Epic Cards Battle 2

Epic Cards Battle 2


Fantasy PVP Strategy Card Game


GratuitOffers In-App Purchases

2.0.8for iPhone, iPad and more
9.1
156 Ratings
Wan Peng
Developer
304,6 Mo
Size
Nov 22, 2019
Update Date
Entertainment
Category
9+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Epic Cards Battle 2 Captures d'écran
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About Epic Cards Battle 2

3D Free Fantasy Strategy TCG Online Game que vous ne devriez pas manquer! Découvrez les batailles légendaires avec des amis et des joueurs partout dans le monde maintenant!

Suite officielle du jeu de stratégie étonnant Epic Cards Battle.

Supporte maintenant l'iPhone X

Caractéristiques
- Dédié aux fans de TCG, aux joueurs qui aiment les stratégies, les amateurs de PVP ou même les joueurs occasionnels qui aiment simplement la fascination des jeux de fantaisie.

- Un serveur global unique vous permet de rencontrer des joueurs partout sur la planète. Aucun serveur individuel divisé par pays ou en raison de la charge du serveur. Si vous êtes les meilleurs joueurs du classement, vous êtes les meilleurs joueurs du monde.

- Match en temps réel avec des joueurs proches de votre niveau de compétence. Divers modes PVP, y compris le mode classique, l'arène et les matchs d'échelle. Chaque mode implique une stratégie et un plaisir différents.

- La campagne solo et les tutoriels dans le jeu permettent aux joueurs de prendre la main sur les règles de la bataille de manière facile à difficile progressivement. Chaque mission est soigneusement conçue pour être un puzzle qui vous attend pour défier

- Des centaines de cartes artisanales agréables. 3 types de types de cartes: créature, sortilège, déclencheur. 6 factions: Shrine Alliance, Nature Force, Hell Legion, Fanstiya Empire, Dynasty Rising, Dragon Descendants. Chaque carte en jeu est unique et utile. Créez votre propre deck de cartes pour conquérir votre adversaire.

- Free-To-Play: les systèmes complets complets permettent aux joueurs de profiter du plaisir sans dépenser un penny.

- Systèmes de jeu bien conçus. Échelle, tableaux de classement, récompenses de connexion journalières, missions quotidiennes, amélioration des cartes, répétitions de combat, amis, système de discussion et bien plus encore.

- Une interface de jeu incroyable, des œuvres d'art et des titres sonores légendaires vous inspirent en jouant.

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Caractéristiques supplémentaires
- Complètement gratuit pour jouer, les joueurs peuvent obtenir tous les objets fantastiques du jeu gratuitement dans le système de récompenses dans le jeu.
- Les joueurs qui aiment les jeux fantastiques et décontractés l'apprécieront certainement.
- Des contrôles simplifiés, un jeu pour les garçons et les filles.
- Un des meilleurs jeux de cartes au magasin. Epic Cards Battle 1 a des millions de joueurs.
- Beaucoup de modes de jeu pour les joueurs PVP. Système New Arena, équitable pour chaque joueur.
- Plus de cartes dans chaque mise à jour.
- Construisez vos propres ponts uniques, battez les autres joueurs avec une stratégie.
- Jeu TCG gratuit que les fans de Yu-Gi-Oh voudront certainement.
- Magie, sorts, monstres et bien plus encore.

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Cartes (Créature)
Swordsman, Archer, Rogue, Elemental, Amazon, Chevalier, Enchantress, Crusader, Prêtre, Fille des tombeurs, Assassin, Girl Hunter, Princesse, Blade Master, King Arthur, Créateur, Archange, Lord of Templars, Dryad, Bear Warrior, Medusa Elfes Harcou, Guerrier Centaure, Tempête, Tauren, Lizardman, Druide Maître, Licorne, Loup-garou, Treant, Elven Fairy, Phoenix, Déesse, Chasseur de Demons, Succubus, Boucherie, Squelette, Cyclope, Veuve Noire, Hellhounds, Troll, Wolf, Duke, Evil Lich, Succubus Queen, Devil's Daughter, Reaper, Godfather of Demons, Evil Athena, Hero, Sweety Pirate, Loli, Alice, Violent Maid, Kitty Girl, Kendoka Girl, Hot Ninja, Joker, Junior Sorceress, Mermaid, Fox, Sexy Santa Girl, Adorable Bunny Girl, Seducer, Orochi, Dragon Slayer, Banshee, Dragon Général, Danseur, Moonlight Maiden, Blade Squire, Magic Addict, Mère des Dragons

