Age Rating
PhysVehicle (Universal) スクリーンショット
About PhysVehicle (Universal)
PhysVehicle is a vehicle simulator based on physics.
Many parameters can be customized.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.
[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)
[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
Many parameters can be customized.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.
[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)
[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
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最新バージョン 2.6 の更新情報
Last updated on 2024年01月17日
旧バージョン
Rebuilt with the latest SDK at the request of the App Store Team.
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Version History
2.6
2024年01月17日
Rebuilt with the latest SDK at the request of the App Store Team.
2.5
2020年12月12日
- Rebuilt for new iOS.
- Physics engine was updated.
- Physics engine was updated.
2.4
2017年11月08日
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
- Physics engine was optimized.
2.3
2014年10月13日
iOS 5.0 is supported.
2.2
2014年09月30日
Optimized for iOS 8.0.
2.1
2013年03月01日
iOS 6.1 is supported.
2.0
2012年10月30日
Minor update.
1.9
2012年10月15日
Problems of Interface about iOS 6 was fixed.
1.8
2012年09月19日
iOS 6 is supported.
1.7
2012年05月30日
Motion engine was updated.
1.6
2012年05月16日
- Builded by iOS 5.1.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
1.5
2012年01月10日
The rendering engine was updated.
1.4
2011年12月22日
Optimized for iOS 5.
1.3
2011年10月12日
1.2
2011年06月14日
Binary was optimized.
1.1
2011年05月05日
The rendering engine was updated.
1.0
2011年04月28日
PhysVehicle (Universal) 価格
今日:
¥100
最低価格:
¥100
最高価格:
¥160
PhysVehicle (Universal) FAQ
ここをクリック!地理的に制限されているアプリのダウンロード方法をご参考ください。
次のリストをチェックして、PhysVehicle (Universal)の最低システム要件をご確認ください。
iPhone
iOS 11.0以降が必要です。
iPad
iPadOS 11.0以降が必要です。
iPod touch
iOS 11.0以降が必要です。
PhysVehicle (Universal)は次の言語がサポートされています。 英語