PhysBlox (Universal)
$1.99
3.2for iPhone, iPad and more
Age Rating
PhysBlox (Universal) Screenshots
About PhysBlox (Universal)
PhysBlox is a rigid body simulator based on physics.
You can do some actions to the rigid bodies.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls
[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 16)
- Stack height (1 - 64)
- Stack depth (1 - 16)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
You can do some actions to the rigid bodies.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls
[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 16)
- Stack height (1 - 64)
- Stack depth (1 - 16)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
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What's New in the Latest Version 3.2
Last updated on Jan 17, 2024
Old Versions
Rebuilt with the latest SDK at the request of the App Store Team.
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Version History
3.2
Jan 17, 2024
Rebuilt with the latest SDK at the request of the App Store Team.
3.1
Dec 12, 2020
- Rebuilt for the new iOS.
- Physics engine was updated.
- Increased block stack width from 8 to 16.
- Increased block stack height from 32 to 64.
- Increased block stack depth from 8 to 16.
- Physics engine was updated.
- Increased block stack width from 8 to 16.
- Increased block stack height from 32 to 64.
- Increased block stack depth from 8 to 16.
3.0
Nov 8, 2017
- Build for iOS 8.0.
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
2.9
Oct 13, 2014
iOS 5.0 is supported.
2.8
Oct 1, 2014
Optimized for iOS 8.
2.2
Mar 1, 2013
- iOS 6.1 is supported.
- Physics engine was updated.
- Physics engine was updated.
2.1
Oct 25, 2012
Minor update.
2.0
Oct 16, 2012
Problems of Interface about iOS 6 was fixed.
1.9
Sep 25, 2012
Shader was updated.
1.8
Sep 17, 2012
iOS 6 is supported.
1.7
May 30, 2012
Motion engine was updated.
1.6
May 16, 2012
- Builded by iOS 5.1.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
1.5
Jan 9, 2012
The rendering engine was updated.
1.4
Dec 21, 2011
Optimized for iOS 5.
1.3
Oct 12, 2011
1.2
Jun 14, 2011
Binary was optimized.
1.1
May 5, 2011
The rendering engine was updated.
1.0
Apr 28, 2011
PhysBlox (Universal) FAQ
Click here to learn how to download PhysBlox (Universal) in restricted country or region.
Check the following list to see the minimum requirements of PhysBlox (Universal).
iPhone
Requires iOS 11.0 or later.
iPad
Requires iPadOS 11.0 or later.
iPod touch
Requires iOS 11.0 or later.
PhysBlox (Universal) supports English