Terracraft, the Sandbox Game
Grátis
1.0.1for iPhone, iPad and more
4.5
26 Ratings
Eduardo Mauricio da Costa
Developer
11,4 MB
Size
Mar 17, 2015
Update Date
Family
Category
4+
Age Rating
Age Rating
Terracraft, the Sandbox Game Capturas de tela
About Terracraft, the Sandbox Game
What if you wake up in a world full of delicious foods and candies, spending your days digging into bubblegum or walking thru chocolate caves? Make dreams come true with Terracraft, a 2D sandbox game food-themed.
Want to play this free game and build your own sweet world of sweetness? With almost 200 different blocks (with more to come) and a really huge area of play, you can do it!
In case of any bugs, please leave a message at: http://blog.terracraftgame.com/
Want to play this free game and build your own sweet world of sweetness? With almost 200 different blocks (with more to come) and a really huge area of play, you can do it!
In case of any bugs, please leave a message at: http://blog.terracraftgame.com/
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Novidades da Última Versão 1.0.1
Last updated on Mar 17, 2015
Versões Antigas
According to new research, bugs can consume the equivalent of 60000 hot dogs each year, in a 150-block stretch of the Broadway/West Street corridor. Nice, huh?
Well, let's hope Terracraft’s bugs aren't that useful. Some of them squeezed themselves into production, and couple got squashed in this release.
1. Those pesky ads are not as intrusive. GUI was slightly changed to prevent window jumping whenever an advertisement appear. This can be easily noticed by iPad users (since their ads are taller), and were leading to some memory leaking and few crashes here and there.
2. People are confused about how to play (thanks anonymous statistics opted-in users). A not-so-subtle ballon will appear to inform players about the tutorial button. One day, this tutorial will be more “inlined”, but the quest system will suffice for now.
3. Still about quests, the screen is now a popover for iPad users, just because it’s easier to read.
There’s a lot of features and bugs queued for future releases. Don’t forget to go to Terracraft’s blog (http://blog.terracraftgame.com) to be in touch with development.
Well, let's hope Terracraft’s bugs aren't that useful. Some of them squeezed themselves into production, and couple got squashed in this release.
1. Those pesky ads are not as intrusive. GUI was slightly changed to prevent window jumping whenever an advertisement appear. This can be easily noticed by iPad users (since their ads are taller), and were leading to some memory leaking and few crashes here and there.
2. People are confused about how to play (thanks anonymous statistics opted-in users). A not-so-subtle ballon will appear to inform players about the tutorial button. One day, this tutorial will be more “inlined”, but the quest system will suffice for now.
3. Still about quests, the screen is now a popover for iPad users, just because it’s easier to read.
There’s a lot of features and bugs queued for future releases. Don’t forget to go to Terracraft’s blog (http://blog.terracraftgame.com) to be in touch with development.
Show More
Version History
1.0.1
Mar 17, 2015
According to new research, bugs can consume the equivalent of 60000 hot dogs each year, in a 150-block stretch of the Broadway/West Street corridor. Nice, huh?
Well, let's hope Terracraft’s bugs aren't that useful. Some of them squeezed themselves into production, and couple got squashed in this release.
1. Those pesky ads are not as intrusive. GUI was slightly changed to prevent window jumping whenever an advertisement appear. This can be easily noticed by iPad users (since their ads are taller), and were leading to some memory leaking and few crashes here and there.
2. People are confused about how to play (thanks anonymous statistics opted-in users). A not-so-subtle ballon will appear to inform players about the tutorial button. One day, this tutorial will be more “inlined”, but the quest system will suffice for now.
3. Still about quests, the screen is now a popover for iPad users, just because it’s easier to read.
There’s a lot of features and bugs queued for future releases. Don’t forget to go to Terracraft’s blog (http://blog.terracraftgame.com) to be in touch with development.
Well, let's hope Terracraft’s bugs aren't that useful. Some of them squeezed themselves into production, and couple got squashed in this release.
1. Those pesky ads are not as intrusive. GUI was slightly changed to prevent window jumping whenever an advertisement appear. This can be easily noticed by iPad users (since their ads are taller), and were leading to some memory leaking and few crashes here and there.
2. People are confused about how to play (thanks anonymous statistics opted-in users). A not-so-subtle ballon will appear to inform players about the tutorial button. One day, this tutorial will be more “inlined”, but the quest system will suffice for now.
3. Still about quests, the screen is now a popover for iPad users, just because it’s easier to read.
There’s a lot of features and bugs queued for future releases. Don’t forget to go to Terracraft’s blog (http://blog.terracraftgame.com) to be in touch with development.
1.0.0
Feb 28, 2015
Terracraft, the Sandbox Game FAQ
Clique aqui para saber como baixar Terracraft, the Sandbox Game em um país ou região restrita.
Confira a lista a seguir para ver os requisitos mínimos de Terracraft, the Sandbox Game.
iPhone
Requer o iOS 7.0 ou posterior.
iPad
Requer o iPadOS 7.0 ou posterior.
iPod touch
Requer o iOS 7.0 ou posterior.
Terracraft, the Sandbox Game suporta Português, Inglês