Cards of Terra
Solitaire meets fantasy
FreeOffers In-App Purchases
2.4.1for iPhone, iPad and more
Age Rating
Cards of Terra Screenshots
About Cards of Terra
Cards of Terra is a single-player card game. It combines light solitaire-like card play with the in-depth mechanics of collectible card games.
You play as an alien princess stranded in an unfriendly fantasy realm. Luckily, our heroine has psi-powers which she can use to make enemies fight each other. Drag-and-drop enemy cards and remove them from your path to salvation.
FEATURES
- designed for one-handed play;
- more than 70 unique cards to explore;
- gentle learning curve and intuitive mechanics;
- campaign with 80 handcrafted levels and 9 bosses;
- draft mode with challenging deck-building gameplay;
- great for offline play;
- beautiful art in a charming fantasy setting;
- no free-to-play nonsense. Single IAP purchase to Remove Ads;
- made with indie spirit;
You play as an alien princess stranded in an unfriendly fantasy realm. Luckily, our heroine has psi-powers which she can use to make enemies fight each other. Drag-and-drop enemy cards and remove them from your path to salvation.
FEATURES
- designed for one-handed play;
- more than 70 unique cards to explore;
- gentle learning curve and intuitive mechanics;
- campaign with 80 handcrafted levels and 9 bosses;
- draft mode with challenging deck-building gameplay;
- great for offline play;
- beautiful art in a charming fantasy setting;
- no free-to-play nonsense. Single IAP purchase to Remove Ads;
- made with indie spirit;
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What's New in the Latest Version 2.4.1
Last updated on Jun 5, 2022
Old Versions
Dryad bug fixed.
Ruturn ability now correctly restores 1 Energy when used.
Cards with common rarity will appear slightly less frequently.
Ruturn ability now correctly restores 1 Energy when used.
Cards with common rarity will appear slightly less frequently.
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Version History
2.4.1
Jun 5, 2022
Dryad bug fixed.
Ruturn ability now correctly restores 1 Energy when used.
Cards with common rarity will appear slightly less frequently.
Ruturn ability now correctly restores 1 Energy when used.
Cards with common rarity will appear slightly less frequently.
2.4.0
May 28, 2022
Puzzle set 11.
Gingerbread man now has Tiny keyword.
Bug fixes.
Gingerbread man now has Tiny keyword.
Bug fixes.
2.3.3
May 10, 2022
Hotfix for a bug where a Bear card couldn't be dropped into a slot.
Wolves' Strength changed to 3.
More post update cleanup.
Wolves' Strength changed to 3.
More post update cleanup.
2.3.2
May 7, 2022
Quick fixes after the update (Game Center and Draft saves)
2.3.1
May 6, 2022
Campaign extended to 100 levels, which includes 5 new bosses.
Two more sets of puzzles (for a total of 240).
New keyword - Tiny (grants Trample to the attacker).
Dozens of bug fixes and smaller changes.
Two more sets of puzzles (for a total of 240).
New keyword - Tiny (grants Trample to the attacker).
Dozens of bug fixes and smaller changes.
2.2.5
Jan 10, 2022
Bug fixes.
2.2.4
Jan 7, 2022
Bug fixes, including the frozen golden cards bug.
2.2.2
Dec 31, 2021
72 new puzzle levels with 3 new card variants to unlock.
New draft starting deck (Hocus). It unlocks the Illusionist card which won't be available as a pick in other drafts cause it's too annoying (similar to Leprechaun).
Some cards got a cap on their strength-increasing abilities.
Bugfixes (Trample vs Gingerbread fairy, Porcupine vs fear, overflow in random, missing cards in drafts, and many more).
New draft starting deck (Hocus). It unlocks the Illusionist card which won't be available as a pick in other drafts cause it's too annoying (similar to Leprechaun).
Some cards got a cap on their strength-increasing abilities.
Bugfixes (Trample vs Gingerbread fairy, Porcupine vs fear, overflow in random, missing cards in drafts, and many more).
2.2.1
Nov 16, 2021
Another 24 puzzle levels (for a total of 120).
Fixed a major bug(introduced in the previous update) that prevented Abilities(power-ups) from spawning.
Fixed card variants' logic a bit
Fixed a major bug(introduced in the previous update) that prevented Abilities(power-ups) from spawning.
Fixed card variants' logic a bit
2.2.0
Nov 13, 2021
Puzzle mode is here. Play through the first 96 levels and unlock 4 exciting card variants. More puzzles and card variants will be added over time.
New Draft starting setup(Cult) introducing 2 new cards.
Leprechaun and Jester now force other cards to target them with their abilities.
Bugfixes and smaller changes here and there.
New Draft starting setup(Cult) introducing 2 new cards.
Leprechaun and Jester now force other cards to target them with their abilities.
Bugfixes and smaller changes here and there.
2.1.2
Oct 21, 2021
Fixes to bugs introduced in the previous update.
New empty Draft starting setup (Blitz) with shorter structure.
New empty Draft starting setup (Blitz) with shorter structure.
2.1.1
Oct 16, 2021
7 new achievements(1 revealed, 6 secret).
