Red Conquest!

Red Conquest!


Epic space battle simulator


$0.99

1.2.4for iPhone, iPod touch
9.3
19 Ratings
Cat in a Box Software
Developer
19.5 MB
Size
Feb 29, 2024
Update Date
Simulation
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Red Conquest! Screenshots
Red Conquest! posterRed Conquest! posterRed Conquest! poster

About Red Conquest!

Twice the gameplay originally released!
Local Multiplayer | Episode 2 missions | More Challenge missions | Difficulty settings

Command the Red forces!

Red Conquest is a real-time strategy (RTS) game, set in open space. Experience the intergalactic war between the Blue and Red forces like never before!

Take command of your fleet with a user interface designed specifically for the mobile platform! Casual players of RTS games will appreciate the ease of managing their units with simple multi-touch controls, while RTS veterans will love the variety of advanced macro- and micromanagement options for tactical warfare.

Conquer the Blue forces in this epic prequel AND sequel to the events in Blue Defense and Blue Attack!


Features:
-Save state and auto save
-Campaign Mode - Shows the beginning of the war
-Challenge Mode - 4 types, 16 more levels
-Local Multiplayer - up to 8 players over WiFi or Bluetooth


Reviews:

"A Hardcore RTS App with Incredible Depth"
-AppVersity

"Red Conquest could be a genre-defining RTS for the system!"
-Slide To Play

"A complex, exciting RTS that takes full advantage of Apple’s hardware."
-Cult of Mac

"Get ready to plunge into the battle between Red and Blue forces once again!"
-pocketfullofapps.com

"This is a must buy for fans..."
-RazorianFly.com

"OH MY GOD. OH MY GOD!"
-wegmans, Touch Arcade Forums (yeah, you deserve a little love here, wegmans!)

"A highly original RTS that is designed to work with the iPhone... not just a clone of real time strategy games on the PC."
-iPhone Strategy Games

"Prepare for another serving of Kooistra-awesomeness!"
-The Appera

"For those who stick with it and master the controls, one of the most complete, well-made RTS experiences on the iPhone await..."
-Touch Arcade
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What's New in the Latest Version 1.2.4

Last updated on Feb 29, 2024
Old Versions
Fixed issue with finding local multiplayer games on the same wifi network
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Version History
1.2.4
Feb 29, 2024
Fixed issue with finding local multiplayer games on the same wifi network
1.2.3
Nov 26, 2023
Bug Fixes
1.2.2
Oct 21, 2023
Fixed game preferences save issue
Fixed ship information screen issue
Added privacy policy, share, and review buttons
1.2.1
May 8, 2023
Bug fixes
1.2.0
May 12, 2022
Fixed a crash.
1.1.9
Dec 30, 2021
Minor bug fixes
1.1.8
Dec 12, 2021
Fixed some crashes.
Removed analytics and user logging data, we no longer collect any information about you while using the app! If we add analytics in the future, we will make sure to get your permission first.
1.1.7
May 8, 2020
Support for latest iOS version and devices.
1.1.6
Mar 2, 2016
Fixed a crash.
1.1.5
Feb 18, 2016
iOS 9 support
Bug fixes
1.1.4
Dec 12, 2013
Updated for iOS 7.
Fixed memory leaks.
Fixed status bar overlay issue.

Making steps toward greatness.
1.1.3
Dec 18, 2010
-Fixed random crash during gameplay with AI
-Fixed random crash shortly after savestate load
-Removed ability to "stack" units in the corners of maps, you cheap jerks! :p
-Fixed a bug where the game might run out of memory if not connected to a network (infinite retry with memory leak)
1.1.2.4
Sep 7, 2010
Game now runs on OS 3.1, not 3.1.3 and above. Sorry a second time for the mix-up!

1.1.2.2:

Game now properly saves campaign in-game state even when the app is force-quit in iOS4 or the device is rebooted.
1.1.2.3
Aug 29, 2010
Game now properly saves campaign in-game state even when the app is force-quit in iOS4 or the device is rebooted.
1.1.2.2
Aug 16, 2010
-Reduced OS requirement to 3.1.3, sorry for the scare, guys! OS 3 is perfectly capable of running Red Conquest.

