Epic Cards Battle 2

Epic Cards Battle 2


Fantasy PVP Strategy Card Game


GratisOffers In-App Purchases

2.0.8for iPhone, iPad and more
9.1
156 Ratings
Wan Peng
Developer
304.6 MB
Size
22/11/2019
Update Date
Entertainment
Category
9+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
لقطات الشاشة لـ Epic Cards Battle 2
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About Epic Cards Battle 2

3D Free Fantasy Strategy TCG Juego online que no debes perder ¡Experimenta las legendarias batallas con amigos y jugadores de todo el mundo ahora!

Secuela oficial del fantástico juego de estrategia Epic Cards Battle.

Ahora compatible con iPhone X

Caracteristicas
- Dedicado a los aficionados del TCG, a los jugadores que gustan de las estrategias, a los amantes del PVP o incluso a los jugadores casuales que simplemente les gusta la fascinación de los juegos de fantasía.

- Un solo servidor global le permite conocer jugadores de todos los rincones del planeta. No hay servidores individuales divididos por países o debido a la carga del servidor. Si usted es el Top de los jugadores en la tabla de clasificación, que son los mejores jugadores del mundo.

- Emparejamiento en tiempo real con los jugadores cerca de su nivel de habilidad. Varios modos de PVP, incluyendo Modo Clásico, Partidos de Arena y Escalera. Cada modo implica una estrategia diferente y divertida.

- Campaña en solitario y tutoriales en el juego permiten a los jugadores ponerse manos a la obra las reglas de batalla de fácil a duro progresivamente. Cada misión es cuidadosamente diseñada para ser un rompecabezas que te espera para desafiar

- Cientos de tarjetas hechas a mano. 3 tipos de tipos de cartas: Creature, Spell, Trigger. 6 facciones: Alianza del santuario, fuerza de la naturaleza, legión del infierno, imperio de Fanstiya, levantamiento de la dinastía, descendientes del dragón. Cada carta en juego es única y útil. Construye tu propia baraja de cartas para conquistar a tu oponente.

- Free-To-Play: Los sistemas completos de recompensa permiten a los jugadores disfrutar de la diversión sin gastar un centavo.

- Sistemas de juego bien diseñados. Escalera, tablas de clasificación, recompensas de inicio de sesión diarias, misiones diarias, mejora de tarjetas, replays de batalla, amigos, sistema de chat y mucho más.

- Interfaz de juego asombroso, obras de arte y legendarias canciones de sonido que la música te inspira mientras juegas.

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Características adicionales
- Completamente gratis para jugar, los jugadores pueden obtener todos los elementos de fantasía de juego de forma gratuita a través del sistema de recompensas en el juego.
- Los jugadores que gustan de la fantasía, los juegos casuales definitivamente lo disfrutarán.
- Controles simplificados, un juego para niños y niñas.
- Uno de los mejores juegos de cartas de la tienda. Epic Battle 1 tiene millones de jugadores.
- Muchos modos de juego para los jugadores de PVP. Nuevo sistema Arena, justo para todos los jugadores.
- Más cartas en cada actualización.
- Construye tus propias cubiertas únicas, derrota a otros jugadores con estrategia.
- Juego gratuito de TCG que los fans de Yu-Gi-Oh definitivamente le gustarán.
- Magia, hechizos, monstruos y mucho más.