Cartes (Spell)
Guérison, Courage des Archange, Blizzard, Marteau des Tempêtes, Arcane, Bénédiction, Météore, Puissance des Magiciens, Seduction des Elfes, Twister de l'Énergie, Chemin vers le Cimetière, Tour de la Mort, Feu de l'Enfer, Boulons des Ombres, Colère de Bahamut
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Quoi de neuf dans la dernière version 2.0.8

Last updated on Nov 22, 2019
Vieilles Versions
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.
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Version History
2.0.8
Nov 22, 2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.
2.0.6
Nov 2, 2019
New
Players can view remaining cards in arsenal during a match.

Major Improvements
Redesigned Campaign quests system.
Improved library layout.
Increase Championship match time limit.
Improved Championship match making mechanism
Leveling in Championship now becomes one-click.


Major Bugs:
Fixed an issue that cause game to crash when card is dragged into certain area of screen in Championships.
Fixed an issue that last online date was not updated as expected.
2.0.5
Oct 16, 2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.

Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.

Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.
2.0.4
Sep 19, 2019
Major Improvements
Championship matches will be counted for Treasure Chest now.
Added new daily quest for Championship Top 1.
Account login speed is optimized.
Leaderboards’ display are optimized.
More info in Championship guide.
Display summoners’ mana in Championship matches.
Drag a card directly to another card with same name and tier can trigger tier upgrade.
2.0.3
Sep 17, 2019
Major Improvements
Championship matches will be counted for Treasure Chest now.
Added new daily quest for Championship Top 1.
Account login speed is optimized.
Leaderboards’ display are optimized.
More info in Championship guide.
Display summoners’ mana in Championship matches.
Drag a card directly to another card with same name and tier can trigger tier upgrade.

Major Bugs:
Abyss can’t stop attack in certain cases.

Major Balance Changes:
Decrease dodge rate of Dual Daggers Rogue from 30%/60% to 25%/50%.
Staging Blow CD 7=8
The Hero: Recovers 50% HP instead of 100%.
Increase Spell/Trigger buffs from 15%/20%/25% to 20%/30%/40%.
Increase Warrior buff from 25/30/50 to 30/45/60
Increase Beast buff from 10%/15%/20% to 20%/30%/40%.
Decrease T1/T2/T3 power from 50/150/350 to 40/100/200
Increase summoner leveling exp.
2.0.1.7
Sep 7, 2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.

Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.

Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.
2.0
Sep 4, 2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.

Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.

Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.
1.9.2
Jun 15, 2019
New:
Added 9 new cards.
Added a new battle scene.
Remade 2 existing scenes. (Snow Mountain and Galaxy)
Added 6 faction packs in shop.
Player level limit increased to 200.
Guild level limit increased to 15.
Added new player welcome notification.
Added forums link and momoStorm games presentation on main screen.

Major Improvements
All card artworks' quality improved from HD to Ultra HD.
Game UI is optimized for wider aspect ratio.
Card hp and cooldown status bar now have divisions.
Battle command function in quests, classic mode and arena is deprecated.
Viewing cards in battle will not pause game.
Term “Attack Target” changed to “Targeting”.
Targeting “Weak” is now renamed to “HP”.
Some Normal cards are now Prize cards. (As future prizes for Championships rewards)
Add resolutions, display mode settings for PC.

Major Bugs:
Fixed an issue that game will crash if guild name contains specific special symbol.

Major Balance Changes:
Card hp limit increased from 9999 to 99999.
Minimum cooldown limit for Creature cards is now 4s.
Minimum cooldown limit for Spell/Trigger cards is now 1s.
Pro mode stages changed from 3-2-2 to 2-3-2.
Guild perks will not reduce cooldown but will increase more card power.
Level awakenings are also on level 10/20/30 using coins.
Added energy property for Spell and Trigger cards. They can be increased by card power.
Added 4 Passive Attributes: Critical Chance, Dodge Chance, HP Drain Rate, HP recover.
Card at level 50 will no longer have its cooldown decreased.
Attack Type vs Armor Type damage changed from 75/100/125/150 to 75/100/100/125.
Removed targeting “Threat”.
Added a new targeting “Damage”. It will choose target based on target's armor type to deal more damage.
Added concept “Primitive” properties for HP, ATK, Armor Level, cooldown. They are the properties when card power is 0.
Now some Creature cards' abilities will be enhanced by card power.

