Towers and Titans

Towers and Titans


A 3D tower defense adventure.


FreeOffers In-App Purchases

3.9.2for iPhone, iPad
9.5
108 Ratings
Rumble Entertainment, Inc.
Developer
314 MB
Size
Apr 23, 2024
Update Date
Role Playing
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Towers and Titans Screenshots
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About Towers and Titans

Battle your way through a realistic 3D tower defense RPG adventure.

Build a team of powerful Titans in your quest to defend your kingdom from the attacking horde!

**Real Time PvP**
Prepare yourself for real-time PvP battles! Join in the melee, or attack at range. Show your strength against others in your quest to prove that you are the greatest Commander.

**Collect Powerful Defenders**
You will command your Titans in epic tower defense battles. Get ready to train Knights for melee combat and summon Archers and Wizards for ranged attacks. In moments of peril, call on Angels and raise Demons to unleash their terror on your foes.

**Realistic 3D Art**
See every detail on your warriors’ faces and experience every scratch in their armor. Behold the sharpness of daggers, the pierce of arrows, and the magic of spells. Feel the power of every hit with cinematic animations and effects.

**Strengthen Your Team**
Level up, evolve, and ascend your Titans to become even stronger and take on more challenging quests. Make crucial RPG decisions that will determine the fate of your battles!

**Use Amazing Skills**
Rank up your Titans to unlock amazing skills that will keep your towers secure. Witness the growing power of each unique ability as they aid you on your quest!

**Tactical Gameplay**
Make real-time battle decisions that will determine the path of your adventure! Choose melee or ranged attacks and decide the perfect time to strike in action-packed tower defense combat!

**Epic RPG Quests**
Test your mettle in RPG campaign adventures. Use your tower defense combat skill to complete quests that take you from the castle walls to the heights of dangerous dungeons!

**AFK Rewards**
Continue to reap rewards when you log off! The further you progress in your adventures, the greater the bounty! Collect your quest loot when you log on!

**Auto-Deploy**
Relax and watch your strategy unfold as your Titans are deployed according to your battle plan. Employ tower defense tactics as you see fit and let your team triumph over the enemy!

Privacy Policy: https://plarium.com/en/legal/privacy-and-cookie-policy/
Terms of Use: https://plarium.com/en/legal/terms-of-use/
Terms of Sale: https://towersandtitans.com/tos/
Privacy Requests: https://support.rumblegames.com/hc/en-us/requests/new
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What's New in the Latest Version 3.9.2

Last updated on Apr 23, 2024
Old Versions
Gameplay
Adjustments to PVP Arena

UI/UX
Implemented a number of [NEXT] buttons to help players find their way through gameplay
Fixed the [Show Me] button for the Commander Missions bounty quests

Titans
Krogoth Updates
Balance pass
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Version History
3.9.2
Apr 23, 2024
Gameplay
Adjustments to PVP Arena

UI/UX
Implemented a number of [NEXT] buttons to help players find their way through gameplay
Fixed the [Show Me] button for the Commander Missions bounty quests

Titans
Krogoth Updates
Balance pass
3.9.1
Apr 10, 2024
The Event Calendar is now live! Access the Event Calendar via the Home Screen or by opening up the Event Marquee and tapping the icon from within. The Event Calendar provides upcoming information on the next 7 days worth of events!

Equipment / Evolution / Ascension Tokens are now available! We have added various types of tokens which can be used to accomplish various actions such as Equipment leveling, Evolution or Ascension without the need of fodder equipment or titans.

Equipment Tokens can be earned through the Equipment Dungeon, certain Quests, and by dismantling Equipment.

Evolution Tokens can be earned through the Retiring of Titans, certain Quests and Shop offers.

Ascension Tokens are currently only available via certain Quests and Shop offers.

Titan Pass is now live! Purchase the 30 day Titan Pass in order to unlock various benefits:
4x Raid Battle Speed
+50 Inventory Limits
+30 Max Energy
+30% Gold and XP from Battles
+20% Equipment Rewards
VIP Chat Title
Chat Title can be Toggled On/Off via Chat Settings

The Titan Pass can be purchased multiple times to increase the duration of the Pass. All benefits will be lost once the Pass is no longer active.

The Equipment Marketplace is now live! You can now sell Equipment you own, as well as purchase Equipment from other players. As with our Titan Marketplace, your account must be Level 3 to participate.

Gameplay
Piercing Tundra event updates
Titan Rush event updates
Energy Blitz event updates
Super Summon Surge event updates
Commander Mission quest updates
Fixed an issue with some Tutorial prompts