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Tarjetas (Criatura)
Swordsman, Archer, Rogue, Elemental, Amazonas, Caballero, Enchantress, Cruzado, Sacerdote, Tomb-raiding girl, Asesino, Chica Hunter, Princesa, Blade Master, Rey Arturo, Creador, Arcángel, Señor de los Templarios, Dryad, Bear Warrior, Medusa , Elfo, Harpía, Centauro Guerrero, Tormenta, Tauren, Lizardman, Druida maestra, Unicornio, Hombre lobo, Treant, Elven Fairy, Phoenix, Diosa, Cazadora de demonios, Succubus, Butcher, Esqueleto, Cyclops, Black Widow, Hellhounds, Duke, Evil Lich, Reina de Succubus, Hija del Diablo, Reaper, Padrino de los Demonios, Athena Maligna, Héroe, Sweety Pirata, Loli, Alice, Violent Maid, Kitty Girl, Kendoka Girl, Hot Ninja, Joker, Junior Sorceress, Mermaid, Sexy Santa Girl, Adorable Conejito, Seductor, Orochi, Dragon Slayer, Banshee, Dragón General, Bailarín, Moonlight Maiden, Blade Squire, Magic Addict, Madre de Dragones

Tarjetas (hechizo)
Curación, Coraje de Arcángel, Ventisca, Martillo de Tormenta, Arcano, Bendición, Meteorito, Poder de Magos, Seducción de Elfos, Tornado de Energía, Camino al Cementerio, Torre de la Muerte, Fuego del Infierno,
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تحديث لأحدث إصدار 2.0.8

Last updated on 22/11/2019
الإصدارات القديمة
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.
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Version History
2.0.8
22/11/2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.
2.0.6
02/11/2019
New
Players can view remaining cards in arsenal during a match.

Major Improvements
Redesigned Campaign quests system.
Improved library layout.
Increase Championship match time limit.
Improved Championship match making mechanism
Leveling in Championship now becomes one-click.


Major Bugs:
Fixed an issue that cause game to crash when card is dragged into certain area of screen in Championships.
Fixed an issue that last online date was not updated as expected.
2.0.5
16/10/2019
Upgrades v1.9

New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.

Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.

Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.
2.0.4
19/09/2019
Major Improvements
Championship matches will be counted for Treasure Chest now.
Added new daily quest for Championship Top 1.
Account login speed is optimized.
Leaderboards’ display are optimized.
More info in Championship guide.
Display summoners’ mana in Championship matches.
Drag a card directly to another card with same name and tier can trigger tier upgrade.
2.0.3
17/09/2019
Major Improvements
Championship matches will be counted for Treasure Chest now.
Added new daily quest for Championship Top 1.
Account login speed is optimized.
Leaderboards’ display are optimized.
More info in Championship guide.
Display summoners’ mana in Championship matches.
Drag a card directly to another card with same name and tier can trigger tier upgrade.

Major Bugs:
Abyss can’t stop attack in certain cases.

Major Balance Changes:
Decrease dodge rate of Dual Daggers Rogue from 30%/60% to 25%/50%.
Staging Blow CD 7=8
The Hero: Recovers 50% HP instead of 100%.
Increase Spell/Trigger buffs from 15%/20%/25% to 20%/30%/40%.
Increase Warrior buff from 25/30/50 to 30/45/60
Increase Beast buff from 10%/15%/20% to 20%/30%/40%.
Decrease T1/T2/T3 power from 50/150/350 to 40/100/200
Increase summoner leveling exp.
2.0.1.7
07/09/2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.

Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.

Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.
2.0
04/09/2019
New Features:
Added Championship Mode.

New:
Added new daily quest for Championship.
Added new ranking and rewards system for Championship.
Added Competition Points system.


Major Improvements
Card details will now display primitive properties.
Card details will now display energy activation cost for Spells and Triggers.
CD bar display direction is now inverted.

Major Bugs:
Fixed an issue that player gets extra ineligible rubies from card reset.
Fixed an issue that assassination is set to Shrine Alliance faction.
Fixed an issue that may causes abnormalities when resurrection happens.
Fixed an issue that Frosthunter doesn’t increase maximum CD.
Fixed an issue that caused error when purchasing coins in shop.
Fixed an issue when Lord of Templars fails to activate when its affected by Hell Legion Triggers.
Fixed an issue that some visual effects are missing for some cards after v1.9.