Cards Remade
Sima Yi: Exchange ATK with enemy Creature who has the highest average ATK.
Divination renamed to Astrology. It now Increase base-cooldown and current cooldown of all enemy Spell-cards and Trigger-cards.
Kobold: Each time this card takes damage,it deals damage to a random enemy Trigger-card's Energy.
Thunder Lizard: Deals damage to all enemy Spell-cards' Energy.
Cyclops: ATK is increased by 75% if target's profession is Tank.
Loli: When this card is destroyed by enemy Creature, deals Special damage to the target.
Mermaid: Decrease enemy armor level each time it attacks.
Deterrence: Turns all enemy Creatures' targeting to Chaos and reduce their ATK.
Blindfold: Change target's targeting randomly and decrease target's ATK.
Medusa: ATK is increased if target's profession is Assassin.

Major Cards Changed
Trap Detection and Sabotage will no longer destroy Spell and Trigger by chance but reducing target's Energy until card is destroyed.
Archangel's Courage, Elves Seduction, Ritual of Doom, Astrology, Deterrence, Spell Vortex:Now only auto-destroy after a successful activation.
Haste: Now decrease friendly Creatures' current cooldown each time it activates.
Sorceress: Now reduce target's maximum HP and increase this card's maximum HP each time it activates.
Come and Play: Decrease target's minimum ATK by a specific value.
Roar of Beasts: Now increase all friendly Beast creatures' HP Drain Rate.
Kitty Girl: Now only dodge attacks from enemy Creature whose profession is Psychic.
Mother of Dragons: Activation requirement modified.
Elves Seduction: Now reduce DEF by a specific amount.
Philosophers Stone: Revives only Creatures, but the starting HP is possible to exceed target's own HP.
Spell Vortex: Now damage target's energy.
Angela's Amulet: Now use it's energy to block damage.
Amazon: Ability damage increment changed from 55% to 75%. CD increased, ATK decreased.
The Ultimate Seal: Now take target's Primitive ATK as condition.
1.90
Jun 10, 2019
New:
Added 9 new cards.
Added a new battle scene.
Remade 2 existing scenes. (Snow Mountain and Galaxy)
Added 6 faction packs in shop.
Player level limit increased to 200.
Guild level limit increased to 15.
Added new player welcome notification.
Added forums link and momoStorm games presentation on main screen.

Major Improvements
All card artworks' quality improved from HD to Ultra HD.
Game UI is optimized for wider aspect ratio.
Card hp and cooldown status bar now have divisions.
Battle command function in quests, classic mode and arena is deprecated.
Viewing cards in battle will not pause game.
Term “Attack Target” changed to “Targeting”.
Targeting “Weak” is now renamed to “HP”.
Some Normal cards are now Prize cards. (As future prizes for Championships rewards)
Add resolutions, display mode settings for PC.

Major Bugs:
Fixed an issue that game will crash if guild name contains specific special symbol.

Major Balance Changes:
Card hp limit increased from 9999 to 99999.
Minimum cooldown limit for Creature cards is now 4s.
Minimum cooldown limit for Spell/Trigger cards is now 1s.
Pro mode stages changed from 3-2-2 to 2-3-2.
Guild perks will not reduce cooldown but will increase more card power.
Level awakenings are also on level 10/20/30 using coins.
Added energy property for Spell and Trigger cards. They can be increased by card power.
Added 4 Passive Attributes: Critical Chance, Dodge Chance, HP Drain Rate, HP recover.
Card at level 50 will no longer have its cooldown decreased.
Attack Type vs Armor Type damage changed from 75/100/125/150 to 75/100/100/125.
Removed targeting “Threat”.
Added a new targeting “Damage”. It will choose target based on target's armor type to deal more damage.
Added concept “Primitive” properties for HP, ATK, Armor Level, cooldown. They are the properties when card power is 0.
Now some Creature cards' abilities will be enhanced by card power.