UI/UX
Various improvements to Dungeon visuals
Fixed an issue in the Bounty Board

Titans
Axe Thrower Updates
Dark
Base stats have been tweaked
Deploy cost reduced to 16
Whirling Blade mana cost reduced by 2
Whirling Blade has an additional damage tick on cast
Fire
Base stats have been tweaked
Piercing Axe mana cost reduced by 2
Piercing Axe has an additional damage tick on cast
Armor Melt is applied on all damaging attacks
Light
Base stats have been tweaked
Deploy cost reduced to 16
Blazing Speed values slightly buffed
Blazing Axe mana cost reduced by 2
Blazing Axe duration reduced by 4 seconds
Blazing Axe damage adjusted
Blazing Axe has an additional damage tick on cast
Suffering Wound is applied on all damaging attacks
Nature
Base stats have been tweaked
Deploy cost reduced to 16
Crushing Throw mana cost reduced by 2
Water
Base stats have been tweaked
Deploy cost reduced to 16
Stunning Throw mana cost reduced by 2
Toe Cutter is applied on all damaging attacks
Corpse Shield Updates
Dark
Base stats have been tweaked
Insidious Presence values slightly buffed
Dark Slash damage reduced, but Armor Break and duration buffed
Armor gained from Dark Slash’s upgrade buffed and duration increased
Sinister Edge values buffed
Fire
Base stats have been tweaked
Armor gained from Cauterizing Chop’s upgrade buffed
Encircling Blaze heal buffed
Light
Base stats have been tweaked
Light’s Riposte slightly buffed (from previous patch)
Shield Spike Armor damaged buffed (from previous patch)
Armor gained from Shield Spike upgrade buffed
Hardened Will buffed values buffed
Nature
Total kit redesign
Purpose is to be cheap to deploy but temporary lane plugger that is difficult to kill for a short time
Base stats have been tweaked
Seed to Sapling now lowers deployment cost
Deepening Roots now temporarily increases armor by a large amount.
This ability is used automatically after deployment
This ability does not recharge mana normally
Optimal play is to retreat the titan after the ability wears off
Upgrade 1 now adds a stun to enemies that attack Dusk while the ability is active
Rotting Presence now increases block amount
Water
Base stats have been tweaked
Barrier Reef values slightly buffed
Deep Water damage decreased, but stun and root durations increased
3.8.2
Mar 26, 2024
Gameplay
Equipment Tokens are now in the game, recycle unwanted gear and turn it into tokens that can be used to level up your favorite Equipment.
Selling/burning of equipment is back, and will award equipment tokens.
Super Summon Surge - Summon any Legendary requires a Tome

UI/UX
Numerous improvements to chat UI and performance
Reward floaties now show proper amounts
Evolution - Titans with equipment will show up in the evolution screen but show an error when they are selected for evolution (equipment must be removed before evolution/ascension).
Fixed an issue where boosting a Titan can sometimes result in selecting or selling a neighboring Titan.
3.8.1
Mar 13, 2024
Guilds! The team is working to implement Guilds and will continue to iterate on such over the course of the coming months. Guild buttons will be present on the Home Screen and Chat dialog with this version but are currently disabled until ready to be released with the feature at a future date.

Titan Leveling has been revamped! Titan level no longer resets to 1 after evolving, and instead will remain at its current level. The tuning for Titan leveling has also been completely revamped to make progression feel better. Evolving Titans will also increase your base stats. Existing Titans that have already been evolved will automatically be brought up to the level they were previously at before the evolution or higher.

Evolution Tokens have now been added. Evolution tokens are used alongside your existing Titans to evolve your titans and can be earned via Retiring any Titan.

Gameplay
VFX added to show when a Titan has become overwhelmed. A Titan becomes overwhelmed when they can no longer block any enemies.
Due to a recent change to how certain Titan stats are calculated, Titans that use their Armor stat in an offensive manner have had these values increased to remain effective. This affects the following Titans: Bjorn, Sallow, Calene, Tallia, Andara, Sella, Felwyn
Updated PvP Starting CP to 35 (from 20)
Raised the base level of difficulty for enemies in PvP for Gold through Conqueror tiers
Increased the amount of PvP Battle Pass Points awarded after a match to 15 points for wins and 10 points for losses
Improvements to PvP Battle Pass Rewards
New Daily Quests have been added to allow players to pick and choose quests
An issue regarding the Soft Pity system not increasing chances high enough when a Titan Rush event is active has been fixed. All players affected during previous Titan Rushes have been contacted and compensated.

UI/UX
PvP Damage Meters have been added.
CP Costs are now shown on the Titan portraits in the barracks and team select screens.
Updated the Event Banner in the Battlemode Screen. Time till the next event is now shown as well as a “New” banner when a new event launches.

3.7.2
Feb 28, 2024
Gameplay
New Leaderboards for Weekly Events!

UI/UX
When completing an Event battle, the next battle will automatically be selected.
Improved the Battlemode Screen to make it more clean when an Event is active.
Fixed an issue where the Codex was not sorting correctly.
Fixed an issue where the player was not able to play a dungeon after burning equipment to be under the cap.
3.7.1
Feb 14, 2024
The Elven Wind Mages storm onto the Battlefield on 2/22 alongside the new Cinderstorm Titan Trials Event!

Class: Wind Mage
Rarity: Rare
Role: Specialist
Race: Elf
Description: The Wind Mages harness the power of Titania’s winds to strengthen their allies and hinder their enemies. Sirox’s desert winds provide defensive support for all of his allies, keeping them safe from harm and weakening his enemies. Ventus uses the fury of the storms to bolster his allies’ damage and permanently empowering them in battle. Borealus calls upon the frigid winds to slice down his enemies and strengthen his allies’ strikes. Aeron the Swift slows his enemies while enhancing his allies' Attack Speed with hastening winds. Auster conjures magical energy to provide Mana for his allies. The Wind Mages use magical power to support their team and stop any enemy that threatens their allies!

Full Auto Now Available!
In addition to Auto Ability, you can now use the Full Auto feature. While playing a level, tap the button at the bottom left-hand side of your screen (to the right of the Pause button). From there, the button will expand, giving you 3 options:
Manual - Place your Titans and use their Abilities manually.
Auto Ability - Place your Titans manually, but use Abilities automatically.
Full Auto - Titans will be placed automatically, and Abilities will be used automatically.

