Tap Ninja - Idle Game

Tap Ninja - Idle Game


Incremental game with Ninjas


FreeOffers In-App Purchases

5.1.10for iPhone, iPad and more
9.5
339 Ratings
Davis Bogdanovs
Developer
114.7 MB
Size
Feb 14, 2024
Update Date
Role Playing
Category
9+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Tap Ninja - Idle Game Screenshots
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About Tap Ninja - Idle Game

Start from nothing and rise to a Ninja Master status, destroy incoming enemies with a powerful Katana Slash, build your village and research new upgrades to increase your power.

Unlock hundreds of Achievements and new Characters, personalize your look with numerous dyes.

Internet connection is not required to play this game and your village continues to earn gold even while you are offline!
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What's New in the Latest Version 5.1.10

Last updated on Feb 14, 2024
Old Versions
● A new character "Loremaster" introduced - get it from the Amber store!
● Visual updates for the "Oni Mask" hat
● Fixed fluctuations in Gold income after the game being open for a long time (1+ days)

● Some bug fixes
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Version History
5.1.10
Feb 14, 2024
● A new character "Loremaster" introduced - get it from the Amber store!
● Visual updates for the "Oni Mask" hat
● Fixed fluctuations in Gold income after the game being open for a long time (1+ days)

● Some bug fixes
5.1.9
Feb 14, 2024
● A new character "Loremaster" introduced - get it from the Amber store!
● Visual updates for the "Oni Mask" hat
● Fixed fluctuations in Gold income after the game being open for a long time (1+ days)

● Some bug fixes
5.1.8
Jan 15, 2024
● Camera zoom in/out feature added in the advanced settings tab
● Sky Lantern Hat updated
● Improvements to the quest menu shining
● Hats now fit each character more properly
● Non VIP away income fixed for mobile devices
● Elixir & GpS bonus numbers on the "Ascend" button are now visually more comparable to the collected numbers on the left
● Statistics added for "Total holiday tasks completed", "Perfect Ascensions used", "Double Firefly chance", "Challenge levels completed", "Medals earned from Challenges"
● Clicking on "Ascension locked" Building now opens the Ascension skill tree on top of the appropriate upgrade
● Enemy visual sorting during Frenzy updated
● The third secret achievement has been added
● Some bug fixes
5.1.7
Jan 1, 2024
● Bug fixes
5.1.6
Dec 27, 2023
● Bug with the duplicate Santa hat not rewarding Amber fixed. The Amber is rewarded to the appropriate players
● Reduced the "Defeat enemies during weather" task requirements
● Dan Mastery upgrade for Firefly spawn rate boosted
● Improvements to the Quest tab shine annoyance
● Improvements to the Riddle & Daily bonus stability
● Mobile FPS limiter setting added for 15, 30, 60 & 120 fps (default: 60 fps)
5.1.5
Dec 23, 2023
● Each week now has its own weekly Holiday event with appropriate unlockable hat
● The "2023 Tap Ninja" August charity event achievement is now properly awarded to everyone who participated (used the daily promo code)
● Slightly decreased income from buildings before Treasury
● Increase the Ascension Skill prices for the first 30 rows
● Starting with the holiday event after Christmas - reduced some Holiday task rewards
● Gold & Elixir rewards for Epic and Legendary quest rewards slightly nerfed
● Code redeeming has been disabled on iOS
● If all of the Daily Quests have been completed for the day but not claimed, the menu button will no longer flash
● Medal Upgrade menu button will only shine once new Medals have been acquire (opening the game won't shine the menu button)


● Holding one finger while tapping on a Medal or Skill upgrade will instantly buy it. Holding two fingers will buy all of the ranks

● Achieving 3 Medal rating in a Challenge and quitting before full completion now correctly rewards the appropriate Medals

● Certain achievement progressions now won't reset after Ascending
● Fixed the timer issue for players not using Gregorian calendar
● Fixed a bug with buying incorrect Building levels with NEXT

● Minor bug fixes
5.1.2
Dec 2, 2023
- A charity event is happening from Dec 8th to Dec 11th -

- During the event - earn rewards, support the charity, and unlock an exclusive cosmetic! -



● Preparations for the charity event added
● A new page for Hall of Fame added featuring all of the supporters of the upcoming Charity event, found in Settings -> 'C' button -> 'Hand' button

● The Hedgehog pet now properly defeats a Shieldbearer

● Riddle & Daily Event connectivity improved
● Eligible players for Legacy achievements are awarded with the appropriate Legacy achievements
● "Locked player action" indicator now doesn't wobble anymore
● Bamboo hat is properly unlocked for eligible players

-Players who experienced the Hat glitch received an extra 250 Amber, so everyone else will receive +250 Amber as well
5.1.0
Nov 27, 2023
// Main updates
● Uprade Tier 14
● New unlockable Building - Academy
● New Ascension skills
● Unlockable Daily Bonuses - each day receive a unique boost
● Weekly Riddles - solve a Riddle each week to gain some Amber
● New Amber upgradable item - Geta of Legends


