PhysVehicle (Universal)
USD 0.99
2.6for iPhone, iPad and more
Age Rating
لقطات الشاشة لـ PhysVehicle (Universal)
About PhysVehicle (Universal)
PhysVehicle is a vehicle simulator based on physics.
Many parameters can be customized.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.
[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)
[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
Many parameters can be customized.
[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.
[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)
[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)
[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None
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تحديث لأحدث إصدار 2.6
Last updated on 17/01/2024
الإصدارات القديمة
Rebuilt with the latest SDK at the request of the App Store Team.
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Version History
2.6
17/01/2024
Rebuilt with the latest SDK at the request of the App Store Team.
2.5
12/12/2020
- Rebuilt for new iOS.
- Physics engine was updated.
- Physics engine was updated.
2.4
08/11/2017
- Crush bug for new iOS was fixed.
- Physics engine was optimized.
- Physics engine was optimized.
2.3
13/10/2014
iOS 5.0 is supported.
2.2
30/09/2014
Optimized for iOS 8.0.
2.1
01/03/2013
iOS 6.1 is supported.
2.0
30/10/2012
Minor update.
1.9
15/10/2012
Problems of Interface about iOS 6 was fixed.
1.8
19/09/2012
iOS 6 is supported.
1.7
30/05/2012
Motion engine was updated.
1.6
16/05/2012
- Builded by iOS 5.1.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
- Support iOS is 3.0 or later.
- Physics engine was updated.
- Start screen was updated.
1.5
10/01/2012
The rendering engine was updated.
1.4
22/12/2011
Optimized for iOS 5.
1.3
12/10/2011
1.2
14/06/2011
Binary was optimized.
1.1
05/05/2011
The rendering engine was updated.
1.0
28/04/2011
PhysVehicle (Universal) FAQ
انقر هنا لمعرفة كيفية تنزيل PhysVehicle (Universal) في بلد أو منطقة محظورة.
تحقق من القائمة التالية لمعرفة الحد الأدنى من المتطلبات PhysVehicle (Universal).
iPhone
Requiere iOS 11.0 o posterior.
iPad
Requiere iPadOS 11.0 o posterior.
iPod touch
Requiere iOS 11.0 o posterior.
PhysVehicle (Universal) هي مدعومة على اللغات Inglés