Relative Benchmark
Free
3.01for iPhone, iPad
Age Rating
Relative Benchmark スクリーンショット
About Relative Benchmark
OVERVIEW
This benchmark was made to bring console-like graphics to mobile
FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.
An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.
Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Here's how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
GL Extensions
This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extension's specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.
This benchmark was made to bring console-like graphics to mobile
FEATURES:
Terrain shader with blend maps, transparency sorting, water with real-time reflection and refraction, Post Processing Effects : Depth of Field, real-time Shadow Mapping, Screen Space Ambient Occlusion, AntiAliasing, Anisotropic Filtering.
An extra "Explorer Mode" offered as an in-app purchase will enable :
- Screen Space Ambient Occlusion
- Remove ads.
Some of the features in the benchmark has levels (Low/Medium/High) whenever possible. Here's how they differ :
DOF - Low ( 7x7 kernel, ) High (15x15 kernel, effectively 4 times more operations)
Shadows - Low (1024x1024 shadow map with a smooth filter of 3x3 ) Med ( MaxTextureSize /2 with 5x5 kernel ) High ( MaxTextureSize with 7x7 kernel )
SSAO - Low ( 1/4 Res ) High ( 1/2 Res, 4x heavier on processing )
GL Extensions
This feature is for developers and will detail all the OpenGL ES 2 or OpenGL ES 3 extensions that your iOS device supports. Tapping an OES/EXT extensions will also open a web page for that extension's specification. If you are a developer, you can share/send the extensions through e-mail, Facebook,etc.
Show More
最新バージョン 3.01 の更新情報
Last updated on 2017年11月09日
Version History
3.01
2017年11月09日
Relative Benchmark FAQ
ここをクリック!地理的に制限されているアプリのダウンロード方法をご参考ください。
次のリストをチェックして、Relative Benchmarkの最低システム要件をご確認ください。
iPhone
iPad
Relative Benchmarkは次の言語がサポートされています。 English