1.1.2.1:

-iOS 4 compatibility!
-Updated app to display at iPhone 4 Retina resolution
-Updated app icon! (You finally nagged me into it! Blue Attack and Blue Defense icons will be updated shortly)
-Integrated PlayHaven into "more games" button
-minor tweaks to performance
-reduced texture memory footprint more
1.1.2.1
Jul 31, 2010
-iOS 4 compatibility!
-Updated app to display at iPhone 4 Retina resolution
-Updated app icon! (You finally nagged me into it! Blue Attack and Blue Defense icons will be updated shortly)
-Integrated PlayHaven into "more games" button
-minor tweaks to performance
-reduced texture memory footprint more
1.1.2
Apr 15, 2010
Version 1.1.2

-increased carrier-class HP, to make them more capable of blockades
-tweaked green base, it was a little bit too weak after the last update
-monitor-class ships are now correctly labelled as attack units
-the game will auto-sign-in to a specific server now (once in the online screen), so that you're more likely to see other players online
-fixed bug where playing with < 8 as the "maxplayers" parameter would not allow you to load and play levels


Version 1.1.1:

-Online Multiplayer fixes
-fixed crashes
-updated servers to be more resilient
-rebalanced green faction (no more harvester rushes!)
-by default, leave a game lobby as "advertised" when a game is not being played (more likely to be an open match waiting for you!)

-Fixes for older iTouch devices:
-reduced texture memory footprint by ~3MB
-white texture problem fix

-Interface tweaks:
-fixed icons not showing up in fleet build menu
-fixed icons going past the top of the screen for green units in the fleet build "filter" list
-made the green cruiser count as a combat unit in the multiselect filter menu



Version 1.1:

-Online Multiplayer (3G, Edge, Wifi)
-Friends lists, to invite others to play with you!
-Matchmaking, to play the type of game you want!

-Episode 2
-a whole new story arc in the campaign
-more challenge missions

-The Green faction!
-New ships, new build trees, new strategy!

-new features:
-new difficulty levels: very easy, easy, hard
-game balance tweaks for more balanced strategy
-Ship information screen - now you can compare the stats for each of the 26 ship types in Red Conquest!
1.1.1
Apr 8, 2010
Version 1.1.1:

-Online Multiplayer fixes
-fixed crashes
-updated servers to be more resilient
-rebalanced green faction (no more harvester rushes!)
-by default, leave a game lobby as "advertised" when a game is not being played (more likely to be an open match waiting for you!)

-Fixes for older iTouch devices:
-reduced texture memory footprint by ~3MB
-white texture problem fix

-Interface tweaks:
-fixed icons not showing up in fleet build menu
-fixed icons going past the top of the screen for green units in the fleet build "filter" list
-made the green cruiser count as a combat unit in the multiselect filter menu



Version 1.1:

-Online Multiplayer (3G, Edge, Wifi)
-Friends lists, to invite others to play with you!
-Matchmaking, to play the type of game you want!

-Episode 2
-a whole new story arc in the campaign
-more challenge missions

-The Green faction!
-New ships, new build trees, new strategy!

-new features:
-new difficulty levels: very easy, easy, hard
-game balance tweaks for more balanced strategy
-Ship information screen - now you can compare the stats for each of the 26 ship types in Red Conquest!
1.1
Apr 2, 2010
-Online Multiplayer (3G, Edge, Wifi)
-Friends lists, to invite others to play with you!
-Matchmaking, to play the type of game you want!

-Episode 2
-a whole new story arc in the campaign
-more challenge missions

-The Green faction!
-New ships, new build trees, new strategy!

-new features:
-new difficulty levels: very easy, easy, hard
-game balance tweaks for more balanced strategy
-Ship information screen - now you can compare the stats for each of the 26 ship types in Red Conquest!
1.0.1
Dec 28, 2009
Features:
-Added "Easy Skirmish" Mode
-Can now pause in local multiplayer
-Added indicator to show how many resources a squad is collecting
-Added texture background loader for smoother loading
-Lowered difficulty curve for early levels
-Added one more campaign level to explain basic tactics
-Made it very easy to skip entire dialogue sequences

Graphics:
-Made red more of a deep red
-Changed resource color to make them stand out against asteroid fields

Minor bug fixes

Minor and Major UI updates
-Added squad descriptions in fleed build menu (touch the squads to see the text)

1.0
Dec 11, 2009

Red Conquest! FAQ

Click here to learn how to download Red Conquest! in restricted country or region.
Check the following list to see the minimum requirements of Red Conquest!.
iPhone
Requires iOS 9.0 or later.
iPod touch
Requires iOS 9.0 or later.
Red Conquest! supports English

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