The game will remember the last setting you used in PvE and PvP. For example:
If the last PvE level you played was completed with Full Auto, then the next PvE level you play will start with Full Auto enabled.
At the same time, if the last PvP level you played was completed in Manual, the next PvP level you play will start in Manual.

New Titan Quests Added!
New Missions to acquire Vilicus, the 4 Star Ranged Water Justicar Titan, and Tyr, the 5 Star Melee Nature Hammerfang Titan have been added for all players. Complete all 7 days of the Vilicus Missions to earn Vilicus to reveal the 7 days of Tyr Missions to acquire him as well!

Gameplay
Palak, the Fire Element Desert Spear, is now properly balanced as an AOE melee titan.
Visual Improvements to Chapter 2 Environments.
Ability upgrade Mana gain is now received when enemies are defeated from Certain Death.
Lucia: Ability attack range VFX corrected to match the actual attack range.
Equipment leveling will now only require Gold and Equipment XP, and no longer use Dust or Equipment Material.
Dust and Equipment Material will no longer be awarded across the game from Quests, Calendars, Bounty Boards, and the Shop.

UI/UX
Quests have been consolidated into a single menu.
Fixed an issue with the Barracks scrolling back to the top after making a change to a Titan.
Improved “Red Dot” functionality to account for sub quests being able to be collected.
Improved the banner art for the Roland Quest Chain.
Currency amounts are now present on the Battlemode UI screen
Improvements to Progression Pack visuals in the shop.

A note on Equipment burning: Any partially leveled piece of equipment will refund the equipment currencies that were used for the partial level. We will convert equipment currencies into other currencies at a later date
3.6.2
Jan 31, 2024
Gameplay
Battle Knights Lohengrin, Tristan, and Gawain have had their ability attack ranges reduced to the correct size.

UI/UX
New and Improved Battle Mode Screen.
Fixed an issue where there could be visual artifacts in the Hero progression screens.
Fixed an issue where summoning a titan would display “New Titan” even if it was not new for the player.
Lucia’s skills have been updated.
Fixed an issue where equipment inventory wouldn’t refresh properly after equipping a piece of equipment.
3.6.1
Jan 17, 2024
A new Titan has entered the fray!

Class: Reaver
Rarity: Epic
Role: Melee Attacker
Race: Orc

The formidable Reavers are a group of battle trained fighters from the desolate wastes of Vorlaire. Using their powerful axes, they defend their homeland from threats on all sides. Kaal, their Captain, cuts down foes in rapid succession with brutal efficiency. Barak the Raging bleeds his enemies out over time, finishing off wounded foes with mighty strikes. Groth the Berserker gains power and speed in battle, overwhelming the Soulless with furious slashes. Zug the Coldblooded uses frozen blades to strike down multiple targets at a time, unleashing his fury on enemies that attempt to Stun him. Dargast the Honorable adapts to any battlefield situation, swapping between an offensive Attack Stance to obliterate his foes while shielding himself with his Defensive Stance. The Reavers are a versatile group of Melee Attackers that can add a fearsome blade to any team.

Recruitment Tomes can now summon 3 star Titans!

New Titan Rush Summoning Events! While active, featured Titans will get a 10x chance to be summoned from a Rare Tome and Epic Tome after successfully summoning a Titan from their specific rarity. Be on the lookout for these boosted chances!

New 1+1 Legendary Reward! For a limited time during the Super Summon Surge, summon a Legendary Titan to receive a second free Legendary Titan, limited once per event.

New Special Summoning! Get increased chances of summoning Epic and Legendary Titans after multiple pulls to help guarantee higher rarity Titans. Special Summoning only applies to the listed tomes below. Increased chances will reset after successfully summoning a Titan of that rarity. Special Summons are counted independently for each Tome and Titan rarity.
Rare Tome
After 20 summons without an Epic Titan, the chance increases by 2% per Tome to summon an Epic Titan.
After 200 summons without Legendary Titan, the chance increases by 5% per Tome to summon a Legendary Titan.
Epic Tome
After 12 summons without Legendary Titan, the chance increases by 2% per Tome to summon a Legendary Titan.
Astral Tome
After 20 summons without an Epic Titan, the chance increases by 2% per Tome to summon an Epic Titan.
After 200 summons without Legendary Titan, the chance increases by 5% per Tome to summon a Legendary Titan.
Epic Astral Tome
After 12 summons without Legendary Titan, the chance increases by 2% per Tome to summon a Legendary Titan.


New Campaign chain quests now available on the Home screen for all players. Check them out for new rewards across all difficulty modes!

News and Updates Opt In - Players can now opt into our Towers and Titans Newsletter to receive a daily email reward for 7 days, which includes titans such as the Rare Ranged Attacker Cenerian or the Epic Healer Maya. Additional rewards will go out with future events, so stay tuned! The Opt In will appear once per account that has completed the tutorial, and can always be referenced further in the Settings screen - Notifications tab. Do note that some form of Login (Rumble / Plarium / Google / Apple) must be connected to your account in order to Opt In.
Gameplay
Reduced the value of Andara's Shielded Swing trait at Mythic quality to the correct amount, down from 42.5% to 4.25%
Reduced Myrion's Skill Rank 8 value for Might of Mind to the correct amount, down from 8.6% to 6.6%
Ventus' skill rank 34 now correctly lasts for 6 basic attacks.
Added the ability to toggle abilities to automatically be used.
Gold is now required for removing equipment. Dust is no longer used.
Fixed runes showing up incorrectly on certain maps.
Improved Chapter 1 Levels when playing on Hard or Expert Mode.
Added additional bots to the Conqueror Tier.