Cards Remade
Sima Yi: Exchange ATK with enemy Creature who has the highest average ATK.
Divination renamed to Astrology. It now Increase base-cooldown and current cooldown of all enemy Spell-cards and Trigger-cards.
Kobold: Each time this card takes damage,it deals damage to a random enemy Trigger-card's Energy.
Thunder Lizard: Deals damage to all enemy Spell-cards' Energy.
Cyclops: ATK is increased by 75% if target's profession is Tank.
Loli: When this card is destroyed by enemy Creature, deals Special damage to the target.
Mermaid: Decrease enemy armor level each time it attacks.
Deterrence: Turns all enemy Creatures' targeting to Chaos and reduce their ATK.
Blindfold: Change target's targeting randomly and decrease target's ATK.
Medusa: ATK is increased if target's profession is Assassin.

Major Cards Changed
Trap Detection and Sabotage will no longer destroy Spell and Trigger by chance but reducing target's Energy until card is destroyed.
Archangel's Courage, Elves Seduction, Ritual of Doom, Astrology, Deterrence, Spell Vortex:Now only auto-destroy after a successful activation.
Haste: Now decrease friendly Creatures' current cooldown each time it activates.
Sorceress: Now reduce target's maximum HP and increase this card's maximum HP each time it activates.
Come and Play: Decrease target's minimum ATK by a specific value.
Roar of Beasts: Now increase all friendly Beast creatures' HP Drain Rate.
Kitty Girl: Now only dodge attacks from enemy Creature whose profession is Psychic.
Mother of Dragons: Activation requirement modified.
Elves Seduction: Now reduce DEF by a specific amount.
Philosophers Stone: Revives only Creatures, but the starting HP is possible to exceed target's own HP.
Spell Vortex: Now damage target's energy.
Angela's Amulet: Now use it's energy to block damage.
Amazon: Ability damage increment changed from 55% to 75%. CD increased, ATK decreased.
The Ultimate Seal: Now take target's Primitive ATK as condition.
1.60
Aug 30, 2018
Upgrades v1.6

New:
Added 8 new cards.
Player level limit increased to 130.
Guild perks will be reset for guild at max level for each major update.

Major Improvements:
Improve the matchmaking system.
Improve shop redeem UI.

Major Bugs:
Fixed an issue that some cards’ descriptions are out of bounds.

Major Balance changes:
Rarity related adjustment
When a card deals damage to another card which has lower rarity, final damage will be reduced by X. X is the rarity level difference x 5%. For example, the damage from a 5 star card to a 1 star card will be reduced by 20%.

Withstand: Remove the condition of activation.

All damages of Spell cards are now single values.

Buff:
Sorceress: CD -1
Alice: CD -2
Junior Sorceress: CD -1
Stone Thrower: CD -1
Dragon Eggs: CD -1
Bandit: CD -1
Sweety Pirate: CD -2
Blade Squire: CD -1
Tomb-raiding girl CD -1
Ritual of Doom: CD 40=>35
Lizardman: CD -1
Compulsory Treatment: CD -1
Silent Archer: CD -1
Skull Bomb: Damage 200=>350

Nerf:
Assassination: CD +1
Shadow Bolts: CD +1
1.5.5
Mar 12, 2018
Major Improvements:
Some functionalities are locked and will be unlocked when new players reach certain levels.
Shop will now display accumulated diamond bonus.
Player will lose guild honors if timeout in card selections.
Vouchers will now be delivered to player’s rewards inbox.
Pro mode and Hardcore will be both open for 24 hours.

Major Bugs:
Flaming Arrow not function correctly after cooldown become decimal.
A bug causes portrait craft by accident.
1.5.1
Jan 26, 2018
New:
Added 3 new cards.
Player level limit increased to 125.
Filter for Creatures’ professions.
Guild perks will be reset each time when the guild levels up.

Major Improvements:
UI aspect ratio optimized.
Replace Mentor with Yumi Sensei in academy lessons.
Sabotage and Trap Detection will be rewards in Campaign chapter 1&2.
Symbols will be displayed on Prize and Special cards.
Enhance new player guidance.
Shorten the commending time in classic modes.
The opening interval of ladder modes will be 1 hour instead of 2 hours.