// Challenges & Medals

● Challenge upgade track - unlock higher Medal rewards and more Challenge levels from completing Weekly challenge levels (progress is added retroactively from previously completed levels)
● Increased Weekly event Medal and Pet Star rewards
● Increased Quest rewards for Medals

// Pets
● Three new Pets
● A new character - "Beastmaster", unlock it by raising a sizable amount of total Pet Bond levels
● Two Pet skins added that are unlockable from certain new Achievements
● "Lil' Pets" amber pack added awarding skins for the Dog, Cat & Fox pets
● Pet Treats - speed up the bonding progress for Pets, purchased with Amber
● Pet Star upgrade costs reduced for later levels and increased for early levels. Pet Stars earned from summoning adjusted accordingly


// Achievements
● Dan Mastery upgrades. Earn Mastery points by achieving Dan ranks through Achievements (400+ Achievements)
● New Achievements
● Extra Legacy achievements are awarded everyone who completed "Big Brain Move (Tier 11)", "The Pen is Mightier than the Hammer (Tier 7)" or "6. Dan" achievements prior to this update
● Added a legacy achievement for participating in the "Tap Ninja 2023" charity event
● Some "Total Gold" achievement requirements have been increased

// Balancing

● Away income wild fluctuations fixed
● Low flying Fireflies can now be hooked in the face
● Building costs before Treasury increased

● Building revenue before Treasury slightly reduced
● Elixir costs of Skills in the beginning of the game increased
● "Call to Arms" Medal upgrade now replaces all of the Samurais with the appropriate enemy type
● Pet Chicken Tier 3 ability (coin value) adjusted from 10% to 7.5%
● Pet Hedgehog Tier 4 ability (building price reduction) adjusted from 25% to 40%
● Pet Snake Tier 3 ability (Rope Hook cooldown reduction on Critical hit) adjusted from 1s to 2s
● After Pet Crane resets the Shuriken Vortex cooldown it will now activate the second round with a delay to hit more enemies
● Blessing of Tiger now properly improves Elixir gains
● Blessing upgrade prices are now correct for everyone at compared levels



// Miscellaneous
● Settings menu added for "game" options

● Game settings added to toggle "Cosmetic auto equipping", "Zone switching" & (new for Mobile version) "Background parallax effect"
● Advanced settings added to "Disable buying Buildings", Disable buying Research", "Disable attacking & Abilities"
● Firefly toasts for earned Gold now also show Elixir
● Medal Upgrade menu now won't constantly light up if an upgrade is unlockable
● Fixed popouts being covered by iPhone dynamic island
● Ascension skill Buy button text made more readable
● Sapphire dye made more different to Lapis Lazuli dye
5.0.9
Oct 11, 2023
● Boosted Gold and Elixir income mostly towards the end-game
● Reduced the prices for the Shrine building
● Fixed a bug with multiple Pets not multiplying the Critical Hit chance properly
5.0.8
Oct 8, 2023
● Fixed Elixir skill prices for "Way of the Jōhyō" & "Hive Management"
● Boosted Elixir gains at the end-game
● Boosted Away income
● Nerfs to the gold gains in the end-game. Tier 13 & Shrine made more expensive
● Holding down two fingers and tapping now lets you throw shurikens
5.0.7
Oct 6, 2023
● Skill Elixir costs for early and end game increased. Player Elixir has been adjusted accordingly
● Boosts to Elixir gains
● Boosts to Gold income
● Building income boosted & cost reduced
● Adjustments to Research upgrade costs
● Quest rewards for Gold & Elixir improved
● Pet passives for Critters boosted and Birds nerfed
● 'Claim All' button for Achievement rewards added
● The shuriken now will only target the clicked Firefly, until it has been taken care of

● Coins found by Pet Mouse now correctly award the appropriate Elixir
● Statistics for Firefly value now display more accurate values
● Pets are no longer running over each other in portrait mode
5.0.6
Oct 3, 2023
● Major boosts to the Gold income
● Price reductions to Tier 12 & 13
● Element of Wind & Fire boosted
● Further balancing changes all around
● The Mouse pet now correctly adds to the Away income
● Having Dragonfly & Mouse selected together now correctly awards Amber from both instead of only Dragonfly
5.0.5
Oct 2, 2023
● Boosts to the active play Gold income
5.0.4
Oct 2, 2023
● Boosts to Gold & Elixir gains for early to before end game
● Boosts to GpS overall
● Reduced the prices on Upgrade Tiers 6 and higher
● Enemies drop less coins now but their value is highly increased
● Each rank for every Legendary item now gives an Elixir boost
● Katana of Legends buffed but it no longer benefits Elixir

