Dream Quest

Dream Quest



$2.99

1.12for iPhone, iPad and more
9.1
302 Ratings
Peter M Whalen
Developer
162.1 MB
Size
Aug 20, 2017
Update Date
#44
in Card
9+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Dream Quest Screenshots
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About Dream Quest

Play cards! Kill monsters! Level Up!

Dream Quest is a roguelike deckbuilding game inspired by the likes of Ascension, Magic: the Gathering, and Shandalar. Explore randomly generated levels as one of 13 classes in short, 30 minute, sessions. One floor might find your wizard in the crypt, another your warrior underwater, and a third, your assassin stalking a volcanic wasteland. As you progress, your characters earn achievements, each making your future runs a little easier or more interesting.

Combat is a card game. Your abilities are a deck of cards that you develop as you gain power. For example, a thief starts with a handful of Slice cards and a Backstab, but can learn defensive moves like Dodge or powerful finishing moves like Coup de Grace. Carefully choosing which cards to add to your deck is the heart of the game: wise choices will find you slicing through monsters while poor ones will leave you tripping over your own two feet.

Features:
•14 different classes, with wildly different play styles
•Over 300 cards, ranging from the defensive Kick and Armor to the devastating Meteor and Curse of Doom
•More than 70 monsters carefully catalogued in the Bestiary as you encounter them
•Infinite replayability – easily 50 hours to see the majority of the content
•No In App Purchases – the price of the game is the price of the game. Everything is unlocked only by playing.

Reviews of Version 1.0 have been fantastic! Examples include:

"Don't be fooled by its simplistic stick-figure art – Dream Quest brings together roguelike dungeon-crawling and deckbuilding to create a truly unique challenge"
-IGN

"This game is really one of a kind. The mix between rogue-like and cards is really well done...Kudos to the dev for such an innovative and challenging game"
-Mike32, TouchArcade

"If you can get past the simplistic graphics, you're looking at a very interesting, strategic game. I've already lost a few hours to it - the kind of hours where you wonder where the time went. Outstanding game!"
-Citronaut
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What's New in the Latest Version 1.12

Last updated on Aug 20, 2017
Old Versions
This app has been updated by Apple to display the Apple Watch app icon.

Update for iOS 11.
Minor bug fixes.
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Version History
1.12
Aug 20, 2017
This app has been updated by Apple to display the Apple Watch app icon.

Update for iOS 11.
Minor bug fixes.
1.10
Jun 29, 2015
New content!

Added achievements for professor, bard, and dragon
New class - the druid
New cards
New treasure chest image
New monster (this is totally unrelated to the previous note)
New talents

Bug fixes, including card edits for clarity and consistency
1.09
Oct 13, 2014
Fixed crash bug when fighting certain monsters after reloading

From 1.08:

Numerous small bug fixes and small content tweaks

Changes to iCloud functionality that should make it work for more users

Added two additional difficulty levels. The previous difficulty is "Velociraptor" - the default is now easier; if you'd like the difficulty to remain the same, change it!

Added the ability to replay old games. Each game now has a code attached - send it to one of your friends and they can play the same dungeon you did!

Thanks to everyone for your suggestions
1.08
Oct 8, 2014
Numerous small bug fixes and small content tweaks

Changes to iCloud functionality that should make it work for more users

Added two additional difficulty levels. The previous difficulty is "Velociraptor" - the default is now easier; if you'd like the difficulty to remain the same, change it!

Added the ability to replay old games. Each game now has a code attached - send it to one of your friends and they can play the same dungeon you did!

Thanks to everyone for your suggestions
1.06
Jun 19, 2014
Significant changes:

Dramatically reduced memory usage, drastically reducing related crashes on low end devices or in long fights.
Added iCloud support
Added additional stat tracking (view achievements you've already completed to see additional information)
A number of changes to priests and other more defensive classes to give them additional offensive diversity.
A slew of bug fixes and small balance changes.

Small Changes:
Jeremiad now permits resurrection but no longer respects poison, penance, and burning (they count as damage on the target rather than dealt by you)
Polymorph can now transform bosses
Penance no longer scales, instead dealing 2 damage each turn.
The cost of the Deck of Wonder has been increased to 65
Elemental Fortitude now provides resistance instead of immunity
Three new cards have been added, most likely appearing for defensive classes - Force of Will, Pure Thoughts, and Eye for an Eye
The level up ability Piety has been renamed to Cleanse to reduce ambiguity with the card Piety
Kinetic Charge and Curse of Weakness now additionally draw a card
Defensive classes on the second floor now have overall stronger choices of cards for their level ups
On iPad, the choices for prayers are significantly larger
1.05
May 30, 2014
(Missing 1.03 note) - new Ranger names - Matthew and Jack.

New Features:
You may now select "Random" as a class
Confirmation dialogue for upgrading only one card on level up

Technical Fixes:
IPhone interface update. Important text is now much, much larger and most buttons should be easier to hit. Several other related quality of life changes
IPhone 5S now appropriately uses the iPhone interface rather than the iPad interface.
Reduced memory usage, particularly in complex fights
Increased the visibility of the Surrender button in fights (the skull in the upper left)

Balance Changes:
The professor, bard, and dragon no longer earn achievements and their unlock point cost has been raised to 10,000 points each.
Characters now start with 2 attack2's instead of 2 attack1's. The passives that used to provide that now provide 3 gold instead. Passives that previously provided 5 gold, now provide 3. This is a net no change to fully powered characters, but should make the early game a little smoother.
Fixed a bug where multiple Reenact cards could trigger on the same card.
Small balance changes (generally making them easier or more deterministic) to the following monsters: Banshee, Wraith, Hand of Glory, Sphinx, Ussuri Ambusher, Mime, Priest
Shock now costs 4 mana
Storm Shape now reduces damage taken by half as long as the mana shield holds
1.03
May 21, 2014
Added high score tracking.
Added names for Warrior and Thief (Katie, Samantha, Jacob)
Fixed a bug with simultaneous death
Fixed a bug with necromancers near end game
Fixed a small number of typos
1.0
May 5, 2014

Dream Quest FAQ

Dream Quest is available in regions other than the following restricted countries:
China
Dream Quest supports English
Click here to learn how to download Dream Quest in restricted country or region.
Check the following list to see the minimum requirements of Dream Quest.
iPhone
Requires iOS 8.0 or later.
iPad
Requires iPadOS 8.0 or later.
iPod touch
Requires iOS 8.0 or later.

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