UI/UX
Fixed an issue where the sound toggle button would flash on loading screens.
Sandor's Jagged Blades trait now properly calculates its bonus damage.
Fixed an issue with cropped currency on victory/defeat/try again screens.
3.5.2
Dec 20, 2023
Gameplay
Updated and Improved the Tutorial.
Fixed Runes appearing incorrectly.
Improvements to resuming sessions.
Levithia now gains mana per second instead of per attack.
Increased Andalir's passive mana gain to the correct amount.


UI/UX
Event Marquee will now show when upcoming events will start.
Updated conversation text with Bonecrusher.
Improvements to Bonecrusher’s summoning sequence.
Added the ability to turn on an FPS counter to the settings menu.
Added more descriptive introductions to each dungeon, explaining the key challenges and suggesting some successful strategies.
Improved Tyr’s skill descriptions.
Fixed an issue where some calendars were not showing up for certain players.
New weekly special packs are now available.
Fixed an issue that would cause the Event Marquee to become unresponsive.
Improvements to the PvP Tooltips and UI.
Fixed an issue where flickering could occur on the summon screen.
Fixed an issue with quests not properly updating during the daily rollover.
Added the ability to mark Titans as fodder for easier filtering during ascension and evolution.

Various performance improvements and fixes.
3.5.1
Dec 5, 2023
Preview Calendars are now available! Log in every day to receive an awesome reward, including guaranteed Titans at the end of each monthly calendar, and several powerful Legendary Titans! You can now look ahead to see what’s coming over the next several months using the new Preview Calendar feature. Rewards have also been improved, so take a look and see the rewards you can receive daily!

Updated Shop Offers for the Piercing Tundra Event. New trade-in offers are now available in the Shop for the Frostpierce and Dryad Shards.

Arena coins are now removed from the game. Players will receive 10 gold per Arena coin.

PvP Top 100 Rank Leaderboards have been added along with rewards for each placement.

Shop Updates
New Equipment Key offers have been added to the Shop's Treasury tab at a reduced Crystal price.
The Epic Tome purchase limit in the Shop's Treasury tab has been removed.
Crystal Treasury offers not have Increased Gold & XP
Gameplay
Several Fixes to the Piercing Tundra Event and Spotlight Effects.
Performance Improvements

UI/UX
Fixed a possible unresponsive state when returning to the home screen.
Improvements to the conversation UI.
Improvements to PvP Trophy Road UI.
XP and Gold rewards have been greatly increased across all campaign levels, dungeon levels, and quests.
Bounties: 1* ~ 5* Bounties are now faster to complete.
Commander Mission requirements for playing the PvP Arena have been lowered.
3.4.2
Nov 21, 2023
PvP Top 100 Leaderboard!
We’ve added a global ‘Top 100 Players’ leaderboard that is ranked based on player trophy count
The higher placement you achieve before the season is over will yield higher rewards!
PvP Queue Updates
It’s come to our attention that players have been queue dodging in order to avoid facing human players
This created a negative experience for the player on the receiving end where they would succumb to a ‘FAILED TO START BATTLE’
We’ve reworked the queue system so that entering a queue and finding a potential match will lock you into the match regardless of disconnection/closing the game
The receiving player would still load into the PvP match and face the ‘dodged’ player, resulting in a swift victory and trophy loss for the dodging player
Gameplay
Shandra’s Weighted Thrust Ability now properly activates every 5 turns.

UI/UX
Updated Battle Pass description to offer more clarity into what’s included.
3.4.1
Nov 9, 2023
PvP Ladder Update
Giant PvP Changes!

First off, thank you for everyone participating in the fast-paced weekly leaderboards this season. We originally stated that this season would be more experimental.

We did so in order to be able to transition smoother to our new and improved PvP system. Here's a full summary of the new additions and changes:

PvP Energy is removed, you can play as many games as you want in a single day
League placement is now based on trophy count
You can now lose trophies from losses
Promotions/Demotions are no longer tied to Leaderboard results and instead are done at your own individual pace
New Leagues and Divisions
New 'Iron' and 'Conqueror' tiers have been added
New "Divisions" have been added to segment PvP tiers, 3 divisions per tier
Players start at Iron 1, and end at Conqueror 1
New Seasonal 'Trophy Road' Progression
Trophy Road progression rewards players for gaining Arena Trophies
Trophy Road progression directly ties to your individual PvP ranking
New Seasonal 'Battle Pass' Progression
Every match rewards players with 5 Battle Pass XP for victories or 3 Battle Pass XP for defeats
You cannot lose Battle Pass XP
Rewards will be given from the Battle Pass after collecting higher amounts of Battle Pass XP
A Premium Battle Pass offer will be in the Shop to unlock Premium rewards
The Premium Battle Pass can be purchased at any time before the season ends to collect premium rewards
All rewards from the Premium Battle Pass will be retroactively given upon unlocking the Premium side
A Battle Pass XP Boost offer will also be in the Shop to skip levels in the Battle Pass
Daily Bonus
Daily Bonuses double all Battle Pass XP earned from a match
Daily Bonuses reset every day
Players are initially given 3 Daily Bonuses
Reaching Account Level 10 will increase this to 4 Daily Bonuses
Reaching Account Level 20 will increase this to 5 Daily Bonuses
Mob Difficulty
Higher PvP Tiers will have harder enemy levels
When matched against another player of a different PvP rank, the lower enemy level between the two ranks will be chosen for both players
Season Reset
Both Trophy Road and Battle Pass will reset at the end of the season
Players at Platinum tier or above will be reset down to Platinum 1
All Trophy Road rewards up until Platinum will be automatically available to collect on reset
All other players will be reset down to Iron 1
PvP Quests have been removed
PvP Shop Currency is no longer awarded in the game
Please note you have until the end of November to spend your PvP Shop Currency
New offers have been added to help expedite the removal of excess balances
Already live with 3.3.1
Bots now have their own ranking to properly award players for their difficulty
Bots can now Boost and Surge
New Bots have been added across multiple Matchmaking Rating ranges