Major Bugs:
Fixed an issue when the manual target is reborn or replaced. Attackers won’t be able to attack thereafter.
1.5.0
Jan 25, 2018
New:
Added 3 new cards.
Player level limit increased to 125.
Filter for Creatures’ professions.
Guild perks will be reset each time when the guild levels up.

Major Improvements:
UI aspect ratio optimized.
Replace Mentor with Yumi Sensei in academy lessons.
Sabotage and Trap Detection will be rewards in Campaign chapter 1&2.
Symbols will be displayed on Prize and Special cards.
Enhance new player guidance.
Shorten the commending time in classic modes.
The opening interval of ladder modes will be 1 hour instead of 2 hours.

Major Bugs:
Fixed an issue when the manual target is reborn or replaced. Attackers won’t be able to attack thereafter.
1.4.2
Nov 12, 2017
Optimisé pour le nouvel iPhone X
1.4.0
Oct 17, 2017
Caractéristiques:
Summoner Command System
Au début de la bataille, invocateur peut émettre des commandes de ciblage à des créatures (non-zone d'attaque). Les créatures qui ont reçu des commandes de ciblage continuent à attaquer les cibles jusqu'à ce qu'elles soient détruites. Toutes les cartes sélectionnent les cibles suivantes en fonction de leur propre propriété de ciblage Le
Pendant les quêtes de campagne, Summoner peut commander des commandes à tout moment.


Nouveau:
Ajout de 4 nouvelles cartes (carte normale 1 étoile x1, carte primée 1 étoile x1, carte prix 2 étoiles x1, carte normale 4 étoiles x2)
Récompenses S1 de la grande saison Ladder
Toutes ces cartes nerfed dans une nouvelle version peuvent être réinitialisées gratuitement une fois
Ajout de paquets de carte S2, S3 (carte Legend garantie en S2, carte Epic garantie en S3)
Ajout de la fiche de la guilde Exp.
La limite de niveau du joueur a augmenté à 120
Limite de niveau de carte augmentée à 50. (niveau max)
"Legacy Trial" dispose maintenant de 60 quêtes disponibles.
Des explications supplémentaires pour le prix normal, le prix, les cartes spéciales dans la bibliothèque.
Ajouter un effet visuel de la capacité de Ice Elemental

Améliorations majeures:
Les joueurs seront redirigés vers l'interface précédente après les batailles PVP ou les quêtes de campagne.
Le président de la guilde sera rétrogradé si le participant a contribué à 14 jours. Le membre de la plus haute contribution sera promu au nouveau président.
Le widget d'état de la carte affichera maintenant la cible d'attaque de la carte ou le type de carte dans l'écran de bataille.
Lorsque la créature s'active, une cible d'attaque sera affichée.

Principaux changements de solde:
Répétation de la capacité: Pack de loup corrompu, Die Together.
Imprison: dommage de base 400 => 450. L'augmentation de la propriété de niveau supérieur est doublée.
White Taoist Tiger: ATK265-> 435 => 365-> 435.
Loli: HP1100 => 1300. La capacité a maintenant réduit les dégâts spéciaux. Les dommages corporels reçus ont augmenté de 10% à 20%.
Fort vide: la probabilité a augmenté de 15% à 20%.
Dragon Eggs: CD-3.
Royal Girl Hunter: HP 1450 => 1550. ATK 300-370 => 320-410.
Kendoka Girl: Facteur de capacité 2 => 1.5.
Gardien: dommage de base 400 => 450.
Mutant: l'armortype non armé est également considéré comme l'état d'activation de la capacité.
Hell Fire: CD-1
Dryad: Minimum ATK 185 => 235.
Blindfold: la carte ne sera pas détruite après l'activation. Elle ne peut pas annuler les commandes de Summoner. CD 1 => 5. Films de base 75% => 50%.
Détection de piège: CD 3 => 4.
Météore: CD 7 => 8.
Elven Fairy: HP 1550 => 1350.
1.3.5
Aug 11, 2017
New:
Added Bonus Stage in campaign.
Added Treasure Chest rewards for playing certain amount of matches daily.
Added Ladder Grand Season S1.
Added treasures rewards for purchasing diamonds.
Added Guild name change card.