Major Balance Changes:
Die Together: Activation condition is now based on enemy Creature. Basic difference value changed from 50 to 100. CD 8=>5.
Da Ji: Activation chances are limited to 3 times. Basic target HP changed from 600 to 500. Target’s Tier can’t be higher than this card’s.
Divine Shield: DEF increment is now 20 instead of 30.
Dragon Glass: CD 4=>7.
Blindfold: Attack targeting won’t be the same after effected by this card by chance.
Dragon Eggs: CD 7=>10. Baby Dragon spawned inherits this cards' power.
Philosophers Stone: Initial HP after revival increased from 20% to 25%.
1.9.2
15/06/2019
New:
Added 9 new cards.
Added a new battle scene.
Remade 2 existing scenes. (Snow Mountain and Galaxy)
Added 6 faction packs in shop.
Player level limit increased to 200.
Guild level limit increased to 15.
Added new player welcome notification.
Added forums link and momoStorm games presentation on main screen.

Major Improvements
All card artworks' quality improved from HD to Ultra HD.
Game UI is optimized for wider aspect ratio.
Card hp and cooldown status bar now have divisions.
Battle command function in quests, classic mode and arena is deprecated.
Viewing cards in battle will not pause game.
Term “Attack Target” changed to “Targeting”.
Targeting “Weak” is now renamed to “HP”.
Some Normal cards are now Prize cards. (As future prizes for Championships rewards)
Add resolutions, display mode settings for PC.

Major Bugs:
Fixed an issue that game will crash if guild name contains specific special symbol.

Major Balance Changes:
Card hp limit increased from 9999 to 99999.
Minimum cooldown limit for Creature cards is now 4s.
Minimum cooldown limit for Spell/Trigger cards is now 1s.
Pro mode stages changed from 3-2-2 to 2-3-2.
Guild perks will not reduce cooldown but will increase more card power.
Level awakenings are also on level 10/20/30 using coins.
Added energy property for Spell and Trigger cards. They can be increased by card power.
Added 4 Passive Attributes: Critical Chance, Dodge Chance, HP Drain Rate, HP recover.
Card at level 50 will no longer have its cooldown decreased.
Attack Type vs Armor Type damage changed from 75/100/125/150 to 75/100/100/125.
Removed targeting “Threat”.
Added a new targeting “Damage”. It will choose target based on target's armor type to deal more damage.
Added concept “Primitive” properties for HP, ATK, Armor Level, cooldown. They are the properties when card power is 0.
Now some Creature cards' abilities will be enhanced by card power.

Cards Remade
Sima Yi: Exchange ATK with enemy Creature who has the highest average ATK.
Divination renamed to Astrology. It now Increase base-cooldown and current cooldown of all enemy Spell-cards and Trigger-cards.
Kobold: Each time this card takes damage,it deals damage to a random enemy Trigger-card's Energy.
Thunder Lizard: Deals damage to all enemy Spell-cards' Energy.
Cyclops: ATK is increased by 75% if target's profession is Tank.
Loli: When this card is destroyed by enemy Creature, deals Special damage to the target.
Mermaid: Decrease enemy armor level each time it attacks.
Deterrence: Turns all enemy Creatures' targeting to Chaos and reduce their ATK.
Blindfold: Change target's targeting randomly and decrease target's ATK.
Medusa: ATK is increased if target's profession is Assassin.

