Relative Benchmark
Free
3.01for iPhone, iPad
Age Rating
Relative Benchmark 스크린 샷
About Relative Benchmark
OVERVIEW
This benchmark was made to bring console-like graphics to mobile
FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.
An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.
Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Here's how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
GL Extensions
This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extension's specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.
This benchmark was made to bring console-like graphics to mobile
FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.
An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.
Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Here's how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
GL Extensions
This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extension's specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.
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최신 버전 3.01의 새로운 기능
Last updated on Nov 9, 2017
Version History
3.01
Nov 9, 2017
Relative Benchmark FAQ
제한된 국가 또는 지역에서 Relative Benchmark를 다운로드하는 방법을 알아보려면 여기를 클릭하십시오.
Relative Benchmark의 최소 요구 사항을 보려면 다음 목록을 확인하십시오.
iPhone
iPad
Relative Benchmark은 다음 언어를 지원합니다. English