aVOR

aVOR



Free

2.3for iPhone, iPad and more
9.1
17 Ratings
Hamish MacDougall
Developer
4.5 MB
Size
May 31, 2016
Update Date
Education
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
aVOR Screenshots
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About aVOR

A teaching, training and test tool for the vestibulo-ocular reflex (VOR) system and its disorders, including BPPV. It demonstrates eye saccades, including those caused by canalithiasis (free-floating particles in the canals), and both functioning and dysfunctional VOR. It shows how BPPV is caused and treated.

aVOR demonstrates how head movement has an automatic influence on eye direction, the impact of dysfunction of the semicircular canals, their size, shape and location in the head, and the causes of nystagmus.

The application includes a Quiz Mode which presents the symptoms of various types of VOR dysfunction for the student to diagnose.

It is designed for college-level neuropsychology students and medical professionals, and incorporates the latest research. aVOR is sponsored by the University of Sydney, Australia.

For more details please see the University of Sydney Human Factors Research page at http://www.psych.usyd.edu.au/HumanFactors/?page_id=2160
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What's New in the Latest Version 2.3

Last updated on May 31, 2016
Old Versions
This app has been updated by Apple to display the Apple Watch app icon.

Version 2: Additional tools for teaching and presentation on external monitors and video projectors can now be activated in the app settings:
Start Tutorial: Forces the app to start with the tutorial that normally only runs the first time it is used. This allows users to demonstrate the app the way new users see it.
Counter-Rotating Head: With this selection, the head on the screen rotates opposite to the iOS device so that people watching an external monitor or projector can see the movements (a new icon on the left of the screen toggles this mode).
Fix Head Stationary: Defeats head rotation by touches during counter-rotation mode.
Highlighted Touches: Displays white, yellow, or green dots where the operator's fingers are touching the screen. This is useful when someone is demonstrating the app with an external monitor.
Animation File Import: Data files can be imported from PC so that the app will animate users head and/or eye movement data (select data files to replay using a long press on the animation button in the settings).
Display Goggles: Renders a pair of video goggles on the head to indicate that the movements have been measured.
Network Port: A remote connection (UDP, TCP) can control the eye and/or head animation in real time from simulations, live sensor data, etc.
Display World Axes: Shows the world coordinate axes and gravity vector
Particles: Can adjust the ‘stickiness’ and start position of particles within the canals.
Additional Languages: French and Korean.

2.1: Fix some bugs which arrived in 2.0:
Correct touch rotations after device rotation
Model lighting fixed relative to world
Device motion activates vertical canals correctly
Posterior particle can be rolled into cupula
"Display gravity axis" option in Settings

2.3: bug fix: gravity vector during motion profile playback
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Version History
2.3
May 31, 2016
This app has been updated by Apple to display the Apple Watch app icon.

Version 2: Additional tools for teaching and presentation on external monitors and video projectors can now be activated in the app settings:
Start Tutorial: Forces the app to start with the tutorial that normally only runs the first time it is used. This allows users to demonstrate the app the way new users see it.
Counter-Rotating Head: With this selection, the head on the screen rotates opposite to the iOS device so that people watching an external monitor or projector can see the movements (a new icon on the left of the screen toggles this mode).
Fix Head Stationary: Defeats head rotation by touches during counter-rotation mode.
Highlighted Touches: Displays white, yellow, or green dots where the operator's fingers are touching the screen. This is useful when someone is demonstrating the app with an external monitor.
Animation File Import: Data files can be imported from PC so that the app will animate users head and/or eye movement data (select data files to replay using a long press on the animation button in the settings).
Display Goggles: Renders a pair of video goggles on the head to indicate that the movements have been measured.
Network Port: A remote connection (UDP, TCP) can control the eye and/or head animation in real time from simulations, live sensor data, etc.
Display World Axes: Shows the world coordinate axes and gravity vector
Particles: Can adjust the ‘stickiness’ and start position of particles within the canals.
Additional Languages: French and Korean.