Major Cards Changed
Trap Detection and Sabotage will no longer destroy Spell and Trigger by chance but reducing target's Energy until card is destroyed.
Archangel's Courage, Elves Seduction, Ritual of Doom, Astrology, Deterrence, Spell Vortex:Now only auto-destroy after a successful activation.
Haste: Now decrease friendly Creatures' current cooldown each time it activates.
Sorceress: Now reduce target's maximum HP and increase this card's maximum HP each time it activates.
Come and Play: Decrease target's minimum ATK by a specific value.
Roar of Beasts: Now increase all friendly Beast creatures' HP Drain Rate.
Kitty Girl: Now only dodge attacks from enemy Creature whose profession is Psychic.
Mother of Dragons: Activation requirement modified.
Elves Seduction: Now reduce DEF by a specific amount.
Philosophers Stone: Revives only Creatures, but the starting HP is possible to exceed target's own HP.
Spell Vortex: Now damage target's energy.
Angela's Amulet: Now use it's energy to block damage.
Amazon: Ability damage increment changed from 55% to 75%. CD increased, ATK decreased.
The Ultimate Seal: Now take target's Primitive ATK as condition.
1.90
10/06/2019
New:
Added 9 new cards.
Added a new battle scene.
Remade 2 existing scenes. (Snow Mountain and Galaxy)
Added 6 faction packs in shop.
Player level limit increased to 200.
Guild level limit increased to 15.
Added new player welcome notification.
Added forums link and momoStorm games presentation on main screen.

Major Improvements
All card artworks' quality improved from HD to Ultra HD.
Game UI is optimized for wider aspect ratio.
Card hp and cooldown status bar now have divisions.
Battle command function in quests, classic mode and arena is deprecated.
Viewing cards in battle will not pause game.
Term “Attack Target” changed to “Targeting”.
Targeting “Weak” is now renamed to “HP”.
Some Normal cards are now Prize cards. (As future prizes for Championships rewards)
Add resolutions, display mode settings for PC.

Major Bugs:
Fixed an issue that game will crash if guild name contains specific special symbol.

Major Balance Changes:
Card hp limit increased from 9999 to 99999.
Minimum cooldown limit for Creature cards is now 4s.
Minimum cooldown limit for Spell/Trigger cards is now 1s.
Pro mode stages changed from 3-2-2 to 2-3-2.
Guild perks will not reduce cooldown but will increase more card power.
Level awakenings are also on level 10/20/30 using coins.
Added energy property for Spell and Trigger cards. They can be increased by card power.
Added 4 Passive Attributes: Critical Chance, Dodge Chance, HP Drain Rate, HP recover.
Card at level 50 will no longer have its cooldown decreased.
Attack Type vs Armor Type damage changed from 75/100/125/150 to 75/100/100/125.
Removed targeting “Threat”.
Added a new targeting “Damage”. It will choose target based on target's armor type to deal more damage.
Added concept “Primitive” properties for HP, ATK, Armor Level, cooldown. They are the properties when card power is 0.
Now some Creature cards' abilities will be enhanced by card power.

Cards Remade
Sima Yi: Exchange ATK with enemy Creature who has the highest average ATK.
Divination renamed to Astrology. It now Increase base-cooldown and current cooldown of all enemy Spell-cards and Trigger-cards.
Kobold: Each time this card takes damage,it deals damage to a random enemy Trigger-card's Energy.
Thunder Lizard: Deals damage to all enemy Spell-cards' Energy.
Cyclops: ATK is increased by 75% if target's profession is Tank.
Loli: When this card is destroyed by enemy Creature, deals Special damage to the target.
Mermaid: Decrease enemy armor level each time it attacks.
Deterrence: Turns all enemy Creatures' targeting to Chaos and reduce their ATK.
Blindfold: Change target's targeting randomly and decrease target's ATK.
Medusa: ATK is increased if target's profession is Assassin.

Major Cards Changed
Trap Detection and Sabotage will no longer destroy Spell and Trigger by chance but reducing target's Energy until card is destroyed.
Archangel's Courage, Elves Seduction, Ritual of Doom, Astrology, Deterrence, Spell Vortex:Now only auto-destroy after a successful activation.
Haste: Now decrease friendly Creatures' current cooldown each time it activates.
Sorceress: Now reduce target's maximum HP and increase this card's maximum HP each time it activates.
Come and Play: Decrease target's minimum ATK by a specific value.
Roar of Beasts: Now increase all friendly Beast creatures' HP Drain Rate.
Kitty Girl: Now only dodge attacks from enemy Creature whose profession is Psychic.
Mother of Dragons: Activation requirement modified.
Elves Seduction: Now reduce DEF by a specific amount.
Philosophers Stone: Revives only Creatures, but the starting HP is possible to exceed target's own HP.
Spell Vortex: Now damage target's energy.
Angela's Amulet: Now use it's energy to block damage.
Amazon: Ability damage increment changed from 55% to 75%. CD increased, ATK decreased.
The Ultimate Seal: Now take target's Primitive ATK as condition.
1.60
30/08/2018
Upgrades v1.6

New:
Added 8 new cards.
Player level limit increased to 130.
Guild perks will be reset for guild at max level for each major update.

