GFXBench GL

GFXBench GL



Free

4.0.10for iPhone, iPad
6.3
5 Ratings
Kishonti Informatics
Developer
Mar 29, 2016
Update Date
Utilities
Category
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
GFXBench GL Screenshots
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GFXBench GL posterGFXBench GL posterGFXBench GL posterGFXBench GL posterGFXBench GL poster

About GFXBench GL

GFXBench is a free, cross-platform and cross-API 3D graphics benchmark that measures graphics performance, long-term performance stability, render quality and power consumption with a single, easy-to-use application.

GFXBench 4.0 enables measuring mobile and desktop performance with advanced graphics effects and increased workloads.


Features:

• Automatically detects your device's capabilities and selects the most appropriate test set for your device to provide accurate information. Therefore the list of available tests may vary between devices.
• Including Manhattan 3.0 for OpenGL ES 3.0 and Manhattan 3.1 for OpenGL ES 3.1 testing
• Battery and Stability test: Measures the device’s battery life and performance stability by logging frames-per-second (FPS) and expected battery running while running sustained game-like animations
• Render quality test: Measures the visual fidelity provided by the device in the high-end gaming-like scene
• Multi-lingual, easy-to-use user interface: device comparison within the application by downloading the complete GFXBench database, extensive system information
• On-screen and off-screen test run modes
• Includes all previous low-level tests for devices with only ES2.0 capability.


Test list (varied by OpenGL ES capabilities):

• Manhattan 3.1
• Manhattan
• T-Rex
• ALU 2
• Texturing
• Driver Overhead 2
• Render Quality
• Battery and Stability
• ALU
• Alpha Blending
• Driver Overhead
• Fill



Please note: The full fledged benchmark needs at least 300 MB free space on the device (required for the high-level test scenes).

You can compare your benchmark results with all the other uploaded results at our website: www.gfxbench.com.

If you need any help, please contact us via email at help@gfxbench.com!
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What's New in the Latest Version 4.0.10

Last updated on Mar 29, 2016
Old Versions
Added new Manhattan 3.1 battery test on OpenGL ES 3.1 compatible devices. Minor bug fixes.
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Version History
4.0.10
Mar 29, 2016
Added new Manhattan 3.1 battery test on OpenGL ES 3.1 compatible devices. Minor bug fixes.
4.0.9
Feb 23, 2016
Device score comparison fixed
4.0.7
Feb 2, 2016
Updated user interface.
4.0.5
Dec 10, 2015
Test running fixes
4.0.3
Dec 2, 2015
Unified version with all tests imported from GFXBenchGL 3.1. The test list is now based on the OpenGLES capabilities of the device.
3.0.40
Oct 7, 2015
updated for iOS 9
3.0.38
Aug 17, 2015
Various bugfixes, stability update
3.0.34
May 21, 2015
- updated client server communication
- minor UI fixes
3.0.32
Mar 16, 2015
Server messaging update, battery test minor fix.
3.0.28
Jan 15, 2015
Updated icons. Frames per seconds now displayed for frame results. Minor bugfixes.
3.0.25
Nov 3, 2014
iCloud backup reduced to saved results. Fixed iPad compare page scores. Fixed localisation issues.
3.0.23
Oct 24, 2014
Fixed the best results screen. Fixed results screen on Pads. Updated compare database. Improved new screen resolution support.
3.0.20
Oct 8, 2014
Added support for new resolutions.
3.0.16
Jun 30, 2014
Minor test run tweaks.
3.0.12
May 2, 2014
Raised os requirement to 7.1 due to yet unknown issues.
We will lower this requirement if there are applicable fixes.
3.0.11
Apr 18, 2014
Added support for two localisations. (Russian, Deutsch)
3.0.10
Mar 18, 2014
Improved performance (Trex offscreen now runs on iPad2 and iPhone4 too).
New compare and duel screen with device and test images.
New loading screens between the tests.
3.0.5
Feb 15, 2014
Compressed data download.
Compare page bugfixes.
3.0.4
Feb 9, 2014
T-rex offscreen performance fix.
The compared test can be changed from the duel screen now.
New test icons indicating the offscreen resolution.
3.0.3
Feb 2, 2014
Fixed navigation crash on the page view.
Improved the server fallback method.
Added iPhone 4 support.
3.0.0
Jan 24, 2014
- Manhattan test: GPU-intensive OpenGL ES 3 test using advanced API-features for testing the latest high-end mobile devices (Features: multiple render target for deferred rendering, geometry instancing and transform feedback, etc.)

- New battery and stability test: Measures the device’s battery life and performance stability by logging frames-per-second (FPS) and expected battery running time while iterating the T-Rex test multiple times.

- Quality match test: The Quality match test measures the visual fidelity provided by the device in the high-end gaming-like scene.

- Fully redesigned, easy-to-use user interface: provides device comparison within the app by downloading the complete GFXBench database.
2.7.3
Aug 26, 2013
minor bugfix
2.7.2
May 10, 2013
New icon
Minor bugfix
2.7.1
Apr 29, 2013
Name changed from GLBenchmark to GFXBench
2.7.0
Apr 11, 2013

GFXBench GL FAQ

Click here to learn how to download GFXBench GL in restricted country or region.
Check the following list to see the minimum requirements of GFXBench GL.
iPhone
iPad
GFXBench GL supports English

GFXBench GL Alternative

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