Redwall: Escape the Gloomer
FreeOffers In-App Purchases
1.0for iPhone, iPad and more
Age Rating
Redwall: Escape the Gloomer Screenshots
About Redwall: Escape the Gloomer
One of a series of six games, The Lost Legends of Redwall: Escape the Gloomer, is created in partnership with Soma Games under license from Penguin Random House UK™ and the Redwall Abbey company™. The Lost Legends of Redwall: Escape the Gloomer is a Conversational Adventure™ game in nine chapters developed by Team Clopas.
Based on the wildly popular best-selling book, Mossflower, and second in the twenty-two book series by Brian Jacques, this interactive tale immerses the Player in the exploits and redemption of Gillig the otter as he tries to overcome his weaknesses, limited resources, and the menace of the monstrous water rat Gloomer.
Before Redwall™ Abbey, there was Kotir Castle, an abandoned fortress built over a large lake near the River Moss. It was taken over by the wildcat Verdauga Greeneyes and his Thousand Eyes army of vermin. Upon his untimely demise, his daughter Tsarmina began her evil rule. Subjugating the woodland inhabitants of Mossflower, this cruel Queen reigned using the army of a Thousand Eyes to collect food tribute from the peaceful forest dwellers. In her arsenal was a very special living weapon. A murderous insane creature kept deep in the bowels of the castle. Captured by her father, Gloomer the Greatrat was rightly feared by all. In these ancient days lived mighty heroes such as Martin the Warrior and Gonff Prince of Mousethieves.
Now our would be champion, Gillig directed by the otter leader Skipper, has been given a very special solo mission. Retrieve an ancient scroll once belonging to Verdauga. On the verge of being exiled from the otter crew, Gillig sees this as an opportunity to prove himself to the otter tribe – if he can overcome his weaknesses.
Your story begins with a descent down a rope into a ruined otter holt near Kotir Castle. What happens next will be totally up to you.
Features:
Narrative based game with emphasis on exploration and overcoming obstacles
Nine chapters of interactive play with rich descriptions
Intuitive UI that enables comfortable reading of text with page controls
Suitable for ages 13+
Character development – progress Gillig from timid otter to noble warrior
Adds to Redwall lore with new backstories and familiar characters alike
Conversational Adventure™ game elements
Original illustrations created specifically for the game
Sound effects and original musical soundtrack
Professional Voice Acting
Based on the wildly popular best-selling book, Mossflower, and second in the twenty-two book series by Brian Jacques, this interactive tale immerses the Player in the exploits and redemption of Gillig the otter as he tries to overcome his weaknesses, limited resources, and the menace of the monstrous water rat Gloomer.
Before Redwall™ Abbey, there was Kotir Castle, an abandoned fortress built over a large lake near the River Moss. It was taken over by the wildcat Verdauga Greeneyes and his Thousand Eyes army of vermin. Upon his untimely demise, his daughter Tsarmina began her evil rule. Subjugating the woodland inhabitants of Mossflower, this cruel Queen reigned using the army of a Thousand Eyes to collect food tribute from the peaceful forest dwellers. In her arsenal was a very special living weapon. A murderous insane creature kept deep in the bowels of the castle. Captured by her father, Gloomer the Greatrat was rightly feared by all. In these ancient days lived mighty heroes such as Martin the Warrior and Gonff Prince of Mousethieves.
Now our would be champion, Gillig directed by the otter leader Skipper, has been given a very special solo mission. Retrieve an ancient scroll once belonging to Verdauga. On the verge of being exiled from the otter crew, Gillig sees this as an opportunity to prove himself to the otter tribe – if he can overcome his weaknesses.
Your story begins with a descent down a rope into a ruined otter holt near Kotir Castle. What happens next will be totally up to you.
Features:
Narrative based game with emphasis on exploration and overcoming obstacles
Nine chapters of interactive play with rich descriptions
Intuitive UI that enables comfortable reading of text with page controls
Suitable for ages 13+
Character development – progress Gillig from timid otter to noble warrior
Adds to Redwall lore with new backstories and familiar characters alike
Conversational Adventure™ game elements
Original illustrations created specifically for the game
Sound effects and original musical soundtrack
Professional Voice Acting
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What's New in the Latest Version 1.0
Last updated on May 11, 2019
Version History
1.0
May 10, 2019
Redwall: Escape the Gloomer FAQ
Click here to learn how to download Redwall: Escape the Gloomer in restricted country or region.
Check the following list to see the minimum requirements of Redwall: Escape the Gloomer.
iPhone
Requires iOS 9.0 or later.
iPad
Requires iPadOS 9.0 or later.
iPod touch
Requires iOS 9.0 or later.
Redwall: Escape the Gloomer supports English
Redwall: Escape the Gloomer contains in-app purchases. Please check the pricing plan as below:
Purchase the Full Game
$0.99