
Scorcher
Blazing Fast Canyon Racing
$2.99
1.1for iPhone, iPad and more
Age Rating
Scorcher Screenshots
About Scorcher
Scorcher is the all-new blazing-fast infinite racer from Radiangames, creator of Inferno 2 and Super Crossfighter. Pilot your Scorcher through treacherous twists and turns as your ship steadily increases in speed until you're in the zone and your reflexes take over to keep you alive as long as possible.
GIANT SANDWORMS
Unlock Behemoth mode and take control of 6 colossal sandworms! Devour as many sandsharks as possible in 2 minutes. The more sandsharks you devour in a row, the more will spawn!
BLAZING VISUALS
Scorcher features multiple endless canyons, 3 unique ships to unlock, and the smoothest racing controls to ever grace a touchscreen. Combined with beautiful 60 FPS graphics, spectacular particle effects, 12 local and online leaderboards, and a pulse-pounding soundtrack, Scorcher is a must-have infinite racing game.
GIANT SANDWORMS
Unlock Behemoth mode and take control of 6 colossal sandworms! Devour as many sandsharks as possible in 2 minutes. The more sandsharks you devour in a row, the more will spawn!
BLAZING VISUALS
Scorcher features multiple endless canyons, 3 unique ships to unlock, and the smoothest racing controls to ever grace a touchscreen. Combined with beautiful 60 FPS graphics, spectacular particle effects, 12 local and online leaderboards, and a pulse-pounding soundtrack, Scorcher is a must-have infinite racing game.
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What's New in the Latest Version 1.1
Last updated on Apr 4, 2019
Old Versions
New in 1.1:
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode
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Version History
1.1
Apr 4, 2019
New in 1.1:
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode
* 2 New Canyons (both modes) with new sandworms
* New obstacle: Rock pillars
* New wide-open regions (most canyons)
* New leaderboard in-world markers
* Added End-game sequence showing final score
* Increased number of sandsharks (spawns in groups of 1-3)
* Reduced bonus score for sandsharks (from 50m to 10m per shark)
* Updated unlock scores, particularly for Behemoth mode
1.04
Mar 8, 2019
New in 1.04:
* Decreased unlock scores for pretty much everything
* Fixed GameCenter leaderboard issues
* Jump sound changed/increased
* Increased volume of some worm sounds
* Turned off GIF recording on some mid-level devices (default, can still turn it on in more options)
* Decreased unlock scores for pretty much everything
* Fixed GameCenter leaderboard issues
* Jump sound changed/increased
* Increased volume of some worm sounds
* Turned off GIF recording on some mid-level devices (default, can still turn it on in more options)
1.03
Mar 2, 2019
Lots of minor tweaks in 1.03:
- Reduce width for behemoth mode a bit
- Added Damage/sharks/repair tutorial message(s)
- Made beginning of Silicon easier (wider)
- Made beginning of Obsidian a little easier
- Added Steering control scheme (3rd control type)
- Tweaked wall vs. worm collisions
- Increased width of canyon for Silicon (during worm sequence)
- Decreased worm speed slightly on Silicon
- Increased shark boost after getting past worm
- Added boost to shark spawns right when you take damage
- Reduced grind for unlocking Obsidian/Platinum (if you don't get 10km on one run)
- Delayed mine spawn when mine tutorial message shows up
- Fixed Rate Scorcher showing up at the wrong time on occasion
- Lightened shadows a little more (to make walls less confusing)
- Change the visual version number on the main menu
- Reduce width for behemoth mode a bit
- Added Damage/sharks/repair tutorial message(s)
- Made beginning of Silicon easier (wider)
- Made beginning of Obsidian a little easier
- Added Steering control scheme (3rd control type)
- Tweaked wall vs. worm collisions
- Increased width of canyon for Silicon (during worm sequence)
- Decreased worm speed slightly on Silicon
- Increased shark boost after getting past worm
- Added boost to shark spawns right when you take damage
- Reduced grind for unlocking Obsidian/Platinum (if you don't get 10km on one run)
- Delayed mine spawn when mine tutorial message shows up
- Fixed Rate Scorcher showing up at the wrong time on occasion
- Lightened shadows a little more (to make walls less confusing)
- Change the visual version number on the main menu
1.01
Mar 1, 2019
Scorcher FAQ
Click here to learn how to download Scorcher in restricted country or region.
Check the following list to see the minimum requirements of Scorcher.
iPhone
Requires iOS 8.0 or later.
iPad
Requires iPadOS 8.0 or later.
iPod touch
Requires iOS 8.0 or later.
Scorcher supports English
Related Videos
Latest introduction video of Scorcher on iPhone
Latest introduction video of Scorcher on iPhone