed Minno not properly resetting on first bridge encounter is player leaves
1.2.3
Apr 26, 2024
- Fixed multiple partners on respawn in postgame
- Fixed occasional wrong spawn point on flashback
- Fixed minno in town when they shouldn't be
- Fixed minno stopping entering nightmare woods after minecart
- Fixed minno showing up at nightmare woods entrance after respawn
- Fixed mask boss flickering at high fps
- Fixed a black box in library
- Fixed occasional wrong spawn point on flashback
- Fixed minno in town when they shouldn't be
- Fixed minno stopping entering nightmare woods after minecart
- Fixed minno showing up at nightmare woods entrance after respawn
- Fixed mask boss flickering at high fps
- Fixed a black box in library
1.2.2
Feb 28, 2024
- Fixed Clover not showing up postgame
- Fixed Librarian boss glitch
- Significantly reduced lag in town on lower-end devices
- Fixed elevator wall passthrough glitch
- Fixed cat shark jitter on high fps
- Fixed double Joxxi in town during sword head scenes
- Fixed partners disappearing sometimes when backtracking near end of game
- Fixed Coin reflections
- Fixed some postgame visuals
- Removed a stupid username from the credits
- Fixed Librarian boss glitch
- Significantly reduced lag in town on lower-end devices
- Fixed elevator wall passthrough glitch
- Fixed cat shark jitter on high fps
- Fixed double Joxxi in town during sword head scenes
- Fixed partners disappearing sometimes when backtracking near end of game
- Fixed Coin reflections
- Fixed some postgame visuals
- Removed a stupid username from the credits
1.2.1
Feb 19, 2024
- Added over a hundred new dialogs and scenes for postgame and partner interactions
- Added three new Sword Head Scenes
- Added two new Bridge Troll Scenes
- Fixed occasional single pixel bar on right side of screen
- Fixed ui text bubbles disappearing when screen reorients
- Fixed how Bun talks near house vs secret clearing
- Added campfire bear to end of game
- Added new secret harder version of the final boss
- Added endgame scene for non-postgame ends
- Added postgame content for one ending
- Fixed several smaller text bubble, layering, and ui bugs.
- Added three new Sword Head Scenes
- Added two new Bridge Troll Scenes
- Fixed occasional single pixel bar on right side of screen
- Fixed ui text bubbles disappearing when screen reorients
- Fixed how Bun talks near house vs secret clearing
- Added campfire bear to end of game
- Added new secret harder version of the final boss
- Added endgame scene for non-postgame ends
- Added postgame content for one ending
- Fixed several smaller text bubble, layering, and ui bugs.
1.1.33
Oct 24, 2023
- Fixed west cliff enemy sometimes attacking too quickly
- Fixed player-set volumes not being applied on game start
- Fixed how camera interacts with option dialogs
- Fixed shrine disappearing during endgame
- Fixed lag in town during endgame
- Fixed player-set volumes not being applied on game start
- Fixed how camera interacts with option dialogs
- Fixed shrine disappearing during endgame
- Fixed lag in town during endgame
1.1.32
Oct 18, 2023
- Reworked game icon to be more zoomed in
- Fixed some text bubbles disappearing when switching to landscape
- Prevented Minno from fighting after switching areas
- Fixed some book reactions playing in sequence
- Fixed player jump down sprite layering
- Disabled Minno woods entrance logic after mine cart
- Fixed sword and roller golem directional glitch when leaving area and returning
- Fixed how Clover talks to player in secret clearing
- Fixed Joxxi disappearing after mayor scene
- Fixed invisible wall during Joxxi cliff scene if player is not nearby
- Fixed odd colored single pixel bar along left side of screen
- Fixed train floor tiles missing
- Fixed vending machine light missing
- Fixed some shadow placements
- Fixed armor stand image ordering
- Fixed some text bubbles disappearing when switching to landscape
- Prevented Minno from fighting after switching areas
- Fixed some book reactions playing in sequence
- Fixed player jump down sprite layering
- Disabled Minno woods entrance logic after mine cart
- Fixed sword and roller golem directional glitch when leaving area and returning
- Fixed how Clover talks to player in secret clearing
- Fixed Joxxi disappearing after mayor scene
- Fixed invisible wall during Joxxi cliff scene if player is not nearby
- Fixed odd colored single pixel bar along left side of screen
- Fixed train floor tiles missing
- Fixed vending machine light missing
- Fixed some shadow placements
- Fixed armor stand image ordering
1.1.31
Oct 10, 2023
- Fixed graphical tearing if screen is an odd number of pixels wide (iPhone 15, XS)
- Added support for 120fps
- Added two more normal armors, and one secret one
- Added more functionality to wheat
- Added one more ghost scene
- Made a treasure chest worse
- Added foreshadowing for an optional boss
- Added secret shrine
- Old lanterns now show in house
- Added more book and ramen chef dialogs
- Fixed Minno not using slingshot when appropriate
- Fixed inventory tooltip from getting larger over time
- Added goblin energy
- Added support for 120fps
- Added two more normal armors, and one secret one
- Added more functionality to wheat
- Added one more ghost scene
- Made a treasure chest worse
- Added foreshadowing for an optional boss
- Added secret shrine
- Old lanterns now show in house
- Added more book and ramen chef dialogs
- Fixed Minno not using slingshot when appropriate
- Fixed inventory tooltip from getting larger over time
- Added goblin energy
1.1.30
Aug 21, 2023
- added character interjections on name select screen
- prevented player from leaving some critical conversations
- made gray text more accessibility
- Fixed squirrel boss not aggroing when player left and came back
- Fixed ability to get multiple west cliff charms
- added some missing death dialogs for Bun
- fixed thermos disappearing
- prevented player from leaving some critical conversations
- made gray text more accessibility
- Fixed squirrel boss not aggroing when player left and came back
- Fixed ability to get multiple west cliff charms
- added some missing death dialogs for Bun
- fixed thermos disappearing
1.1.29
Aug 1, 2023
- Fixed bug where player could start a scene early while on the elevator
- Fixed Thermos disappearing
- Fixed bug with heart being partially broken then left and refound later
- Fixed a room being partially hidden in library
- Fixed large text prices being cut off
- Fixed large text single lines being offset
- Fixed bug where players could get stuck if they turned game off during a specific cutscene
- Fixed Thermos disappearing
- Fixed bug with heart being partially broken then left and refound later
- Fixed a room being partially hidden in library
- Fixed large text prices being cut off
- Fixed large text single lines being offset
- Fixed bug where players could get stuck if they turned game off during a specific cutscene
1.1.28
Jul 11, 2023
- Afterplace can now play at either 30 or 60 frames per second.
