CodeDefence

CodeDefence



Free

1.12for iPhone, iPad
William McClumpha
Developer
2018年06月17日
Update Date
Trivia
Category
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
CodeDefence スクリーンショット
CodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスター
CodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスターCodeDefence ポスター

About CodeDefence

CodeDefence is a tower defence game, designed to support beginner C# programmers during their early learning stages. Battle your way through multiple game levels, answering programming questions along the way to earn extra coins!

- Play through multiple game levels based around classic tower defence gameplay, with one simple twist: your main currency is earned by answering programming questions correctly

- Each level has its own set of questions, each one based around a specific area of basic C# programming: variables, functions, classes, and statements

- Use different turret types to battle various enemy types, each with their own strengths and weaknesses to each attack method

This game was created as part of a university project, designed to measure the benefits of using a serious game to support beginner programmers during their studies. This game cannot teach programming, and is primarily designed to test a beginner programmer's own knowledge on the go.

This has now been completed, and as a result, the player performance tracking code has been removed, and all performance data has been deleted from the database, as this is no longer needed. The game will still play as normal without the performance tracking functionality. A massive thanks to everybody who has played in any way for helping out with this project!

Although the game is currently limited to one language, four levels, and only a small set of questions, these areas will be expanded on in the future!
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最新バージョン 1.12 の更新情報

Last updated on 2018年06月17日
旧バージョン
Originally, this game was designed to support my university research project. This has now been completed, and as a result, the player performance tracking code has been removed, and all performance data has been deleted from the database, as this is no longer needed. A massive thanks to everybody who has played in any way for helping out with this project! The game will still play as normal without this functionality, and I hope to continue to add more features in the future! Other changes in this update include: - Optimised various areas of the game (specifically baked lighting) to reduce storage space usage by almost half! - Added support for Apple ProMotion displays - Added enhanced automatic error reporting, which will allow for easier bug fixes in the future - Removed player performance tracking, database submissions, and pre/post gameplay testing (these features were added to support research relating to the game, and are no longer required) - Updated to latest Unity version and made various small performance tweaks - Fixed a couple of small non-critical gameplay bugs
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Version History
1.12
2018年04月10日
Originally, this game was designed to support my university research project. This has now been completed, and as a result, the player performance tracking code has been removed, and all performance data has been deleted from the database, as this is no longer needed. A massive thanks to everybody who has played in any way for helping out with this project! The game will still play as normal without this functionality, and I hope to continue to add more features in the future! Other changes in this update include: - Optimised various areas of the game (specifically baked lighting) to reduce storage space usage by almost half! - Added support for Apple ProMotion displays - Added enhanced automatic error reporting, which will allow for easier bug fixes in the future - Removed player performance tracking, database submissions, and pre/post gameplay testing (these features were added to support research relating to the game, and are no longer required) - Updated to latest Unity version and made various small performance tweaks - Fixed a couple of small non-critical gameplay bugs

CodeDefence FAQ

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iPhone
iPad
CodeDefenceは次の言語がサポートされています。 English

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