UI/UX
Improved some store item descriptions.
Fixed an issue where the bounty board timer doesn’t display properly.
3.3.2
Oct 24, 2023
PvP Changes
Private PvP matches no longer contribute to quest completion.
Improved bot AI for PvP matches.
Gameplay
Chapter 5 is now available! 25 new Campaign levels await!
Chapters 2, 3, 4, and Skill Dungeons have been rebalanced - overall, difficulty was reduced.
Updated Duelist Event Quest Requirements.
Restarting levels no longer costs 1 Energy.
Updated the tuning of several Chapter 1 levels.
The Brawler's model has been updated.
Improved Deadeye and Duelist SFX.
Updated Ombrus' Eclipse area to better hit all enemies.
Fixed an issue where Ombrus' Lingering Nightmare wouldn't trigger correctly.
All Infantry Titans have had their starting Mana increased.
Karog's Commanding Punch damage has been increased.
Finley's Commanding Swing damage has been decreased.
Teja's healing for Skill Ranks 30 and 32 has been lowered to the correct value.


UI/UX
Improved gameplay on networks with a slow connection.
Updated Astral Tome Messaging.
Updates to summoning announcements to provide more clarity between different summoned rarities.
Shop Update. Previous level packs remain available after the next pack unlocks.
Fixed a visual issue when rotating a Titan rapidly on the home page.
Improved Titan Icon Loading Speed.
Updated Hard and Expert Mode level descriptions for Chapter 1.
Fixed an issue that would cause the Red Dot for Mail to flash.
3.3.1
Oct 11, 2023
PvP Changes
Private PvP matches no longer contribute to quest completion.
Improved bot AI for PvP matches.
Gameplay
Chapter 5 is now available! 25 new Campaign levels await!
Chapters 2, 3, 4, and Skill Dungeons have been rebalanced - overall, difficulty was reduced.
Updated Duelist Event Quest Requirements.
Restarting levels no longer costs 1 Energy.
Updated the tuning of several Chapter 1 levels.
The Brawler's model has been updated.
Improved Deadeye and Duelist SFX.
Updated Ombrus' Eclipse area to better hit all enemies.
Fixed an issue where Ombrus' Lingering Nightmare wouldn't trigger correctly.
All Infantry Titans have had their starting Mana increased.
Karog's Commanding Punch damage has been increased.
Finley's Commanding Swing damage has been decreased.
Teja's healing for Skill Ranks 30 and 32 has been lowered to the correct value.


UI/UX
Improved gameplay on networks with a slow connection.
Updated Astral Tome Messaging.
Updates to summoning announcements to provide more clarity between different summoned rarities.
Shop Update. Previous level packs remain available after the next pack unlocks.
Fixed a visual issue when rotating a Titan rapidly on the home page.
Improved Titan Icon Loading Speed.
Updated Hard and Expert Mode level descriptions for Chapter 1.
Fixed an issue that would cause the Red Dot for Mail to flash.
3.2.2
Sep 22, 2023
Increased Titan and Tome Inventory Limits!
Titan Barracks now is capped at 250 Titans, Up from 200.
Tome Limit now is capped at 200 Titans, Up from 150.

Jahma Kit Update (Fire Shaman)
The Slowing effect of Ancestral Binding has been greatly increased and now constantly affects all enemies within her attack range while the skill is active.
The Slowing duration portion of Ancestral Binding has been removed. Those skill ranks now improve the overall Slowing effect.
The damage increase that enemies receive at rank 12 of Ancestral Binding has been increased.
Ancestral Binding's Mana cost has been reduced and the Mana Infusion trait's Mana gain has been adjusted accordingly.
Gameplay
Fixed an issue where Healing Titans were sometimes healing enemies.
Fix an issue with Deadeye Attack visuals.
Rittu, the Fire Huntress update: Tip of the Flame's Power increased across all Skill Ranks, to a new maximum of 30% (up from 15%).
All Shaman trait values have been balanced. There was an error where certain rarities shared the same values.
Elijah's Verdant Orb should no longer move to PvP opponent's Titans.


UI/UX
Updated Epic Tome to 3,500 Crystals (down from 4000).
New Weekly Free Rare Tomb! Available in the Treasure Section of the Shop.
Updated Siegfried’s Titan Description.
Updated several level descriptions in Hard and Expert Mode.
Changed the Duelist medal rewards to Melee Skill Tokens.
3.2.1
Sep 13, 2023
4 New Titan Classes have joined the battle against Nyx and his army of Soulless

Class: Frostpierce
Rarity: Legendary
Role: Ranged Attacker
Race: Werewolf
Description: The Frostpierce are from a clan of fierce werewolf warriors that hail from the frozen wilds. The Frostpierce will add strong firepower and utility to any team

Class: Dryad
Rarity: Epic
Role: Healer
Race: Elf
Description: The Dryads call the hidden forests of Titania their home. While normally playful and peaceful, the Dryads protect and heal their allies with a fervent intensity

Class: Duelist
Rarity: Epic
Role: Melee Attacker
Race: Angel
Description: With a sword in each hand, the Duelists fly onto the battlefield with unmatched ferocity.

