SpellTower

SpellTower


Wordsearch meets strategy


FreeOffers In-App Purchases

1.0.22for iPhone, iPad and more
7.5
583 Ratings
Zach Gage
Developer
144.8 MB
Size
Oct 1, 2021
Update Date
Word
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
SpellTower Screenshots
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About SpellTower

The original best-selling mobile word game, reimagined!

Pick your words wisely! As you play, more tiles rise from the bottom of the screen! It'll take all of your lexicological wits, and tactical know-how to keep your columns down. If any letters make it to the top row, it's game over.

Classic modes Daily Tower, Tower, Puzzle, Rush and Zen are all back and packed with brand new BONUS TILES that double (or more!) word values.

Joining them is the brand new Search mode, plus ExPuzzle, Double Puzzle, Bubble Puzzle, and Blitz mode!

That’s eleven modes in all!

Plus iCloud Backup, Highscores reported for games even while in-progress, detailed statistics for every mode, Game Center leaderboards, and achievements.

—————————

It’s pretty wild to be revisiting my first hit game, SpellTower. I can't believe it's almost 10 years since it released. The first iPhones it ran on had a 3.5 inch screen and 320 x 480 resolution! I literally did a double-take at that resolution when I looked it up.

A funny part about having a hit game is people talk to you about it. With SpellTower I heard about grandparents playing the game every morning to keep their minds sharp, parents playing it with their kids, expectant mothers playing it to get through morning sickness, and countless sightings of strangers playing it on subways, planes — even elevators.

I got into games because I wanted to connect with people in a positive way. I wanted to help people think critically and come away with more than they arrived with. Games felt like a way to do this on a huge scale, but the stories I heard from SpellTower players taught me that games do so much more for people than I ever expected.

I’m deeply grateful that SpellTower has been able to be something special for so many people, and I think that’s why so many people have shared it with friends, loved ones, and strangers on elevators.

Even though SpellTower is a game I made, it’s really barely mine anymore. The experiences and love I had for the game has been outstripped by its audiences a thousandfold. I thought a lot about all the experiences that people have had with the game when I was designing this new version. I hope it gives everyone who’s loved the game a reason to pick it back up again and share it amongst their friends and family.

-zach
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What's New in the Latest Version 1.0.22

Last updated on Oct 1, 2021
Old Versions
Aspect ratio fixes for the iPad Mini.
Show More
Version History
1.0.22
Oct 1, 2021
Aspect ratio fixes for the iPad Mini.
1.0.21
Sep 29, 2021
Infrastructural Updates.
1.0.20
Jul 10, 2021
In response to fan feedback, this update now allows to the daily search puzzle to be played up to three times - only your highest score is submitted! 


It also includes fixes for unresponsive audio sliders and other minor adjustments.
1.0.18
May 26, 2021
This update brings some improvements to tutorial, along with bringing our ad system up to date with iOS 14.5's ad changes.

Because we default to no tracking, there will be no popup asking to track you across apps.
1.0.16
Apr 11, 2021
infrastructural updates
1.0.15
Apr 10, 2021
As always, thanks for the support over the years!
We’ve changed the title of this game from SpellTower+ to SpellTower to better convey that this is a replacement for the Classic SpellTower app.
1.0.14
Feb 24, 2021
- new icon
1.0.13
Feb 14, 2021
- icloud and infrastructure updates
1.0.11
Oct 5, 2020
Infrastructural changes
1.0.10
Feb 29, 2020
1.0.10
- fixed delay on load with low connectivity
- fixed bug where top-250 medals were not being awarded in daily modes
- hopefully fixed bug where tapping might stop working until you drag
- fixed bug where zen score displayed incorrectly

1.0.9 - Exciting changes to Rush and Blitz modes!
- made some big changes in rush/blitz mode. Shortened word submission time, allowed for multiple word submissions at once, stopped the timer pause from happening during word submissions.
- night mode color adjustments for clarity and for less blinding full-white colors
- fixed a bug where sometimes 'add row' was difficult to hit
- interaction improvements when dragging in "only submit words when tapping the top bar" mode

1.0.8
- changed 'only submit when tapping top word-bar' option to also apply when dragging to select

- fixed "Tournament Not Finished" bug for future tournaments
- fixed bug where sometimes challenges would be used up when players neverminded out of the menu
- fixed issues where sometimes highscores might not save
- fixed top bar not submitting words after successful challenge
- disabled share button on ipad since it isn't working
- fixed of the hang-on-load bug


FAQ:
1. How are word scores figured?

The word score formula is: (Letter values + Bonus letter values) * Word length.
Letter values are the letters in the word and Bonus letter values are any additional tiles removed by the word.
Letters each have a hidden value that roughly equates to their rarity.