Major Improvements:
Improve the matchmaking system.
Improve shop redeem UI.

Major Bugs:
Fixed an issue that some cards’ descriptions are out of bounds.

Major Balance changes:
Rarity related adjustment
When a card deals damage to another card which has lower rarity, final damage will be reduced by X. X is the rarity level difference x 5%. For example, the damage from a 5 star card to a 1 star card will be reduced by 20%.

Withstand: Remove the condition of activation.

All damages of Spell cards are now single values.

Buff:
Sorceress: CD -1
Alice: CD -2
Junior Sorceress: CD -1
Stone Thrower: CD -1
Dragon Eggs: CD -1
Bandit: CD -1
Sweety Pirate: CD -2
Blade Squire: CD -1
Tomb-raiding girl CD -1
Ritual of Doom: CD 40=>35
Lizardman: CD -1
Compulsory Treatment: CD -1
Silent Archer: CD -1
Skull Bomb: Damage 200=>350

Nerf:
Assassination: CD +1
Shadow Bolts: CD +1
1.5.5
12/03/2018
Major Improvements:
Some functionalities are locked and will be unlocked when new players reach certain levels.
Shop will now display accumulated diamond bonus.
Player will lose guild honors if timeout in card selections.
Vouchers will now be delivered to player’s rewards inbox.
Pro mode and Hardcore will be both open for 24 hours.

Major Bugs:
Flaming Arrow not function correctly after cooldown become decimal.
A bug causes portrait craft by accident.
1.5.1
26/01/2018
New:
Added 3 new cards.
Player level limit increased to 125.
Filter for Creatures’ professions.
Guild perks will be reset each time when the guild levels up.

Major Improvements:
UI aspect ratio optimized.
Replace Mentor with Yumi Sensei in academy lessons.
Sabotage and Trap Detection will be rewards in Campaign chapter 1&2.
Symbols will be displayed on Prize and Special cards.
Enhance new player guidance.
Shorten the commending time in classic modes.
The opening interval of ladder modes will be 1 hour instead of 2 hours.

Major Bugs:
Fixed an issue when the manual target is reborn or replaced. Attackers won’t be able to attack thereafter.
1.5.0
25/01/2018
New:
Added 3 new cards.
Player level limit increased to 125.
Filter for Creatures’ professions.
Guild perks will be reset each time when the guild levels up.

Major Improvements:
UI aspect ratio optimized.
Replace Mentor with Yumi Sensei in academy lessons.
Sabotage and Trap Detection will be rewards in Campaign chapter 1&2.
Symbols will be displayed on Prize and Special cards.
Enhance new player guidance.
Shorten the commending time in classic modes.
The opening interval of ladder modes will be 1 hour instead of 2 hours.

Major Bugs:
Fixed an issue when the manual target is reborn or replaced. Attackers won’t be able to attack thereafter.
1.4.2
12/11/2017
Optimizado para el nuevo iPhone X
1.4.0
17/10/2017
Características:
Summoner Command System
Al comienzo de la batalla, el summoner puede emitir comandos de targeting para las criaturas (que no son de ataque de área) .Las criaturas a las que se les han dado comandos de targeting mantienen el ataque de los objetivos hasta que se destruye.Todas las cartas seleccionarán los siguientes objetivos basándose en su propia propiedad de segmentación El
Durante las misiones de campaña, summoner puede mandar comandos en cualquier momento.