Major Improvements:
Added Coins bet in classic mode.
Reduce the requirements for daily quests.
Increase the Arena starting rewards pool from 10000 to 20000.
Campaign quest result will now show which condition has been met.
Card images will be displayed in enhancing panel.
1.3.0
Jul 15, 2017
New:
Added 7 card.
Added Player Guide section on main screen.
Added Cards Handbook section in Library.
Player level limit increased to 110.
Added player level badge system.
Card enhancing level increased to 40.
Added cards drawing announcement on main screen.
Added 7 days login rewards. (Rewards to be obtained after 30 days login)
Added “Favorite” option to mark frequently-used cards.

Major Improvements:
Remake main screen interface.
Friends panel is now a separate interface.
“Earnings” now apply to all PVP modes. [Developer Note: Losing battles also grant exp but some players are taking use of it to level-up. This change will encourage players aim for victories.]
Increase the battle speed for X2 speed and higher.
Arena entry is now free for players <15 Lvl.
Notifications will be shown to remind players claiming rewards.
Guild president can set the settings of minimum applicant level now.
Dismiss a “Newbie” member now only consumes 15% of target’s contribution.
“Newbie” member will be promoted to “Member” after 7 days automatically.
“Guaranteed” mechanism now applies to purchases using coins. Each purchase counted 0.5 in countdown.
If player has any Epic card(s) that not obtained, the new Epic card in cards drawing will not be repetitive.
1.2.2
Jun 6, 2017
-Bugs Fix.
-Guild perks adjustments.
-Guild perk points reset.
1.2.0
May 21, 2017
Caractéristiques:
Guild Perks:
Chaque guilde possède son propre Perks Tree. Il donne des bonus de facture de carte dans les combats à tous les membres. La guilde de haut niveau obtiendra plus de points de publicité à distribuer.

Collection de cartes:
Affichez votre collection de cartes dans le mode Galerie.

Nouveau:
Ajout de 9 cartes.
Ajouté 1 nouveau chapitre de campagne.
Les classements de l'échelle seront regroupés en différentes catégories: Bronze, Argent, Or, Platine, Diamant, Maîtres. [Note du développeur: il est important que tous les joueurs trouvent une place dans l'échelle]
Ajout du classement "Top Guilds".
Tableau de classement "Collectors" ajouté.
Ajout du classement "à la richesse".
Le joueur recevra des bons gratuits supplémentaires lors de l'achat d'un objet en diamants.
Ajout de la fonction "échouer" au magasin. Le joueur pourrait utiliser des bons pour obtenir des articles gratuits.
Ajout de «Changer la carte de nom».
Ajouté "Guild Exp Card". [Note du développeur: Aidez les nouvelles guilde]
Ajout des «cartes de prix», ces cartes ne peuvent pas être obtenues dans les packs de cartes. Ils seront des récompenses d'échelle potentielles comme autres cartes communes. [Note du développeur: Les cartes de prix sont récompensées par hasard et cela augmentera l'incitation à Ladder.]
Introduire 8 concept de professions. [Note du développeur: les professions sont un élément important à l'avenir]

Améliorations majeures:
Le mécanisme "garanti" s'applique maintenant aux paquets T1, T2.
L'icône sera affichée s'il s'agit d'une bataille entre 2 guilds en conflit.
Capture de gains quotidiens maximum pour les combats en mode classique. Une fois arrivé, le joueur n'obtiendra pas les honneurs de guilde ni les exp. [Note du développeur: ECB2 n'est pas une compétition dont les membres de la guilde ont plus de temps que l'autre]
Ajout du poste "Newbie" dans la guilde. [Note du développeur: il participera à la future structure de guilde]
Les membres de la guilde peuvent accéder au chat de guilde directement dans le panneau de guilde.
Si un paquet supérieur est efficace, un paquet inférieur ne peut pas être acheté. [Note du développeur: chaque paquet est super rentable, mais rend tous les objets de diamants ponctuels non compétitifs.]
Ajouté beaucoup d'explications pour aider les nouveaux joueurs.

Principales corrections de bugs:
Le taux de récompenses de jeu ne fonctionne pas comme prévu.
Les messages de guilde ne s'affichent pas correctement.

