Kinematics Simulator

Kinematics Simulator



Gratis

0.0.9for iPhone, iPad and more
loo kang wee
Developer
13,6 MB
Size
Jun 20, 2017
Update Date
Education
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Kinematics Simulator Screenshots
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Kinematics Simulator PlakatKinematics Simulator PlakatKinematics Simulator PlakatKinematics Simulator PlakatKinematics Simulator Plakat

About Kinematics Simulator

About
an open source physics at Singapore simulation based on codes written by Félix Jesús Garcia Clemente, Francisco Esquembre and Loo Kang Wee.

more simulation are available on Support URL


Introduction
Topics

Kinematics
Speed, velocity and acceleration
Graphical analysis of motion


Description
This simulation has a drop-down menu for exploration of
(i) at rest use of progressive mathematical model is encouraged X = 0 for example
(ii) moving with uniform velocity, use of progressive mathematical model is encouraged for example X = 1*t for a constant velocity motion of v =1 m/s
(iii) moving with non-uniform velocity (eg, constant acceleration) use of progressive mathematical model is encouraged for example X = 0.5*1*t^2 for a constant acceleration motion of a =1 m/s^2
When only the velocity-time graph check-box is selected, it can be explored for the following cases too.
(i) at rest ,
(ii) moving with uniform velocity (eg, no acceleration)
(iii) moving with uniform acceleration (eg, constant acceleration = 9.81 m/s^2)
(iv) moving with non-uniform acceleration



Sample Learning Goals
(e) plot and interpret a displacement-time graph and a velocity-time graph
(f) deduce from the shape of a displacement-time graph when a body is:
(i) at rest example of progressive mathematical model is encouraged X = 0
(ii) moving with uniform velocity example of progressive mathematical model is encouraged X = 1*tf or a constant velocity motion of v =1 m/s
(iii) moving with non-uniform velocity example of X = 0.5*1*t^2 for a constant acceleration motion of a =1 m/s^2
(g) deduce from the shape of a velocity-time graph when a body is:
(i) at rest
(ii) moving with uniform velocity
(iii) moving with uniform acceleration
(iv) moving with non-uniform acceleration

Interesting Fact 1
Mystery could take the form of to describe it in an equation, called model.
Give the challenge to solve the mystery of a predictive equation that can be use to tell the future, more precisely the movement of a car, in a physics lesson.
Through the model selected by the students, it gives an indication of the students prior knowledge about what they know now, so that the teacher can understand the gaps of understanding for personalised mentoring

Interesting Fact 2
This app is produce real numbers to coincident with the real world data of gravity pull at 9.81 m/s^2 with some random errors simulating real data-logger results. There is a mathematical modelling pedagogy built into the simulation for students to make effort to represent the physics similar to Tracker's particle modeling.

Acknowledgement
My sincere gratitude for the tireless contributions of Francisco Esquembre, Fu-Kwun Hwang, Wolfgang Christian, Félix Jesús Garcia Clemente, Anne Cox, Andrew Duffy, Todd Timberlake and many more in the Open Source Physics community. I have designed much of the above based on their ideas and insights, and I thank the OSP community for which Singapore was honored with 2015-6 UNESCO King Hamad Bin Isa Al-Khalifa Prize for the Use of ICTs in Education.
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Was ist neu in der neuesten Version 0.0.9

Last updated on Jun 20, 2017
Alte Versionen
This app has been updated by Apple to display the Apple Watch app icon.

better zooming and drag features
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Version History
0.0.9
Jun 20, 2017
This app has been updated by Apple to display the Apple Watch app icon.

better zooming and drag features
0.0.8
Jun 6, 2017
bug fix
0.0.5
Mar 10, 2017
v5
added maximum range = 80 instead of 20
motion diagram goes up a slight notch to help visualization of motion that reverse


v4
minor enhancements
added MCQ responses and feedback

v3
minor enhancements
kinematics modeling correct when for conceptest 6 3
v2
added new features such as concept test questions playback.
better graphics
2 cars
0.0.3
Mar 6, 2017
v3
minor enhancements
kinematics modeling correct when for conceptest 6 3
v2
added new features such as concept test questions playback.
better graphics
2 cars
0.0.2
Mar 1, 2017
added new features such as concept test questions playback.
better graphics
2 cars
1.0
Jan 2, 2017

Kinematics Simulator FAQ

Klicken Sie hier, um zu erfahren, wie Sie Kinematics Simulator in eingeschränkten Ländern oder Regionen herunterladen können.
Überprüfen Sie die folgende Liste, um die Mindestanforderungen von Kinematics Simulator zu sehen.
iPhone
Erfordert iOS 8.0 oder neuer.
iPad
Erfordert iPadOS 8.0 oder neuer.
iPod touch
Erfordert iOS 8.0 oder neuer.
Kinematics Simulator unterstützt Englisch

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