Nuevo:
Se han añadido 4 nuevas tarjetas (1 tarjeta normal de estrellas x1, tarjeta de premio de 1 estrella x1, tarjeta de premio de 2 estrellas x1, tarjeta normal de 4 estrellas x2)
Escalera gran temporada S1 recompensas
Todas las tarjetas que se nerfed en la nueva versión se puede restablecer de forma gratuita una vez
Se agregaron tarjetas S2, S3 (tarjeta Legend garantizada en S2, tarjeta Epic garantizada en S3)
Tarjeta añadida Guild Exp
Nivel de jugador límite aumentado a 120
El límite de nivel de tarjeta aumentó a 50. (Nivel máximo)
"Legacy Trial" ahora tiene 60 misiones disponibles.
Se agregaron explicaciones para tarjetas normales, premio, especiales en la biblioteca.
Agregue el efecto visual de la habilidad para Ice Elemental

Mejoras principales:
Los jugadores serán redirigidos a la interfaz anterior después de batallas PVP o misiones de campaña.
El presidente del gremio será degradado como miembro si contribuye con 14 días y se promociona como nuevo presidente.
El widget de estado de la tarjeta mostrará ahora el objetivo de ataque de la tarjeta o el tipo de tarjeta en la pantalla de batalla.
Cuando la criatura se activa, se mostrará un toque de ataque.

Cambios en el saldo principal:
Habilidad Redo: Paquete de Lobos dañado, muere juntos.
Imprison: Daño básico 400 => 450. El nivel hasta el incensement de la propiedad se dobla.
Tigre Blanco Taoísta: ATK265-> 435 => 365-> 435.
Loli: HP1100 => 1300. La habilidad ahora redujo el daño especial y los daños recibidos aumentaron del 10% al 20%.
Fortaleza vacía: La probabilidad aumentó del 15% al ​​20%.
Huevos de Dragón: CD-3.
Royal Girl Hunter: HP 1450 => 1550. ATK 300-370 = & gt; 320-410.
Chica Kendoka: Factor de habilidad 2 => 1,5.
Guardián: Daño básico 400 => 450.
Mutante: El armadura no armada también se considera como la condición de activación de la habilidad.
Hell Fire: CD-1
Dryad: ATK mínimo 185 => 235.
Vuelta a los ojos: La carta no será destruida después de la activación, no puede negar los comandos del invocador CD 1 => 5. Películas básicas 75% => 50%.
Detección de Trampa: CD 3 => 4.
Meteor: CD 7 => 8.
Hada élfica: HP 1550 => 1350.
1.3.5
11/08/2017
New:
Added Bonus Stage in campaign.
Added Treasure Chest rewards for playing certain amount of matches daily.
Added Ladder Grand Season S1.
Added treasures rewards for purchasing diamonds.
Added Guild name change card.


Major Improvements:
Added Coins bet in classic mode.
Reduce the requirements for daily quests.
Increase the Arena starting rewards pool from 10000 to 20000.
Campaign quest result will now show which condition has been met.
Card images will be displayed in enhancing panel.
1.3.0
15/07/2017
New:
Added 7 card.
Added Player Guide section on main screen.
Added Cards Handbook section in Library.
Player level limit increased to 110.
Added player level badge system.
Card enhancing level increased to 40.
Added cards drawing announcement on main screen.
Added 7 days login rewards. (Rewards to be obtained after 30 days login)
Added “Favorite” option to mark frequently-used cards.