2. What kinds of words are legal for the wordlist?

It's actually pretty complicated to settle on rules for a wordlist! I didn't want to just do the typical "no proper nouns" because to me that feels wrong. Word games are about finding words you know, and words like "American" are real words, even if they have to be capitalized. That said, when you include lists of names things do eventually become out of control so there need to be some limits. Here's what I decided:

- No names (i.e. Jessica, Zeus, Jesus)
- No place names (i.e. America, Saturn)
- No abbreviations (i.e. DWI, IOU)
- No vulgar slang

- Names of peoples are okay (i.e. American, Asian, Cherokee)
- Names of constellations are okay (i.e. Pleiades)
- Genera of species are okay (i.e. Aegypius)
- Non-Vulgar slang is okay (i.e. Bae)
1.0.9
Feb 13, 2020
1.0.9 - Exciting changes to Rush and Blitz modes!
- made some big changes in rush/blitz mode. Shortened word submission time, allowed for multiple word submissions at once, stopped the timer pause from happening during word submissions.
- night mode color adjustments for clarity and for less blinding full-white colors
- fixed a bug where sometimes 'add row' was difficult to hit
- interaction improvements when dragging in "only submit words when tapping the top bar" mode

1.0.8
- changed 'only submit when tapping top word-bar' option to also apply when dragging to select

- fixed "Tournament Not Finished" bug for future tournaments
- fixed bug where sometimes challenges would be used up when players neverminded out of the menu
- fixed issues where sometimes highscores might not save
- fixed top bar not submitting words after successful challenge
- disabled share button on ipad since it isn't working
- fixed of the hang-on-load bug


FAQ:
1. How are word scores figured?

The word score formula is: (Letter values + Bonus letter values) * Word length.
Letter values are the letters in the word and Bonus letter values are any additional tiles removed by the word.
Letters each have a hidden value that roughly equates to their rarity.

2. What kinds of words are legal for the wordlist?

It's actually pretty complicated to settle on rules for a wordlist! I didn't want to just do the typical "no proper nouns" because to me that feels wrong. Word games are about finding words you know, and words like "American" are real words, even if they have to be capitalized. That said, when you include lists of names things do eventually become out of control so there need to be some limits. Here's what I decided:

- No names (i.e. Jessica, Zeus, Jesus)
- No place names (i.e. America, Saturn)
- No abbreviations (i.e. DWI, IOU)
- No vulgar slang

- Names of peoples are okay (i.e. American, Asian, Cherokee)
- Names of constellations are okay (i.e. Pleiades)
- Genera of species are okay (i.e. Aegypius)
- Non-Vulgar slang is okay (i.e. Bae)
1.0.8
Feb 4, 2020
Thanks for all your bug reports! There are some good fixes in this update.
Also, There are two questions that I've gotten a bunch and thought I would address here:

1. How are word scores figured?

The word score formula is: (Letter values + Bonus letter values) * Word length.
Letter values are the letters in the word and Bonus letter values are any additional tiles removed by the word.
Letters each have a hidden value that roughly equates to their rarity.

2. What kinds of words are legal for the wordlist?

It's actually pretty complicated to settle on rules for a wordlist! I didn't want to just do the typical "no proper nouns" because to me that feels wrong. Word games are about finding words you know, and words like "American" are real words, even if they have to be capitalized. That said, when you include lists of names things do eventually become out of control so there need to be some limits. Here's what I decided:

- No names (i.e. Jessica, Zeus, Jesus)
- No place names (i.e. America, Saturn)
- No abbreviations (i.e. DWI, IOU)

- Names of peoples are okay (i.e. American, Asian, Cherokee)
- Names of constellations are okay (i.e. Pleiades)
- Genera of species are okay (i.e. Aegypius)


Bug fixes:
- changed 'only submit when tapping top word-bar' option to also apply when dragging to select

- fixed "Tournament Not Finished" bug for future tournaments
- fixed bug where sometimes challenges would be used up when players neverminded out of the menu
- fixed issues where sometimes highscores might not save
- fixed top bar not submitting words after successful challenge
- disabled share button on ipad since it isn't working
- attempted a fix of the hang-on-load bug
1.0.7
Feb 2, 2020
- fixed a bug where non-US stores might show the wrong price on the banner
- fixed accidental notification
- removed ad info message
1.0.6
Feb 1, 2020
- fixed issue where you could sometimes lose progress if you tapped on an ad
- show game-mode in tweets
- fixed some unskippable ads to now be skippable
1.0.5
Jan 31, 2020
- fixed a bug where background color reset when resuming
- fixed a bug where not all top 250 scores would always be visible in dailies
- fixed a bug where the purchase banner would not always show after you had seen an ad
- fixed a visual bug in the pre-ad purchase offer
1.0.4
Jan 29, 2020
- small but critical pre-launch bug fixes
1.0.3
Jan 29, 2020
- added 'system' light/dark type
- other small bug fixes
1.0.2
Jan 29, 2020
- many small pre-launch bug fixes
1.0.1
Jan 28, 2020
- many small pre-launch bug fixes
1.0
Jan 27, 2020

SpellTower FAQ

Click here to learn how to download SpellTower in restricted country or region.
Check the following list to see the minimum requirements of SpellTower.
iPhone
Requires iOS 12.0 or later.
iPad
Requires iPadOS 12.0 or later.
iPod touch
Requires iOS 12.0 or later.
SpellTower supports English
SpellTower contains in-app purchases. Please check the pricing plan as below:
Full Game Unlock
$4.99

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