Live Link Face

Live Link Face


For Unreal Engine


Free

1.3.2for iPhone, iPad
7.1
85 Ratings
Unreal Engine
Developer
11.1 MB
Size
Dec 12, 2023
Update Date
Graphics & Design
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Live Link Face Screenshots
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About Live Link Face

Live Link Face for effortless facial animation in Unreal Engine — Capture performances for MetaHuman Animator to achieve the highest fidelity results or stream facial animation in real time from your iPhone or iPad for live performances.

Capture facial performances for MetaHuman Animator:

- MetaHuman Animator uses Live Link Face to capture performances on iPhone then applies its own processing to create high-fidelity facial animation for MetaHumans.
- The Live Link Face iOS app captures raw video and depth data, which is ingested directly from your device into Unreal Engine for use with the MetaHuman plugin.
- Facial animation created with MetaHuman Animator can be applied to any MetaHuman character, in just a few clicks.
- This workflow requires an iPhone (12 or above) and a desktop PC running Windows 10/11, as well as the MetaHuman Plugin for Unreal Engine.

Real time animation for live performances:

- Stream out ARKit animation data live to an Unreal Engine instance via Live Link over a network.
- Visualize facial expressions in real time with live rendering in Unreal Engine.
- Drive a 3D preview mesh, optionally overlaid over the video reference on the phone.
- Record the raw ARKit animation data and front-facing video reference footage.
- Tune the capture data to the individual performer and improve facial animation quality with rest pose calibration.

Timecode support for multi-device synchronization:

- Select from the iPhone system clock, an NTP server, or use a Tentacle Sync to connect with a master clock on stage.
- Video reference is frame accurate with embedded timecode for editorial.

Control Live Link Face remotely with OSC or via the MetaHuman Plugin for Unreal Engine:

- Trigger recording externally so actors can focus on their performances.
- Capture slate names and take numbers consistently.
- Extract data for processing and storage.

Browse and manage the captured library of takes:

- Delete takes within Live Link Face, share via AirDrop.
- Transfer directly over network when using MetaHuman Animator.
- Play back the captured video on the phone.
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What's New in the Latest Version 1.3.2

Last updated on Dec 12, 2023
Old Versions
- Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture
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Version History
1.3.2
Dec 12, 2023
- Adds official support for the iPhone 15 series of devices
- Fixes bug where the app would sometimes fail to request camera permissions
- Fixes issue where recorded MetaHuman Animator takes would sometimes fail to be imported to Unreal Engine due to an incorrect number of audio channels
- Improves support for devices that only support 30 FPS ARKit capture
1.3.1
Jun 22, 2023
- Fixes incorrect header column names in recorded CSV files when using the Live Link (ARKit) capture mode
- Fixes incorrect OSC response when making a thermal state query
1.3.0
Jun 14, 2023
- Added support for MetaHuman Animator
1.2.1
Jun 2, 2022
Bug fixes and performance improvements.
1.2.0
May 27, 2022
Added support for the new Tentacle Sync E mk2 timecode device.
Timecode from the system timer now rolls over to 0 hours after hour 23 to avoid very high values for hours.
1.1.2
Nov 8, 2021
Bug fixes and performance improvements.
1.1.1
Sep 9, 2021
Bug fixes and performance improvements.
1.1.0
Aug 19, 2021
• Added support for rest pose calibration.
• Added support for iPad.
1.0.1
Sep 23, 2020
• Added support for Left/Right Eye Yaw/Pitch/Roll.
• Added optional warning message when recording at less than 60 FPS.
• Improved handling of dropped frames in reference videos.
• Improved timecode reliability with NTP and Tentacle Sync.
1.0
Jul 7, 2020

Live Link Face FAQ

Click here to learn how to download Live Link Face in restricted country or region.
Check the following list to see the minimum requirements of Live Link Face.
iPhone
Requires iOS 16.0 or later.
iPad
Requires iPadOS 16.0 or later.
Live Link Face supports English, Japanese, Korean, Simplified Chinese

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