Golden cards (Robot and Turret) can be removed from the board for free by targeting them with direct damage.
Lightning Elemental gets a limit of 3 strikes per turn.
Dove now can be killed by combat damage.
Bugfixes
Golden cards (Robot and Turret) can be removed from the board for free by targeting them with direct damage.
Lightning Elemental gets a limit of 3 strikes per turn.
Dove now can be killed by combat damage.
Bugfixes
2.1.0
Sep 27, 2021
Everything in the previous patch notes, but with fewer bugs.
2.0.3
Sep 25, 2021
Five new cards.
More levels for the Draft mode (there are 120 in total now).
Draft progress track now shows an icon of the upcoming boss.
Some card unlocks are now tied to a particular draft (you need to beat the draft to unlock a card).
Cloud save for the draft progression.
A couple of new achievements(secret).
Few dozens of minor changes and bug fixes.
More levels for the Draft mode (there are 120 in total now).
Draft progress track now shows an icon of the upcoming boss.
Some card unlocks are now tied to a particular draft (you need to beat the draft to unlock a card).
Cloud save for the draft progression.
A couple of new achievements(secret).
Few dozens of minor changes and bug fixes.
2.0.2
Sep 7, 2021
Two new cards, one new starting setup for Draft mode (Giants), and several minor achievements (all hidden).
And, of course, a bunch of bugfixes.
And, of course, a bunch of bugfixes.
2.0.1
Aug 18, 2021
Light changes to UI, bugfixes, and campaign balance tweaks.
2.0.0
Aug 11, 2021
More polish before a global launch
1.9.8
Aug 8, 2021
- localizations to French, German, Italian, Japanese, Korean, Portuguese(BR), Spanish(MX);
- changes to Random mode (bosses removed and reinforcements reworked);
- 3 new cards;
- new trait (Slow) on Ogre, Glass Golem, Robot, and few other cards. This will be annoying at first but this is for the better. Trust.
- changes to Random mode (bosses removed and reinforcements reworked);
- 3 new cards;
- new trait (Slow) on Ogre, Glass Golem, Robot, and few other cards. This will be annoying at first but this is for the better. Trust.
1.9.7
Jul 10, 2021
Bug fixes and minor changes based on feedback. Thank you for reporting.
InApp Purchase now correctly disables ads in all modes
InApp Purchase now correctly disables ads in all modes
1.9.6
Jul 5, 2021
Killing a Mummy now creates a Golden Scarab (new card)
Doppelganger Strength changed to 2
Phoenix art changes when it gets "depleted"
Fixed abilities not restoring during Campaign
A bunch of minor things
Doppelganger Strength changed to 2
Phoenix art changes when it gets "depleted"
Fixed abilities not restoring during Campaign
A bunch of minor things
1.9.5
Jun 22, 2021
Broken draft bug fixed
One new card
Bunny now forces attacks from predators (Wolf and Bear)
Few smaller changes
One new card
Bunny now forces attacks from predators (Wolf and Bear)
Few smaller changes
1.9.4
Jun 7, 2021
An unfortunate bugfix
1.9.3
Jun 6, 2021
New game mode - Random. An "endless" level with new cards added every time you reach zero energy. Cards are pulled at random from the entirety of the (unlocked) card pool.
New starting deck for the Draft mode - Mummy.
Several new cards.
Phoenix was changed to 7 Strength and now it reborns only once (check the star at the corner to know if it is going to reborn or not).
All draft starting decks are open.
Points unlocks reordered (you might encounter an unlock of a card you have unlocked before. That means it was swaped with one of the new ones)
New starting deck for the Draft mode - Mummy.
Several new cards.
Phoenix was changed to 7 Strength and now it reborns only once (check the star at the corner to know if it is going to reborn or not).
All draft starting decks are open.
Points unlocks reordered (you might encounter an unlock of a card you have unlocked before. That means it was swaped with one of the new ones)
1.9.2
May 20, 2021
New Boss (Goblin Grifter, who hides behind his bodyguards)
Two more Achievements (Rainbow and a secret one)
New deck to play in Draft mode (Cleanse, featuring Priest and all sorts of zombies)
Two more Achievements (Rainbow and a secret one)
New deck to play in Draft mode (Cleanse, featuring Priest and all sorts of zombies)
1.9.1
May 11, 2021
Changes to how a wolf pack works (wolves will take over the defender's position even if both attacking wolf and defender died)
Credits screen
Few more levels for the draft mode
Small improvements and bugfixes
Credits screen
Few more levels for the draft mode
Small improvements and bugfixes
Cards of Terra FAQ
Click here to learn how to download Cards of Terra in restricted country or region.
Check the following list to see the minimum requirements of Cards of Terra.
iPhone
Requires iOS 10.0 or later.
iPad
Requires iPadOS 10.0 or later.
iPod touch
Requires iOS 10.0 or later.
Cards of Terra supports English
Cards of Terra contains in-app purchases. Please check the pricing plan as below:
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$3.99
Related Videos
Latest introduction video of Cards of Terra on iPhone