2.1: Fix some bugs which arrived in 2.0:
Correct touch rotations after device rotation
Model lighting fixed relative to world
Device motion activates vertical canals correctly
Posterior particle can be rolled into cupula
"Display gravity axis" option in Settings

2.3: bug fix: gravity vector during motion profile playback
2.1
May 16, 2016
2.0: Additional tools for teaching and presentation on external monitors and video projectors can now be activated in the app settings:
Start Tutorial: Forces the app to start with the tutorial that normally only runs the first time it is used. This allows users to demonstrate the app the way new users see it.
Counter-Rotating Head: With this selection, the head on the screen rotates opposite to the iOS device so that people watching an external monitor or projector can see the movements (a new icon on the left of the screen toggles this mode).
Fix Head Stationary: Defeats head rotation by touches during counter-rotation mode.
Highlighted Touches: Displays white, yellow, or green dots where the operator's fingers are touching the screen. This is useful when someone is demonstrating the app with an external monitor.
Animation File Import: Data files can be imported from PC so that the app will animate users head and/or eye movement data (select data files to replay using a long press on the animation button in the settings).
Display Goggles: Renders a pair of video goggles on the head to indicate that the movements have been measured.
Network Port: A remote connection (UDP, TCP) can control the eye and/or head animation in real time from simulations, live sensor data, etc.
Display World Axes: Shows the world coordinate axes and gravity vector
Particles: Can adjust the ‘stickiness’ and start position of particles within the canals.
Additional Languages: French and Korean.

2.1: Fix some bugs which arrived in 2.0:
Correct touch rotations after device rotation
Model lighting fixed relative to world
Device motion activates vertical canals correctly
Posterior particle can be rolled into cupula
"Display gravity axis" option in Settings
2.0
Apr 18, 2016
Additional tools for teaching and presentation on external monitors and video projectors can now be activated in the app settings:

Start Tutorial: Forces the app to start with the tutorial that normally only runs the first time it is used. This allows users to demonstrate the app the way new users see it.

Counter-Rotating Head: With this selection, the head on the screen rotates opposite to the iOS device so that people watching an external monitor or projector can see the movements (a new icon on the left of the screen toggles this mode).

Fix Head Stationary: Defeats head rotation by touches during counter-rotation mode.

Highlighted Touches: Displays white, yellow, or green dots where the operator's fingers are touching the screen. This is useful when someone is demonstrating the app with an external monitor.

Animation File Import: Data files can be imported from PC so that the app will animate users head and/or eye movement data (select data files to replay using a long press on the animation button in the settings).

Display Goggles: Renders a pair of video goggles on the head to indicate that the movements have been measured.

Network Port: A remote connection (UDP, TCP) can control the eye and/or head animation in real time from simulations, live sensor data, etc.

Display World Axes: Shows the world coordinate axes and gravity vector

Particles: Can adjust the ‘stickiness’ and start position of particles within the canals.

Additional Languages: French and Korean.
1.1
Mar 8, 2012
- German, Italian, Japanese, Russian, Spanish, Simplified Chinese and Traditional Chinese
- Saccade sound effect volume scaled according to size of saccade
- Clearer and more realistic Eye Monitor inset
- Smooth particle transition between all three canals
- Triple-tap reset cycles between full head, two eyes mid close-up, single eye tight close-up
- Pre-recorded data file facility for head motion page
- Particles start at lowest part of canal
- Particle motion included for older devices with accelerometers but not gyroscopes
- Clearer anatomy in labyrinths graphic
- Clearer Axis Directions graphic
- Corrected particle activation/inhibition directions for the vertical canals
1.0
Feb 6, 2012

aVOR FAQ

Click here to learn how to download aVOR in restricted country or region.
Check the following list to see the minimum requirements of aVOR.
iPhone
Requires iOS 6.0 or later.
iPad
Requires iPadOS 6.0 or later.
iPod touch
Requires iOS 6.0 or later.
aVOR supports English, French, German, Italian, Japanese, Korean, Russian, Simplified Chinese, Spanish, Traditional Chinese

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