Class: Mirage
Rarity: Rare
Role: Melee Attacker
Race: Human
Description: Easily surviving in the harshest of climates, the Mirage adapts to any battle conditions. With their long spears, the Mirage provides a tactical advantage in any combat situation
PvP and Leaderboard Updates
Each week will be an all-inclusive "weekly season", with promotions & demotions happening at the end of every single day. Climbing the leaderboards will become quicker, and the rewards will be increased in accordance with the more competitive nature of the system. There will be no rewards given for promotions and demotions. Matches will only award PvP Shop Currency and Leaderboard Trophies. All placements will be reset back to Bronze at the end of the week

Weekly leaderboard rewards are as follows:
Commander: 1x Epic Tome + 2x Rare Tomes
Diamond: 3x Rare Tomes
Platinum: 2x Rare Tomes
Gold: 1x Rare Tome
Silver: 200 Crystals
Bronze: 100 Crystals
Equipment/Titan/Tome Caps
Equipment Caps have been increased from 100 -> 250. New Tome (150) and Titan (200) Caps have been introduced, which limit the amount of Tomes or Titans you can have on your account. Going over the Cap will prevent the user from playing any level. These Caps are currently a necessity as an excess amount of Tomes, Titans, or equipment can result in reduced performance. As we improve performance across the board, we plan to increase these caps
Gold Update and Gold Dungeons now available!
Gold is now a reward for playing PvE content and has been removed from PvP matches. Leaderboard payouts for both Weekly and Seasonal rewards will remain unchanged for the remainder of the current season

Gold can now be awarded from all Campaign and Skill Dungeon levels. A very large amount of Gold can also be found from completing Daily and Weekly missions, making it more accessible to all player types

Gold Dungeons can also be found on rare occurrences, which greatly increases the amount of Gold you can find anywhere as long as you can beat the challenge. Watch the Event Board for more details!
Increase the speed of the game for a better user experience!
Increased the speed of the combat by increasing enemy movement speed, increasing titan attack speed, and slightly decreasing titan power. This may cause previous autobattles to not complete as intended. This can be corrected by completing the level again and achieving 3 stars.
Gameplay
Healers will now deal damage to enemies when there are no ally units to heal in range.
Reduced the difficulty of early game levels that were a bit too hard
Skill Dungeons are always unlocked
Healing Rune no longer continues to heal Titans that are at full health
Updated the Roland Trials Missions to Kill Fire enemies instead of Nature
Fixed an issue where some enemies would not attack
Updated CP for campaign levels 1-6 through 2-1
UI/UX
Damage and Healing numbers are now shown during combat
Fixed an issue where the incorrect amount of resources was shown when burning multiple pieces of equipment at the same time
Fixed an issue where equipment could be selected for upgrading even when the equipment was at max level
Fixed an issue where burnt Titans were still available to play in PvP
Fixed an issue where currencies were not being shown in the equipment upgrade dialog
3.1.2
Aug 29, 2023
We have been hard at work streamlining the Tutorial so that getting into Towers and Titans is easier and more dynamic than ever. Download now and join the amazing community of Towers and Titans players. You’ll find new Lore, early Titan Reward choices, and even an Epic Titan to help you get started. All new player calendar rewards have also been greatly improved!

If you’ve already completed the Tutorial and received all new player Calendar rewards don’t worry, we’ve got you covered. Compensation packs will be sent out to your mailbox after release.

New Items have been added in the Treasury Shop! Check out the store for brand new packs that you can unlock while conquering the campaign.

Gameplay
Updated the difficulty tuning for Chapters 2 and 3 in the campaign.

UI/UX
Fixes an incorrect tooltip for the Butcher.
Fixed an issue where gold was burned while trying to evolve or ascend with a titan that has equipment.
Fixes an issue where energy would appear instead of keys in equipment dungeons.
Hides Titans with equipment when selecting the Titans to use when evolving.
Allows users to summon Titans using Crystals from the Summoning Screen.
Added Crystal Currency Inventory to several screens.

Other various performance improvements and fixes.
3.1.1
Aug 15, 2023
Gameplay
Fixed the weeks 2-4 Justicar's Judgment Premium Pass quest unlocks.
UI/UX
Fixed an issue where a user could click on an enemy info popup when not intended.
Updated several PvP bot names.
Fixed a mislabeled Tome in the storefront.
Improved VFX in the Level Select screen when a stage unlocks.
Fixed an issue where the codex could appear empty after completing a stage.
Updated the Quick Battle button to start Hard Mode / Expert difficulty battles.
3.0.3
Aug 4, 2023
UI/UX
Fixed an issue with Hero Score not displaying correctly.
Updated Tooltips for Equipment.
Fixes an issue where equipment XP doesn’t show up properly.
Fixes an issue where the inventory wasn’t refreshing when equipment is burned.
3.0.2
Aug 1, 2023
Gameplay
Equipment Upgrade now Available.
Fixed an issue where Titan’s couldn’t be locked or unlocked for the first minute of a new session
Fixed a possible softlock that could occur during the boost tutorial.
Fixed a possible softlock that could occur when swapping equipment.
Fixed an issue where stage 1-10 could not be completed.
Fixed an issue where Bounties would not update properly after resuming a session.
Prevents playing equipment dungeons if equipment inventory is full.
Fixed an Issue where the surge button was not responsive in PvP matches.
Updated bots in Silver, Gold and Platinum PvP leagues to be slightly easier.