Major Improvements:
Remake main screen interface.
Friends panel is now a separate interface.
“Earnings” now apply to all PVP modes. [Developer Note: Losing battles also grant exp but some players are taking use of it to level-up. This change will encourage players aim for victories.]
Increase the battle speed for X2 speed and higher.
Arena entry is now free for players <15 Lvl.
Notifications will be shown to remind players claiming rewards.
Guild president can set the settings of minimum applicant level now.
Dismiss a “Newbie” member now only consumes 15% of target’s contribution.
“Newbie” member will be promoted to “Member” after 7 days automatically.
“Guaranteed” mechanism now applies to purchases using coins. Each purchase counted 0.5 in countdown.
If player has any Epic card(s) that not obtained, the new Epic card in cards drawing will not be repetitive.
1.2.2
06/06/2017
-Bugs Fix.
-Guild perks adjustments.
-Guild perk points reset.
1.2.0
21/05/2017
caracteristicas:
Beneficios del gremio:
Cada gremio tiene su propio Perks Tree. Da bonus de facción de cartas en batallas a todos los miembros. El gremio de alto nivel obtendrá más puntos de beneficio para distribuir.

Tarjetas Colección:
Vea su colección de tarjetas en el modo galería.

Nuevo:
Añadido 9 tarjeta.
Se agregó 1 nuevo capítulo de campaña.
Clasificaciones de escalera se agruparán en diferentes grados: Bronce, Plata, Oro, Platino, Diamante, Maestros. [Nota del desarrollador: Es importante que todos los jugadores encuentren un lugar en Ladder]
Se agregó la clasificación "Top Guilds".
Se ha añadido la tabla de clasificación "Collectors".
Añadido "Riqueza" leaderboard.
El jugador recibirá bonos adicionales cuando compre cualquier artículo de diamantes.
Agregó la función "Canjear" a la tienda. El jugador puede usar cupones para obtener artículos gratis.
Añadido "Change Name Card".
Añadido "Guild Exp Card". [Nota del desarrollador: Ayuda a nuevos gremios]
Las "Tarjetas de Premio" añadidas no se pueden obtener en los paquetes de tarjetas. Serán recompensas en escalera potenciales como otras cartas comunes. [Nota del desarrollador: Las tarjetas de premio son recompensadas por casualidad y aumentará el incentivo a Ladder.]
Introduzca el concepto de 8 profesiones. [Nota del desarrollador: las profesiones serán un elemento importante en el futuro]

Mejoras principales:
El mecanismo "garantizado" ahora se aplica a los paquetes T1, T2.
Icono se mostrará si se trata de una batalla entre 2 gremios en conflicto.
Se agregó el límite máximo diario de ganancias para las batallas de modo clásico. Una vez alcanzado, el jugador no obtendrá honores de gremio o exp. [Nota del Desarrollador: ECB2 no es una competición de la que los miembros del gremio tengan más tiempo que el otro]
Añadida la posición de "Novato" en el gremio. [Nota del desarrollador: Participará en la futura estructura del gremio]
Los miembros del gremio pueden acceder al chat del gremio directamente en el panel del gremio.
Si un paquete más alto es efectivo, no se puede comprar el paquete más bajo. [Nota del desarrollador: Cada paquete es super rentable, pero hace que todos los artículos de diamantes únicos no sean competitivos.]
Se agregaron muchas explicaciones para ayudar a los nuevos jugadores.

Corrección de errores mayores:
Las recompensas de juegos de tarifa no funcionan como se esperaba.
Los mensajes de chat del gremio no se muestran correctamente.

Cambios en el balance principal (criatura):
Aprendiz Espadachín: ATK aumentó en un 15% ahora en lugar de un 10%.
Bear Warrior: ATK máximo aumentado en un 15% ahora en lugar de un 20%.
Rey Esqueleto: Tipo de ataque cambiado de cuerpo a cuerpo a Pierce. El tipo de armadura cambió de Enchanting a Heavy.
Espectro: El tipo de ataque cambió de Magic a Pierce. El tipo de armadura cambió de Heavy a Enchanting.
Treant: Reduce el daño de Pierce tomado en un 50% ahora en lugar de un 40%.
Tomb-raiding girl: Daño tomado de la criatura épica se reduce en un 85% ahora en lugar de 70%.
Madre de Dragones, Da Ji: CD -1.
Sacerdote: El multiplicador es 6% ahora en lugar de 4%.
Protector de Descendientes: CD +1, HP-50, ATK máximo +130. Reduce el daño recibido de la amenaza ahora en lugar de débil.
Phoenix: HP +200.
Demon Huntress: HP +100, ATK mínimo +100.
Instructor de los Descendientes: La habilidad aumenta DEF por 30 ahora en lugar de 20.

