Age Rating
PhysBlox (Universal) スクリーンショット
About PhysBlox (Universal)
PhysBlox is a rigid body simulator based on physics.
You can do some actions to the rigid bodies.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls
[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 16)
- Stack height (1 - 64)
- Stack depth (1 - 16)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
You can do some actions to the rigid bodies.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls
[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 16)
- Stack height (1 - 64)
- Stack depth (1 - 16)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
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最新バージョン 3.2 の更新情報
Last updated on 2024年01月17日
旧バージョン
Rebuilt with the latest SDK at the request of the App Store Team.
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Version History
3.2
2024年01月17日
Rebuilt with the latest SDK at the request of the App Store Team.
3.1
2020年12月12日
- Rebuilt for the new iOS.
- Physics engine was updated.
- Increased block stack width from 8 to 16.
- Increased block stack height from 32 to 64.
- Increased block stack depth from 8 to 16.
- Physics engine was updated.
- Increased block stack width from 8 to 16.
- Increased block stack height from 32 to 64.
- Increased block stack depth from 8 to 16.
3.0
2017年11月08日
- Build for iOS 8.0.
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
2.9
2014年10月13日
iOS 5.0 is supported.
2.8
2014年10月01日
Optimized for iOS 8.
2.2
2013年03月01日
- iOS 6.1 is supported.
- Physics engine was updated.
- Physics engine was updated.
2.1
2012年10月25日
Minor update.
2.0
2012年10月16日
Problems of Interface about iOS 6 was fixed.
1.9
2012年09月25日
Shader was updated.
1.8
2012年09月17日
iOS 6 is supported.
1.7
2012年05月30日
Motion engine was updated.
1.6
2012年05月16日
- Builded by iOS 5.1.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
1.5
2012年01月09日
The rendering engine was updated.
1.4
2011年12月21日
Optimized for iOS 5.
1.3
2011年10月12日
1.2
2011年06月14日
Binary was optimized.
1.1
2011年05月05日
The rendering engine was updated.
1.0
2011年04月28日
PhysBlox (Universal) 価格
今日:
¥300
最低価格:
¥300
最高価格:
¥320
PhysBlox (Universal) FAQ
ここをクリック!地理的に制限されているアプリのダウンロード方法をご参考ください。
次のリストをチェックして、PhysBlox (Universal)の最低システム要件をご確認ください。
iPhone
iOS 11.0以降が必要です。
iPad
iPadOS 11.0以降が必要です。
iPod touch
iOS 11.0以降が必要です。
PhysBlox (Universal)は次の言語がサポートされています。 英語