Partia 2
$5.99
2.0.0for iPhone, iPad and more
8.9
32 Ratings
Imago Software
Developer
112.7 MB
Size
Jan 23, 2022
Update Date
Entertainment
Category
9+
Age Rating
Age Rating
Partia 2 Screenshots
About Partia 2
Partia 2 is a SRPG (Strategy Role-playing) video game inspired by Fire Emblem and Tear Ring Saga series. In a high fantasy setting, the game will take players through an adventure where magic and sword collide and friendship and betrayal intertwine.
Partia 2 : The Pretenders War is a sequel to Partia: The Broken Lineage. The game packs 22 stages that could present challenges to any SRPG fan.
Partia 2 introduces many new features, including the choice of "Common turn" rule where all factions make moves alternatively (like Chess) instead of taking turns to move all his/her units. I believe this will bring a new nuance to gameplay if a player choose to do so. It can be toggled in intermission, and you can always play the game in the traditional FE way. (Common turn idea is from Berwick Saga) AI had improved a lot, and horse units now can move after attacking, if they have remaining move distances.
Regrettably, the game could not deliver large animation battle. If you felt the game looked bad in Partia 1, then you'll find this game look much the same, except we have much bigger and nicer character portraits. It is because original Partia was never profitable, making Partia 2 production running on fume. (It sold around 6000 copies in two years) The stress of not getting paid almost broke our team of two, but somehow sheer will allowed this game to be out here for you. So whether this game series is success or not, I am immensely proud of the results. How many five year projects can a person do in a life time? ;-) Many times I was tempted to include some IAP stuff into the game and get cheap dollar or two, but I decided against it. More than anything, I rather have this game to be remembered as good, than have that IAP distaste.
So you may refrain from purchasing this game if you didn't like Partia 1. But I promise you it will be a much better experience (and much more challenging) if you did enjoy the original Partia.
Thank you all, and please let us know what you think!
Partia 2 : The Pretenders War is a sequel to Partia: The Broken Lineage. The game packs 22 stages that could present challenges to any SRPG fan.
Partia 2 introduces many new features, including the choice of "Common turn" rule where all factions make moves alternatively (like Chess) instead of taking turns to move all his/her units. I believe this will bring a new nuance to gameplay if a player choose to do so. It can be toggled in intermission, and you can always play the game in the traditional FE way. (Common turn idea is from Berwick Saga) AI had improved a lot, and horse units now can move after attacking, if they have remaining move distances.
Regrettably, the game could not deliver large animation battle. If you felt the game looked bad in Partia 1, then you'll find this game look much the same, except we have much bigger and nicer character portraits. It is because original Partia was never profitable, making Partia 2 production running on fume. (It sold around 6000 copies in two years) The stress of not getting paid almost broke our team of two, but somehow sheer will allowed this game to be out here for you. So whether this game series is success or not, I am immensely proud of the results. How many five year projects can a person do in a life time? ;-) Many times I was tempted to include some IAP stuff into the game and get cheap dollar or two, but I decided against it. More than anything, I rather have this game to be remembered as good, than have that IAP distaste.
So you may refrain from purchasing this game if you didn't like Partia 1. But I promise you it will be a much better experience (and much more challenging) if you did enjoy the original Partia.
Thank you all, and please let us know what you think!
Show More
What's New in the Latest Version 2.0.0
Last updated on Jan 23, 2022
Old Versions
Game engine updated to SDL
Show More
Version History
2.0.0
Jan 23, 2022
Game engine updated to SDL
1.1.5
Apr 3, 2020
Full screen including the homebar in the game screen area
1.1.4
Mar 17, 2020
iOS 13 small screen launch fixed.
1.1.3
Jun 24, 2018
- Fixed crash issues in 'Horse rule' mode.