Principaux changements de solde (Créature):
Apprenti Swordsman: ATK a augmenté de 15% maintenant au lieu de 10%.
Bear Warrior: ATK maximal a augmenté de 15% maintenant au lieu de 20%.
Skeleton King: Type d'attaque changé de Melee à Pierce. Le type d'armure est passé de Enchanteur à lourd.
Spectre: Type d'attaque changé de Magic à Pierce. Le type d'armure est passé de lourd à enchanteur.
Treant: réduit le dégât de Pierce de 50% maintenant au lieu de 40%.
Tomb-raiding girl: Les dégats tirés d'Epic Creature sont réduits de 85% au lieu de 70%.
Mère des Dragons, Da Ji: CD -1.
Prêtre: Le multiplicateur est 6% maintenant au lieu de 4%.
Garde des descendants: CD +1, HP-50, ATK max +130. Réduit les dégâts infligés par Threat maintenant au lieu de Faible.
Phoenix: HP +200.
Demon Huntress: HP +100, Min ATK +100.
Instructeur des Descendants: la capacité augmente la DEF de 30 maintenant au lieu de 20.

Principaux changements de solde (Spell):
Stageding Blow refait.
Frost Bolt: le dommage de base est passé de 30 à 50.
Thundergod's Wrath, Poison Rain, Hell Fire, Rassemblement Storm: CD -1
Paralysie: la chance de base de retarder 6s a changé de 10% à 20%.
Chemin vers le cimetière: le dommage a changé de 200-250 à 250-350, triplé si HP ratio inférieur à 30% au lieu de 25%.
Assassinat: Paramètres ajustés.
Drain Life: la réduction de HP a augmenté de 13% à 15%.
Teppanyaki: CD -2, guérit 25% de HP perdue au lieu de 30%.
Power of Wizards: CD +1.

Principaux changements de solde (Déclenchement):
Empty Fort Redone
1.1.0
Apr 11, 2017
Caractéristiques:
Système de guilde

Nouveau:
Ajout de 5 cartes incluant une épopée de la nouvelle faction.
Ajout de 2 nouveaux chapitres de campagne.
Privilège bonus double pour l'achat de diamants. (Un seul par compte)
Mécanisme garanti par la carte.
La section communautaire a été ouverte.
Option pour se souvenir du dernier joueur de pont utilisé.

Améliorations majeures:
UI de l'écran principal optimisé.
Augmentation de l'exp pour les batailles PVP.
Les icônes sur les cartes sont plus claires.

Principales corrections de bugs:
La liste d'amis affiche une anomalie.
Le jeu se bloque en cliquant sur le portrait dans les combats.
Niveaux de carte affichés incorrectement dans les sélecteurs de cartes.
Les oeufs de dragon ont une chance de faire peser la bataille.

Principaux changements de solde:
Diminuez légèrement les créatures ATK of Area.
Divine Barrier: il faut maintenant que le nombre de créatures ennemies sur le champ de bataille soit supérieur à 5 pour activer.
Deux Qiaos: la capacité cible désormais 2 créatures au lieu de 3.
High Magister: la capacité active maintenant si le nombre de créatures ennemies sur le champ de bataille est de 6.
Puissance des sorciers: les dégâts ont diminué de 250 à 200. CD 7 => 8. Inflige deux dommages aux cibles d'attaque Magic maintenant.
1.0.5
Mar 4, 2017

Epic Cards Battle 2 FAQ

Cliquez ici pour savoir comment télécharger Epic Cards Battle 2 dans un pays ou une région restreints.
Consultez la liste suivante pour voir les exigences minimales de Epic Cards Battle 2.
iPhone
Nécessite iOS 9.0 ou version ultérieure.
iPad
Nécessite iPadOS 9.0 ou version ultérieure.
iPod touch
Nécessite iOS 9.0 ou version ultérieure.
Epic Cards Battle 2 prend en charge Anglais
Epic Cards Battle 2 contient des achats intégrés. Veuillez vérifier le plan tarifaire ci-dessous:
Epic Card 500 Diamonds+Extra
5,99 €
Epic Card Monthly Package
17,99 €
Epic Card Lifetime Package
69,99 €
Epic Card Weekly Package
3,99 €
Epic Card 10000 Diamonds+Extra
99,99 €
Epic Card 5000 Diamonds+Extra
59,99 €
Epic Card 2500 Diamonds+Extra
29,99 €
Epic Card 1000 Diamonds+Extra
9,99 €
Epic Card 100 Diamonds
0,99 €

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