Primary Geometry
Intuitive and fun
GratisOffers In-App Purchases
1.0for iPhone, iPad and more
Age Rating
لقطات الشاشة لـ Primary Geometry
About Primary Geometry
Why do people prefer to play games instead of learning? Because games bring happiness to people, and learning is more painful than happiness for most people.
We try to learn from the advantages of games to transform the way of learning, to make learning more intuitive, fun, and efficient, and to integrate learning and entertainment.
1. Mission levels. Missions give people goals, and learning needs guidance. We carefully design the knowledge points into step-by-step levels to guide children to challenge one by one, and master knowledge in the challenge;
2. Instant feedback. Instant feedback provides guidance, so that children can more clearly know what is right and wrong, greatly improving the efficiency of learning, making children better at learning, and enhancing their sense of accomplishment;
3. Intuitive model. The so-called picture is worth a thousand words, we use models to express various concepts and images, intuitive and interactive, and put wings on imagination;
3. Random problems. All levels have certain random characteristics, each challenge will be different, avoid rote memorization, and guide children to master real knowledge;
4. More initiative and creativity. Learning is not passive acceptance, but also active participation and creation, which builds one's own knowledge system in the brain. We will introduce richer interaction methods and guide children to create instead of simple choices.
Currently only the first grade content is provided, and it will continue to increase in the future. The existing content will continue to improve.
Everyone is welcome to comment and provide valuable suggestions, and we will actively improve!
Let us work together to give children a little joy and help in their education!
We try to learn from the advantages of games to transform the way of learning, to make learning more intuitive, fun, and efficient, and to integrate learning and entertainment.
1. Mission levels. Missions give people goals, and learning needs guidance. We carefully design the knowledge points into step-by-step levels to guide children to challenge one by one, and master knowledge in the challenge;
2. Instant feedback. Instant feedback provides guidance, so that children can more clearly know what is right and wrong, greatly improving the efficiency of learning, making children better at learning, and enhancing their sense of accomplishment;
3. Intuitive model. The so-called picture is worth a thousand words, we use models to express various concepts and images, intuitive and interactive, and put wings on imagination;
3. Random problems. All levels have certain random characteristics, each challenge will be different, avoid rote memorization, and guide children to master real knowledge;
4. More initiative and creativity. Learning is not passive acceptance, but also active participation and creation, which builds one's own knowledge system in the brain. We will introduce richer interaction methods and guide children to create instead of simple choices.
Currently only the first grade content is provided, and it will continue to increase in the future. The existing content will continue to improve.
Everyone is welcome to comment and provide valuable suggestions, and we will actively improve!
Let us work together to give children a little joy and help in their education!
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تحديث لأحدث إصدار 1.0
Last updated on 03/06/2021
Version History
1.0
03/06/2021
Primary Geometry FAQ
انقر هنا لمعرفة كيفية تنزيل Primary Geometry في بلد أو منطقة محظورة.
تحقق من القائمة التالية لمعرفة الحد الأدنى من المتطلبات Primary Geometry.
iPhone
Requiere iOS 12.0 o posterior.
iPad
Requiere iPadOS 12.0 o posterior.
iPod touch
Requiere iOS 12.0 o posterior.
Primary Geometry هي مدعومة على اللغات Chino simplificado, Inglés
في Primary Geometry عمليات شراء داخل التطبيق. يرجى التحقق من خطة الأسعار على النحو التالي:
Grade one
$3.99