UI/UX
Added Equipment Energy Keys to several screens when playing Equipment Dungeons.
Improved loading times when entering the barracks.
Fixed and issue where the cursor was not displaying in the Tutorial.
3.0.1
Jul 19, 2023
Introducing Equipment!

Equipment is a new feature that can be sourced from the Equipment Armory Dungeons in order to gear your titans with Weapon, Helmet, Chest & Boot pieces.

These equipment have unique stats, rarities, star levels and set bonuses that can heavily increase your Titans effectiveness, allowing you to customize your Titan through uncharted territories!

The rarity of your equipment will impact the number of substats that are innately unlocked, and the star level will impact both the base and max values of all stats.

Equipment of similar types are grouped into sets that also provide a wide variety of bonuses if you equip multiple of the same type on the Titan. Some sets will require 2 pieces, whereas more powerful effects will require a full set of 4 pieces to apply the Set Bonuses to your Titans!
Equipment Requirements
In order to interact with equipment, the player must have beaten Campaign level 2-15 on Normal difficulty which will unlock access to Equipment Armory Dungeons.

Equipment can be upgraded using Dust and a corresponding resource unique to each Equipment slot. Dust and other resources can be found by burning away any equipment pieces.
Equipment UI
Equipment can be referenced within the Titan Progression screens via the Barracks / Team Select - Level Up buttons, under the tab ‘Equipment’.

From this tab Equipment can be equipped onto a Titan, upgraded, removed or burned.

New currencies have been introduced to level up equipment, including unique currencies per slot type as well as a general dust currency that applies to all Equipment.

Leveling up equipment will be available in a future release.

Unequipping costs gold, and burning a piece of equipment grants equipment specific currencies.

Set bonuses are also displayed on this screen if the selected Titan has one active.

Equipment Dungeons
There are 50 Equipment Armory levels split into 2 dungeons, dubbed the Warrior and Sage Armories. Each Armory contains 25 levels of increasingly difficult enemies, but also increasingly juicier Equipment rewards!

Both of these dungeons will have the first 10 levels available for this release.

Completing an Equipment Armory guarantees at least 1 equipment drop, with the chance for multiple at later dungeon levels.

Set bonuses and stats gained from Equipment carry across to Campaign, Dungeons, & PvP!

Please keep in mind that Equipment is still in development, some features may not be fully available. Be sure to report any bugs to: https://discord.com/channels/949374182066630656/972272852696989747
Thanks for your playtesting!
Single Titan Burn
Titans can now be burned within the Titan Progression screens via the Barracks / Team Select - Level Up buttons, under the tab ‘Titan’.

There is a Red Flame icon that can be used to burn your Titan for Gold!

The higher the star / level of the Titan directly correlates to the amount of Gold you can earn.

Titans with Equipment attached cannot be burned.
Crystals
A world-changing event has occurred; enormous crystal veins have been discovered across Titania! Crystals were originally an incredibly scarce material imbued on Tomes that powered these magical relics to summon Titans. Today, crystal fever is taking the world by storm and has become the universal currency that people are using to trade across the world. Can you collect enough to craft your own Tome?

Crystals can now be traded in the Shop for Tomes and rare resources. Find your own Crystals across the world from finishing quests, bounties, and more!
Gameplay
New animation for Infantry special ability.
Updated the Deathknight's primary attack to an AOE attack in PvP.
Added a tutorial for Poison Mist to Tier 1 of the Healing Dungeon.

UI/UX
Increased the size of the Onboarding Quest Chain button.
Notification added when new bounties are available for dispatch.
Updated the Icons for Stun Generators and Crit Generators.

Min iOS version now set to 16.0
2.13.2
Jun 27, 2023
Bounty Boards will now refresh properly when resuming a session.
Adjusted the rate so more high quality bounties appear.
Bounties can now used locked Titans
Art Updates and bug fixes
2.13.1
Jun 21, 2023
New Titans:
The new PvP Season (starting UTC June 29) will feature the following Titans!
Huntress - Legendary Ranged Attacker
Justicar - Epic Ranged Attacker
Sage - Rare Ranged Attacker
Felblade - Rare Melee Attacker

Bounty Boards:
So many treasures are waiting to be found, and now you can find more through Bounties! Assist citizens of Titania and repel the Fallen to discover great rewards!

Bounty Board Access: Enter the Bounty Board from the Home screen. From there, you can view and select Bounties, dispatch your Titans, and collect rewards.

Bounty Requirements: Each Bounty comes with its own set of requirements for the Titans that can be dispatched. These can be a mix of:
Required number of Titans
Rarity
Evolution Level
Ascension Level
Element
Role

After selecting a Bounty, requirements can be found at the bottom right. Select Titans from your inventory on the left, or filter your Titan list based on these requirements by tapping on any of the requirements.

Bounty Star Levels and Rewards: Bounties can range from 1 to 6 Stars. The higher the Star level, the greater the rewards! But beware, 6-Star Bounties also have more challenging requirements.

Bounty Times: Bounties will have different completion times. Once your Titans are dispatched, wait for the timer to complete to collect your rewards.

Titan Dispatch Rules: Titans can only be dispatched on one Bounty at a time. However, you can still use your dispatched Titans to play in Campaign Levels, Dungeons, and PvP. Titans can be dispatched to a new Bounty as soon as their current one is completed.