Cambios de equilibrio mayor (hechizo):
Asombroso Golpe hecho de nuevo.
Frost Bolt: El daño base aumentó de 30 a 50.
Cólera de Thundergod, Lluvia Venenosa, Fuego Infernal, Tormenta de Reunión: CD -1
Parálisis: La probabilidad baja de retrasar 6s cambió de 10% a 20%.
Camino al cementerio: El daño cambió de 200-250 a 250-350, triplicado si la proporción de HP por debajo del 30% en lugar del 25%.
Asesinato: Parámetros ajustados.
Vida de drenaje: La reducción de HP aumentó de 13% a 15%.
Teppanyaki: CD -2, cura el 25% de HP perdido en lugar del 30%.
Power of Wizards: CD +1.
1.1.0
11/04/2017
caracteristicas:
Sistema de Gremio

Nuevo:
Se han añadido 5 cartas, incluyendo una Epic de la nueva facción.
Añadido 2 nuevos capítulos de campaña.
Doble privilegio de bonificación para la compra de diamantes. (Una vez por cuenta)
Mecanismo garantizado del paquete de la tarjeta.
Se abrió la sección comunitaria.
Opción para recordar el último jugador de la cubierta usado.

Mejoras principales:
Optimización de la interfaz de usuario de la pantalla principal.
Aumento de la exp para las batallas de PVP.
Los iconos en las tarjetas son más claros.

Corrección de errores mayores:
Anomalía de la lista de amigos.
Juego accidente al hacer clic en retrato en batallas.
Los niveles de tarjeta se muestran incorrectamente en los selectores de tarjetas.
Los huevos de dragón tienen la oportunidad de hacer que la batalla cuelgue.

Cambios en el saldo principal:
Disminuye ligeramente el ATK de las criaturas de ataque del área.
Divine Barrier: Ahora requiere un número de criaturas enemigas en el campo de batalla de más de 5 para activar.
Dos Qiaos: La habilidad ahora tiene 2 criaturas en lugar de 3.
Alto Magister: La habilidad ahora también se activa si el número de Criaturas enemigas en el campo de batalla es 6.
Poder de los Magos: Los daños disminuyeron de 250 a 200. CD 7 => 8. Hace doble daño a los blancos de ataque Magic ahora.
1.0.5
04/03/2017

Epic Cards Battle 2 FAQ

انقر هنا لمعرفة كيفية تنزيل Epic Cards Battle 2 في بلد أو منطقة محظورة.
تحقق من القائمة التالية لمعرفة الحد الأدنى من المتطلبات Epic Cards Battle 2.
iPhone
Requiere iOS 9.0 o posterior.
iPad
Requiere iPadOS 9.0 o posterior.
iPod touch
Requiere iOS 9.0 o posterior.
Epic Cards Battle 2 هي مدعومة على اللغات Inglés
في Epic Cards Battle 2 عمليات شراء داخل التطبيق. يرجى التحقق من خطة الأسعار على النحو التالي:
Epic Card Lifetime Package
USD 59.99
Epic Card Monthly Package
USD 14.99
Epic Card Weekly Package
USD 3.99
Epic Card 10000 Diamonds+Extra
USD 99.99
Epic Card 5000 Diamonds+Extra
USD 49.99
Epic Card 2500 Diamonds+Extra
USD 24.99
Epic Card 1000 Diamonds+Extra
USD 9.99
Epic Card 500 Diamonds+Extra
USD 4.99
Epic Card 100 Diamonds
USD 0.99

بدائل لـ Epic Cards Battle 2

أكثر البرنامج من Wan Peng