1.1.2
May 13, 2016
- Bug fixed: Last stage boss zone fixed
1.1.1
Apr 16, 2016
- Fixed Guild Arena in Wide screen Active Mode
1.1.0
Mar 23, 2016
- The game now supports Wide Screen (16:9) in Landscape mode! (Applies to iPhones)
- New UI Scheme (Dark) available at Options
- New Shoulder button with Virtual D-pad to help cycle through units
- Raised difficulty in general
- Many Bug fixes (Thanks to "Whenbananasattack")
Please be warned that old save files (from 1.0.8 and below) will not work in version 1.1.0. My apologies and thanks to Nathantx10 for reminding me!
- New UI Scheme (Dark) available at Options
- New Shoulder button with Virtual D-pad to help cycle through units
- Raised difficulty in general
- Many Bug fixes (Thanks to "Whenbananasattack")
Please be warned that old save files (from 1.0.8 and below) will not work in version 1.1.0. My apologies and thanks to Nathantx10 for reminding me!
1.0.8
Feb 19, 2015
Introducing Expert Mode, where the game is being rebalanced toward more difficulty.
1. Slightly more sever weapon triangle
2. AI looks for weapon triangle advantage
3. Stage reward is now 300 crown per enemy casualty
4. Increased attack bonus of arrows against flying units
5. Healer base exp is 10
6. Generally less exp gain for battles
7. Different item matrix where weapon and magic power increased and armor power decreased. I am guessing arrows and ballista should be more feared now!
8. Enemy thieves should have pickpocket skills to annoy players
Latter game enemy stats had a boost to their stats, but even more (random) boost is applied in Expert Mode.
Stat cap and proficiency cap is applied to both regular game and expert mode.
1. Slightly more sever weapon triangle
2. AI looks for weapon triangle advantage
3. Stage reward is now 300 crown per enemy casualty
4. Increased attack bonus of arrows against flying units
5. Healer base exp is 10
6. Generally less exp gain for battles
7. Different item matrix where weapon and magic power increased and armor power decreased. I am guessing arrows and ballista should be more feared now!
8. Enemy thieves should have pickpocket skills to annoy players
Latter game enemy stats had a boost to their stats, but even more (random) boost is applied in Expert Mode.
Stat cap and proficiency cap is applied to both regular game and expert mode.
1.0.7
Dec 21, 2014
- iOS 6 crash issue fixed
1.0.6
Dec 17, 2014
- Stage 10, 11 enemy reinforcement locations fixed
- Active turn enemy action order adjusted
- Fixed Repair Kit and Repair Staff functionalities
- Active turn enemy action order adjusted
- Fixed Repair Kit and Repair Staff functionalities
1.0.5
Nov 22, 2014
- iOS 6 crash fixed
- Doubled the stage clear reward
- Increased the arena reward based on number of gladiators
- Increased the number of base items and potions at the intermission shops
- Doubled the stage clear reward
- Increased the arena reward based on number of gladiators
- Increased the number of base items and potions at the intermission shops
1.0.4
Nov 19, 2014
- Fixed Stage 20 crash condition
- Fixed Stage 22 crash condition
- Fixed Stage 22 crash condition
1.0.3
Nov 10, 2014
- Game now playable in iPod touch 4th generation !
- Made so Rogue class can use a key infinitely same as Thief class
- Fixed bug about attacking out of range breakable objects
- Fixed bug about units warping in specific cases
- Made so Rogue class can use a key infinitely same as Thief class
- Fixed bug about attacking out of range breakable objects
- Fixed bug about units warping in specific cases
1.0.2
Oct 31, 2014
- Added functionality to toggle equip/unequip items
- Fixed resume issue with code optimization
- Fixed Stage 5 Cart not leaving area issue
- Fixed enemy mounted unit move parameter bug
- Fixed mounted unit moving range after action without moving
- Fixed resume issue with code optimization
- Fixed Stage 5 Cart not leaving area issue
- Fixed enemy mounted unit move parameter bug
- Fixed mounted unit moving range after action without moving
1.0.1
Oct 22, 2014
Partia 2 FAQ
Click here to learn how to download Partia 2 in restricted country or region.
Check the following list to see the minimum requirements of Partia 2.
iPhone
Requires iOS 9.0 or later.
iPad
Requires iPadOS 9.0 or later.
iPod touch
Requires iOS 9.0 or later.
Partia 2 supports English