Daily Bounty Reset: Bounties will reset daily. The number of Bounties you receive depends on your Player Level. Completed or in-progress Bounties at the time of reset will not be removed. Instead, they will remain so you can complete them and collect their rewards. Should these Bounties still remain unclaimed at the next reset, rewards will automatically be collected the next time you open the Bounty Board.

Happy Bounty hunting!

Gameplay
Fixed an issue that caused an extended delay when entering round 4 of a PvP match.
UI/UX
Fixed an issue where certain tooltips were not appearing when selecting an icon.
Increased the accuracy of the initial loading bar.
Fixed an issue where the Level Up dialog would appear before intended.
2.12.2
Jun 7, 2023
Gameplay
Fixed an issue where Nazzafar's sfx didn't play during the tutorial.
Fixed an issue where the Stun Generators were not functioning properly.
Spearman Attack Speed Lowered and Damage Increased.
Fixed an issue where poisonous gas wasn’t visible in the Keep B: Plague PvP map.
Fixed an issue where the Surge button was not properly activating in PvP.
Fixed an issue where autobattle was not saving correctly.
Fixed an issue where the enemy path preview was not appearing after viewing the enemy information.
UI/UX
Fixed an issue where the player name was not being displayed correctly during the first use of the chat function.
Removed offer pop ups from appearing while the player is in the Tutorial.
Fixed an issue where certain enemy icons were not showing up when selected.
Corrected Tome pricing in the Titan of the Day messaging.
2.12.1
May 25, 2023
Trait Changes:

We've seen how much you've loved talking about your Titans' Traits, comparing them to your other Titans and the Titans of other players. Some Traits, however, were simply not as impactful as they could be, and in some cases, it was confusing to compare two Traits and be clear about which one was better. This was especially true when comparing two versions of the same Titan (two different Silvas, for example). These updates aim to address these concerns. So what has changed?

Titan Core Traits will no longer be stat upgrades. They are now Traits that are much more meaningful to the Titan's Ability and Skills.
Titans' second and third Traits now unlock at Ascension 3 and 6, respectively.
Second and Third Traits are now stat upgrades. These stat upgrades are randomly chosen from a curated list specific to that Titan.
Previous Second and Third Traits could be very binary, such as a Stun every X seconds. These types of Traits will no longer appear on newly summoned Titans for these Trait slots.
All Traits now range from Common to Mythic in quality. Previously, qualities were limited based on the Rarity of the Titan.
As a result of these changes, some Traits have been rebalanced.

These updates not only allow Titans to be summoned with a chance at greater Trait qualities but also simplify the process of identifying which Traits are better. Better quality Traits are simply better, especially if they are stats you like for your Titans.

What does this mean for existing Titans? Nothing - the Traits you already have on your current Titans will remain unchanged! Only Titans summoned after this update are affected.

A New Titan Enters the Fray! The Orc Raider. The Orc Raiders are a group of ruthless Ranged Attackers. With their spiked crossbows in hand, they can shatter their enemies armor, mark them to take increased damage, and take down even the largest packs of foes with ease.

A brand new Tutorial is ready to welcome players to the game with a more dynamic and story driven first time user experience.

Other fixes:
Gameplay
Fixed an issue where Arlyssa's Heavenly Burst Skill would not activate when selected.
Fixed an issue where Goran's Ogre's Fury was not stacking properly in battle.
Fixed an issue where Bandi's Against All Odds Core Trait wasn't properly activating in battle.
Fixed an issue where a user could access PvP before intended.
Fixed an issue where a user could access Leaderboards before intended.
Fixed an issue where Edwin was able to be selected in the UI after he had already been deployed during the 1-2 Tutorial.
Fixed an issue where Kilrak's From the Dirt ability was not applying properly in battle.
Fixed an issue where Tyr's Rising Mana ability was not granting Mana when the Basic Attack hits.
Fixed an issue where Ragnar's Cinder Crash ability was not generating mana when defeating an enemy.
Fixed an issue where the VFX for Ragnar's Cinder Crash ability, persisted for too long.
Fixed an issue where the VFX for Gale's Deep Water ability, persisted for too long.
Changed the appearance of healers ranged to blue to better signify the healing ability and range.
Improved the information popups for Titans, Enemies, Runes, and Game Mechanics.
Some levels in Chapter 1 have been redone and will include updated Elite enemies.

UI/UX
Added a PvP region toggle in Settings > Gameplay menu.
Fixed a blank popup that appears when clicking the Show Me button on a PvP-related quest.
Fixed an issue where Titans were displaying a 0 for hero score in the quick select menu.
Updated the description of the Encircling Blaze Ability to reflect which Titans are healed.
Reduced the amount of messages a player receives when utilizing the shop.
Updated the Titan of the Day questline to show a preview for the upcoming quest once completed.
Updated the artwork for the Titan of the Day banner and shop pack.
Fixed an issue where the Autobattle Unlocked or Unlock Save UI appears when 3 starring a level multiple times.

Towers and Titans FAQ

Click here to learn how to download Towers and Titans in restricted country or region.
Check the following list to see the minimum requirements of Towers and Titans.
iPhone
Requires iOS 17.0 or later.
iPad
Requires iPadOS 17.0 or later.
Towers and Titans supports English
Towers and Titans contains in-app purchases. Please check the pricing plan as below:
Titan Pack C
$4.99
Titan Pack D
$9.99
Titan Pack A
$0.99
Titan Pack G
$29.99
Titan Pack E
$19.99
Titan Pack F
$24.99
Tower Pack L
$14.99
Titan Pack H
$49.99
Titan Pack I
$99.99
Titan Pack J
$39.99

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