- Added haptic feedback
- Added settings for both fps and haptics enabling
- Fixed an npc duplication bug
- Fixed a bug where players could get trapped in a cave
- Fixed nightmare beasts not following player between areas
- Added haptic feedback
- Added settings for both fps and haptics enabling
- Fixed an npc duplication bug
- Fixed a bug where players could get trapped in a cave
- Fixed nightmare beasts not following player between areas
1.1.27
Jun 28, 2023
- Added more features to log and recover save files.
- Fixed two-thumb dodge rolling
- Fixed bridge troll occasionally not opening cage
- Fixed Clover occasionally saying a dialog variable
- Fixed some backgrounds not stretching properly in landscape
- Fixed two-thumb dodge rolling
- Fixed bridge troll occasionally not opening cage
- Fixed Clover occasionally saying a dialog variable
- Fixed some backgrounds not stretching properly in landscape
1.1.26
Jun 21, 2023
Added additional failsafes to prevent corrupted save data.
1.1.25
Jun 20, 2023
Fixed a bug where players would occasionally encounter a black screen on changing areas.
1.1.24
Jun 14, 2023
- Can get minno at library if missed at surreal blob
- Can get armor from merchant in house if player beats flamingo first
- Added flamingo and ship monster killed dialog to bun
- Disabled merchant scene if minno is partner
- Added librarian “missing cage” dialog in shattered
- Vincent now has different dialog if joxxi is mayor
- Gramps now comments on librarian disappearing, if they do while around
- Can now report surreal door in library to librarian
- Added partner dialog for breaking relic hearts
- Can now be hit by minno sandwich
- Added generic partner regain scene if player dies with a partner
- Joxxi now has dialog at bun boss, if no minno present
- gramps now scolds player for skipping his intro
- minno can now notice joxxi while on bridge
- vending minno now laments if joxxi doesn’t help them
- can no longer bring joxxi to merchant house scene
- added dialogs for minno in blue woods and bun if joxxi is following
- added joxxi post-teleporter reflection
- added joxxi trail trash dialog
- added joxxi interactions to bridge troll
- can now push joxxi back across cliff
- fixed caravaner prices being different than listed
- Can get armor from merchant in house if player beats flamingo first
- Added flamingo and ship monster killed dialog to bun
- Disabled merchant scene if minno is partner
- Added librarian “missing cage” dialog in shattered
- Vincent now has different dialog if joxxi is mayor
- Gramps now comments on librarian disappearing, if they do while around
- Can now report surreal door in library to librarian
- Added partner dialog for breaking relic hearts
- Can now be hit by minno sandwich
- Added generic partner regain scene if player dies with a partner
- Joxxi now has dialog at bun boss, if no minno present
- gramps now scolds player for skipping his intro
- minno can now notice joxxi while on bridge
- vending minno now laments if joxxi doesn’t help them
- can no longer bring joxxi to merchant house scene
- added dialogs for minno in blue woods and bun if joxxi is following
- added joxxi post-teleporter reflection
- added joxxi trail trash dialog
- added joxxi interactions to bridge troll
- can now push joxxi back across cliff
- fixed caravaner prices being different than listed
1.1.23
Apr 28, 2023
- Fixed text bubble sizing at end of game
- Fixed initial bun dialog sometimes breaking
- Tutorials are now touch or controller based
- Tutorials no longer appear over settings menu
- Can now only get woods map if you ask
- Fixed initial bun dialog sometimes breaking
- Tutorials are now touch or controller based
- Tutorials no longer appear over settings menu
- Can now only get woods map if you ask
Afterplace Price
Today:
$6.99
Lowest:
$2.99
Highest:
$6.99
Afterplace FAQ
Afterplace is available in regions other than the following restricted countries:
Afghanistan,China
Afterplace supports English
Click here to learn how to download Afterplace in restricted country or region.
Check the following list to see the minimum requirements of Afterplace.
iPhone
Requires iOS 12.0 or later.
iPad
Requires iPadOS 12.0 or later.
Mac
Requires macOS 10.13.0 or later.
iPod touch
Requires iOS 12.0 or later.
Related Videos
Latest introduction video of Afterplace on iPhone