● Legendary Quest rewards for Gold & Elixir improved
● Fixed a bug that affected a few save files not being properly loaded
5.0.2
Sep 29, 2023
● Further balancing changes that mostly buffed active play upgrades
● Fixed a bug with Firefly events having no effect after challenges
● The stashed Old rewards and the New rewards now correctly display the total count
5.0.1
Sep 28, 2023
● Players that have played the v5.0.0 will receive a boost to the Ascension Gold bonus, as it was not applied correctly before, same as everyone else
● Decreased the cost for the Treasury and Shrine buildings while increasing the GpS for most buildings
● Unlocking the Medal upgrade row six and higher now requires less Medal upgrades
● Requirements for unlocking new Pet slots have been made slightly easier
● Overspent currency for Eggs & Keys now appear correctly
● Achievement requirements for defeating Enemies and using Abilities now appear correctly
5.0.0
Sep 27, 2023
● The game has been fully rebalanced to be more idle-friendly
● Away income reworked - it has received a massive boost.
● Elixir is now tied to the Coin value and is mainly obtained from defeating Enemies

● Unlockable slots to equip a second and third active Pet have been added
● Now every collected Pet's passive bonus will be active at all times, but only a part of it if the pet is not active
● Maximum Pet Bond level is raised to lvl 15

● Massively boosted Quest rewards for Gold and Elixir
● Quest board level 8 added

● The Ascension Skill tree has been rearranged and rebalanced
● Using Perfect Ascension will move all of the collected Elixir to the usable Elixir as usual, but the collected Elixir will reset to 0

● New Amber Store item - temporary Elixir multiplier
● Amber, Eggs & Keys spent without an appropriate Holiday task will be saved and will progress the next weeks appropriate task, as well as overspent currencies during Holiday tasks (each currency has a limited storage)
● A few new Achievements


See the full change-log inside the game!
4.2.9
Sep 4, 2023
A bug fix
4.2.8
Sep 3, 2023
A bug fix
4.2.7
Aug 5, 2023
- A charity event is happening from Aug 7th to Aug 13th -
- During the event - earn rewards, support the charity and unlock an exclusive cosmetic! -


● Preparations for the charity event added
● Added a Hall of Fame that will permanently feature all of the supporters of the upcoming Charity event, found in Settings -> 'C' button -> 'Hand' button
● Voucher redeeming menu added in the Settings tab
● Completed Achievement categories now cascade to the bottom of the list
4.2.6
Aug 3, 2023
- A charity event is happening from Aug 7th to Aug 13th -
- During the event - earn rewards, support the charity and unlock an exclusive cosmetic! -


● Preparations for the charity event added
● Added a Hall of Fame that will permanently feature all of the supporters of the upcoming Charity event, found in Settings -> 'C' button -> 'Hand' button
● Voucher redeeming menu added in the Settings tab
● Completed Achievement categories now cascade to the bottom of the list
4.2.5
Jul 24, 2023
● Further Holiday events have been added
● Improvements to the Cloud save loading when switching devices
● Hellhounds now properly stop after being hooked in the face

● Snakes Star lvl 10 ability now works correctly
4.2.4
Jul 23, 2023
● Further Holiday events have been added
● Improvements to the Cloud save loading when switching devices
● Hellhounds now properly stop after being hooked in the face

● Snakes Star lvl 10 ability now works correctly
4.2.3
Jun 28, 2023
● Mobile notifications are now more accurate
● Further Holiday events have been added
● Fixed a small bug fix with the Rope Hook
4.2.2
Apr 16, 2023
● Holiday Tasks that require the player to do a fresh Ascension can now be completed by using "Perfect Ascension", the progress is determined by the appropriate Achievement unlocks (each task requiring their own "Perfect Ascension")
● Added a few new Achievements for the "Big Brain Move" series
● Amber prices have been adjusted
● Tier 6 Amber pack has been added
● Selected Ascension or Medal upgrade will now be visibly highlighted
● Energy timer now correctly regenerates after opening the game
● Challenges now display the active level number that you are in
● Fixed wrongly displayed prices for upgrades
● Mouse's inner Crane has been quenched

Tap Ninja - Idle Game FAQ

Click here to learn how to download Tap Ninja - Idle Game in restricted country or region.
Check the following list to see the minimum requirements of Tap Ninja - Idle Game.
iPhone
Requires iOS 12.0 or later.
iPad
Requires iPadOS 12.0 or later.
iPod touch
Requires iOS 12.0 or later.
Tap Ninja - Idle Game supports English, Arabic, Czech, Danish, Dutch, Finnish, French, German, Greek, Hebrew, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Latvian, Lithuanian, Norwegian Bokmål, Persian, Polish, Romanian, Russian, Serbian, Swedish, Thai, Turkish, Ukrainian, Vietnamese
Tap Ninja - Idle Game contains in-app purchases. Please check the pricing plan as below:
Boost 06
$5.99
A pack of Amber - Tier 2
$5.99
Boost 13
$12.99
Boost 25
$24.99
A pack of Amber - Tier 3
$11.99
Boost 02
$1.99
A pack of Amber - Tier 1
$2.99
A pack of Amber - Tier 4
$24.99
Boost 25
$49.99
A pack of Amber - Tier 5
$49.99

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